• Registered on: 05/09/2011
  • Last connection: 01/12/2015


Reported issues: 20


19:21 Patrol Ops Feature #75946 (New): Vehicle init for ObjectRespawn
Are you willing to add vehicle init option into a respawn code?
For example:
_nul0 = [this,360,7200,'this allo...


09:34 A.C.E. for OA Bug #32603: Repair trucks
Im not sure how else to explain it. Drive with damaged vehicle to rep truck > click repair > drive away > vehicle rep...


16:43 A.C.E. for OA Bug #32603 (Closed): Repair trucks
You have helicopter, tank or car that is damaged just enough to have engine running to get near repair truck, click "...


02:42 A.C.E. for OA Bug #32400 (Closed): M220 TOW Launcher
Rearming TOW Launcher with ammo truck, you can have up to 30 TOW missiles loaded into single launcher and fire it wit...
02:22 A.C.E. for OA Bug #32348: Satchel charges
Eh, i was always trying to take satchel with windows key i totally forgot on scroll option.


01:56 A.C.E. for OA Bug #32348 (Rejected): Satchel charges
When you have placed satchel charge on ground with attached clacker and trying to disarm it it will show no progress ...


03:27 J.S.R.S. 1.5 Bug #32235 (Closed): HMMWV Special Operations Vehicle (SOV)
It uses vanilla engine sound.
03:16 J.S.R.S. 1.5 Bug #32234 (Closed): FIM-92F Stinger pod
It has vanilla firing sound.
03:09 J.S.R.S. 1.5 Bug #32233 (Closed): M2 Static
When you have M2 static with big and mini tripod, on dirt,asphalt or concrete you are going to hear shell cases dropi...


02:01 J.S.R.S. 1.5 Bug #30332 (Closed): AV-8B Harrier
It has default game engine sound.

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