- Registered on: 05/09/2011
- Last connection: 01/12/2015
Reported issues: 20
- 19:21 Patrol Ops Feature #75946 (New): Vehicle init for ObjectRespawn
- Are you willing to add vehicle init option into a respawn code?
_nul0 = [this,360,7200,'this allo...
- 09:34 A.C.E. for OA Bug #32603: Repair trucks
- Im not sure how else to explain it. Drive with damaged vehicle to rep truck > click repair > drive away > vehicle rep...
- 16:43 A.C.E. for OA Bug #32603 (Closed): Repair trucks
- You have helicopter, tank or car that is damaged just enough to have engine running to get near repair truck, click "...
- 02:42 A.C.E. for OA Bug #32400 (Closed): M220 TOW Launcher
- Rearming TOW Launcher with ammo truck, you can have up to 30 TOW missiles loaded into single launcher and fire it wit...
- 02:22 A.C.E. for OA Bug #32348: Satchel charges
- Eh, i was always trying to take satchel with windows key i totally forgot on scroll option.
- 01:56 A.C.E. for OA Bug #32348 (Rejected): Satchel charges
- When you have placed satchel charge on ground with attached clacker and trying to disarm it it will show no progress ...
- 03:27 J.S.R.S. 1.5 Bug #32235 (Closed): HMMWV Special Operations Vehicle (SOV)
- It uses vanilla engine sound.
- 03:16 J.S.R.S. 1.5 Bug #32234 (Closed): FIM-92F Stinger pod
- It has vanilla firing sound.
- 03:09 J.S.R.S. 1.5 Bug #32233 (Closed): M2 Static
- When you have M2 static with big and mini tripod, on dirt,asphalt or concrete you are going to hear shell cases dropi...
- 02:01 J.S.R.S. 1.5 Bug #30332 (Closed): AV-8B Harrier
- It has default game engine sound.
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