Titis

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  • Registered on: 03/29/2011
  • Last connection: 09/08/2011

Activity

Reported issues: 8

08/29/2011

21:46 A.C.E. for OA Feature #23815: Adding IR Lasers to the m4a1 soc m203
> > One issue per ticket.
Sorry, i' ll try to not make this mistake again.
I see that the issue has been change...
14:52 A.C.E. for OA Feature #23815: Adding IR Lasers to the m4a1 soc m203
> > Mind to let us know why????
Yup, i hope that i' m not being rude by asking and obviously it is your mod so you c...

08/27/2011

21:22 A.C.E. for OA Feature #23815: Adding IR Lasers to the m4a1 soc m203
I don' t think that they are reskins of the vanilla m4a1m203 holo, to me they look exactly like the regular ACE m4s w...

08/26/2011

19:20 A.C.E. for OA Feature #23815 (Rejected): Adding IR Lasers to the m4a1 soc m203
First of all thanks for including the m4a1s with eotechs + m203, they look very nice.
Why do the recently included...

06/27/2011

17:37 CG Animations Feature #20998 (New): Lack of the possibility to strafe and walk backward fast while aiming.
Hello, and first of all, congratulations on releasing the new version. Your mod is definately a must have for me and ...

06/04/2011

21:19 CG Animations Feature #20204: Being able to quickly lower and raise weapon using c when standing still and walk...
Cool, i am going to be patient then. :)

06/03/2011

23:13 CG Animations Feature #20204 (Assigned): Being able to quickly lower and raise weapon using c when standing sti...
Hello, i wonder if it would be possible to add the possibity to quickly lower or raise the weapon with the c key, lik...

05/10/2011

12:27 CG Animations Bug #19530: Characters holding the weapon too low and too far away?
I see, thanks for the explanation.

05/08/2011

23:24 CG Animations Bug #19530: Characters holding the weapon too low and too far away?
I see that it has been assigned, does that mean that there is going to be changes? Since Smookie explained the reason...

05/06/2011

02:12 CG Animations Bug #19530: Characters holding the weapon too low and too far away?
Here is a first vid, using an m4 from Robert Hammer' s m4 m16 pack. I found the problem to be particuly obvious using...

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