zorrobyte

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  • Registered on: 04/02/2011
  • Last connection: 02/27/2015

Activity

Reported issues: 14

03/13/2013

11:59 DevHeaven (Only site issues) Support #71297: Lost GIT access for MSO
Here is my public key:
https://www.dropbox.com/s/otkz686jbp04fgz/public
11:33 DevHeaven (Only site issues) Support #71297 (Closed): Lost GIT access for MSO
I'm a MSO dev that reformatted and lost my key for GIT on the MSO project.
How do I proceed to regain GIT access? ...

04/28/2012

23:59 DayZ - Zombie RPG Survival Feature #30566: Holstering pistols
http://forums.bistudio.com/archive/index.php/t-115335.html
It works well. I've used it in a few missions .

09/09/2011

05:26 MSO Logistics and Support Feature #14983: Support Module - Extra Support
May be able to help with this. The air drop fsm I'm using has all sorts of support options.

09/05/2011

11:59 Hohei Evolution 2 Feature #24182 (Rejected): Assign menu to T key
I believe adding the "Headquarters" menu to the T key and removing it from addaction would be a nice touch and would ...

08/04/2011

18:58 MSO Logistics and Support Bug #23122: MHQ can be deployed several times
I can confirm on Takistan.

06/22/2011

18:14 MSO Enemy Generation Feature #20547: Making enemies more active.
I fully agree with replacing the rmm_enemypop for MSO as AI mods can only go so far. I suggested a stopgap because I ...
16:21 MSO Enemy Generation Feature #20547: Making enemies more active.
I use ASR_AI and ZEUS AI with great effect.
Please see this video for a basic explanation of what ASR_AI does in rela...

06/21/2011

08:25 Lingor Island Bug #18868: 2 deep water
If the tide changes depth it isn't too big an issue, adds realism since the country is at war and does not have time ...
08:24 Lingor Island Bug #18752: Police van - siren
Check out the ford police cars from Armed Assault that someone got working on Arma 2 attached. The Island Life TCG mo...

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