- Registered on: 08/02/2010
- Last connection: 10/19/2011
Reported issues: 9
- 23:12 A.C.E. for OA Feature #25617: PLA - Arma3 - ACE3?
- I'll have another look into the OpenPLA project. I just don't think the current PLA [two at last count] mods for Arma...
- 18:02 A.C.E. for OA Feature #25617 (Rejected): PLA - Arma3 - ACE3?
- There is a discontinued PLA for ACE2. Would we see any PLA weaponry/soldiers/vehicles for Arma 3 if they are not in i...
- 02:17 A.C.E. for OA Feature #25597 (Duplicate): An-94 [Abakan] & Attachments/Variants
- This is the latest russian assault rifle and is in limited use with various russian units. Surely having the latest r...
- 14:45 A.C.E. for OA Feature #20366 (Rejected): Disarm & Double Keycuff On Players
- Would it it be possible to simulate if up close to an enemy player disarming them if they have something in their han...
- 17:25 A.C.E. for OA Bug #14869 (Closed): MP5A4 Flashlight Does Not Work
- Press L with it equipped at night and it does not turn on.
- 23:05 A.C.E. for OA Task #14672: In-Game ACE Settings & One Weapon Firemodes Button Press
- As a sidenote shift+f for weaponselect firemodes is the same as just pressing f and there is no way of making a key s...
- 21:57 A.C.E. for OA Task #14672 (Duplicate): In-Game ACE Settings & One Weapon Firemodes Button Press
- Before the in-game settings I was able to set the firemode for just my rifle when I pressed F, for example to switch ...
- 21:37 A.C.E. for OA Feature #14320 (Expired): OPFOR Flashlight Weapons
- Currently there are none [or very few]. This means at the moment OPFOR have very few options unless they want to use ...
- 22:24 A.C.E. for OA Feature #14184: Proper Pistol Holstering For ACE2?
- Being able to holster a pistol should not mean you switch to a weapon if you have one in your inventory. If you holst...
- 23:57 A.C.E. for OA Feature #14184: Proper Pistol Holstering For ACE2?
- Im not sure if the ai being able to holster and unholster pistols would be too much trouble, as with both the pistol ...
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