- Registered on: 06/12/2011
- Last connection: 05/19/2013
Reported issues: 19
- 14:26 A.C.E. for OA Feature #53391: reticle adjustment missing in BMP2.
- I can confirm that it is working still.
The keys are not Page Up/Down, they are the arrow keys (up and down).
- 16:21 A.C.E. for OA Feature #46606: Ability to fire FGM-148 Javelin from sitting position
- 16:06 A.C.E. for OA Feature #46628 (New): Sys_Explosives version of AN-M14
- Current implementation of the AN-M14 is unreliable and dangerous. While speaking to an EOD guy I know the other day, ...
- 15:46 A.C.E. for OA Feature #46606 (New): Ability to fire FGM-148 Javelin from sitting position
- From many of the images/videos I've seen online, Javelin gunners tend to be in the sitting position.
Reasons for t...
- 03:54 A.C.E. for OA Bug #45616: ACE Stabilize does not revive players on Poor Man's Revive timer
- Well, then can we at least disallow its use if PMR is what is causing the unconciousness? Currently you can use it ev...
- 17:17 A.C.E. for OA Bug #45616 (Rejected): ACE Stabilize does not revive players on Poor Man's Revive timer
- Title is pretty self explanatory:
# Player gets shot, put onto PMR timer
# Teammate stops bleeding, cannot use mo...
- 04:49 A.C.E. for OA Bug #43654: "Limit NV/TI Range" module can be overwritten in missions that allow viewdistance cha...
- I know that using ACE's VD change it re-forces the view distance if its changed, but I guess it doesn't pick up chang...
- 14:39 A.C.E. for OA Bug #42504: Smoke grenades give off fragmentation (or at least the sound) at the end of their emi...
- This is already fixed for the next update:
- 01:47 A.C.E. for OA Support #41219: Interaction/Self Interaction will not show on some MP maps.
- It might have something to do with conflict on CBA's part. If the mission creates its own interaction menu dialog fun...
- 22:33 A.C.E. for OA Bug #40737: Flashbangs not working on AI
- rocko wrote:
> shammy1994 wrote:
> > AI's are not affected at all
> Care to elaborate, what do you expect?
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