- Registered on: 03/17/2009
- Last connection: 04/10/2013
Reported issues: 25
- 08:40 ARMA3 Community Issue Tracker Feature #25486: Implement breathing simulation from VBS2
- I agree ,but i doubt that will be ported into OA ,but in ArmA 3 it should be more logical and practical for the dev
- 16:56 A.C.E. for OA Bug #24307: ACE grenade throwing looks too laggy
- I did clean install and lag is still there , so nvm
- 15:26 A.C.E. for OA Bug #24307: ACE grenade throwing looks too laggy
- I mean that Grenade itself , not animation
- 15:24 A.C.E. for OA Bug #24307 (Rejected): ACE grenade throwing looks too laggy
- Hello , while testing new ACE feature - Scripted Grenade throwing
and noticed one issue (not sure if its BIS issue...
- 08:07 A.C.E. for OA Bug #23598: ACE Recognize no longer working
- Tested it with 1.59 and same result - not able to see name tag
Maybe later i will be able to send those rpt
- 07:37 A.C.E. for OA Bug #23598 (Closed): ACE Recognize no longer working
- ACE Recognize no longer working after newest update , mainly we are not able see our name tags
We using newest bet...
- 14:45 TOH Community Issue Tracker Bug #22050 (Closed): New sound bug in TKOH CPB 82503 version
I tested new version / TKOH CPB 82503 version / - and i getting one issue , i cant hear any helicopter soun...
- 17:12 A.C.E. for OA Bug #20813: SOFLAM Problems
- I have same issue with vector 21b nite - simple can't get the range finder work
- 07:30 A.C.E. for OA Bug #20261 (Closed): AH-1Z Speed is incorrect
- In ACE1 for Armed Assault 1 had proper speed it was easy to reach 270 km/h ,because in reality the Viper is very fast...
- 08:12 ARMA2 Community Issue Tracker Bug #20170: Handgun aim gets misaligned
- Is it doing by only standing /not moving/ - try it in editor , you will see it ;-)
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