- Registered on: 03/10/2011
- Last connection: 05/23/2015
Reported issues: 38
- 20:14 ArmA 3: ALiVE Bug #76240 (Closed): C2ISTAR Task Generation - Sabotage building mission sends the wrong location...
- removed dynamic wrapper as it was broken after first mission
- 18:20 ArmA 3: ALiVE Task #76231 (Feedback): Crew Info - Optimise so it is only triggered when a player steps into a v...
- getIn getOut EHs dont fire if added to a player, EH approach would need another Init EH and a GetIn EH to cover every...
- 16:43 ArmA 3: ALiVE Bug #76190: Mil IED - Dead Suicide Bombers explode repeatedly
- cant replicate. Also changed suicide trigger to create suiciders only once in asym!
- 16:42 ArmA 3: ALiVE Support #76267 (Closed): Civs not moving IED's
Set hostility towards the insurgents side to extreme on the civ pop module!
Watch debub or use "toggle OPCOM ...
- 13:32 ArmA 3: ALiVE Bug #76208 (Closed): Mil OPCOM - Asymmetric Warfare Civs spawning in massive groups
- 13:02 ArmA 3: ALiVE Bug #76113 (Closed): Garbage Collector - Not cleaning up weapons
- 12:57 ArmA 3: ALiVE Bug #76113 (Resolved): Garbage Collector - Not cleaning up weapons
- Was intentional as it could interfere with logistics. The weapons on ground were those that players interacted with b...
- 12:25 ArmA 3: ALiVE Feature #76192: Player Options - Move Respawn with Gear from Multispawn to Player Options
- thats what Multispawn is using...
- 12:21 ArmA 3: ALiVE Bug #76208 (Resolved): Mil OPCOM - Asymmetric Warfare Civs spawning in massive groups
- I ensured that not all civis of an objective are ordered to an depot, factory etc.
Also ensured that a building is n...
- 12:17 ArmA 3: ALiVE Bug #76196 (Closed): ALiVE allows talking to the dead.
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