1.56 BI international patch
15 closed (100%) 0 open (0%)
- Add: more camo (replaceable textures) selection for OA vehicles.
- Fixed: missing shadows and heads in distance LODs for some OA characters.
- Added: MP Armory.
-  Fixed: No more LOD blending issues (esp. with vegetation). #15073
-  Fixed: Ignored collision with some vehicles. #15207
-  Improved: AI cover selection improved a bit.
- #15062: High View Distance causes "Buffer to small - nowhere to write the data"
- Improved: -exThreads=3 now default for dual cores.
- Improved: -cpuCount defaults improved for 6 or more than 8 CPUs.
- New: Video options VSync selection.
- Fixed: Character collisions with stones often resulted in flying or being stuck. #12043