1.57.76815

12/22/2010

1.57 BI international patch

100%

18 closed (100%)   0 open (0%)

1.57

Download

Check our Versions page.

Code diffs

Changelog

Official changelog

Data

  • Add: camo (replaceable textures) selections for M2A2/3.
  • Changed: GPS added for all SUVs.
  • Fixed: A/MH6 main rotor artifact.
  • Fixed: Missions: 06 From Hell, task "Locate the pilot" always failed.

Engine

  • [76808] Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window. #16039
  • [76796] Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.
  • [76774] Fixed: Helicopters no longer lifting off when aircraft passed over them. #14589
  • [76758] Fixed: AI Helicopters wobbling up and down. #14410
  • [76749] Improved: Enemy targets are now unassigned once their crew is killed. #15392
  • [76747] Fixed: doFire did not work on most targets. #15082
  • [76740] New: Multihome servers support. Commandline parameter -ip=my.ip.add.res available. #6980
  • [76733] Fixed: SetCaptive doesn't stop AI shooting at a unit/player (fix 2.0) #14193
  • [76709] Fixed: Groups were missing units after group changes on JIP clients. #15222
  • [76693] Fixed: LOD switching with -exThreads=0 #15370
  • [76690] Fixed: Despite irTarget = 0 units/objects could be locked with TAB. #14221, #13000
  • [76664] Fixed: SetCaptive doesn't stop AI shooting at a unit/player. #14193
  • [76649] New: allMissionObjects script command. #10311
  • [76646] New: Script command setPlayerRespawnTime. #11192
  • [76630] New: new AllDead command. #10315
  • [76557] Fixed: Video playback stuttering.
  • [76518] Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompatibility.
  • Improved: New implementation of MP ChangeOwner. Previous owner of object must confirm the change before the new server is chosen.
Issues by
AI Issues

2/2

BI Modules

1/1

Config

1/1

Controls

1/1

Game Crash

1/1

Gameplay

1/1

Interface

1/1

Model

1/1

Performance breakdown

2/2

Rendering

1/1

Scripting: Problem

5/5

Weapons

1/1