TeRp

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  • Registered on: 05/30/2009
  • Last connection: 02/28/2011

Activity

Reported issues: 9

08/25/2009

10:40 ARMA2 Community Issue Tracker Bug #1638: Horn not broadcasted mp
Still present in the current beta 55834, can't update "affected version" though.

06/28/2009

23:45 ARMA2 Community Issue Tracker Bug #2366 (Closed): No revealing/locking with missiles on turrets
ok, this one is rather hard to describe, yet this has been a bug since ArmA.
Let's try..
Place an AH1 with you be...

06/23/2009

15:10 ARMA2 Community Issue Tracker Bug #2236 (Closed): LAV-25 vs BMP-2 or BMP-2 vs BMP-2 not engaging each other
*Obs*
If you put an LAV-25 and an enemy BMP-2 next to each other,
they will just stand there and won't shoot each ...

06/08/2009

18:20 ARMA2 Community Issue Tracker Bug #1915: AI warping - especially at distance.
Of course it is the same issue, what do you think are we talking about?
09:48 ARMA2 Community Issue Tracker Bug #1915: AI warping - especially at distance.
can't confirm this either.
we played with 5 players using a 10 mbit cable, everything worked fine.
There is however...
09:46 ARMA2 Community Issue Tracker Bug #1910: execVM on units does not work in MP
execVM works fine in mp.
I guess you are having problems with locality in MP.

06/07/2009

22:19 ARMA2 Community Issue Tracker Feature #1909 (Closed): Hand Signs broadcasted in mp
_Rephrased by Fireball to match a feature request:_
It would be nice to see hand signs broadcasting in multiplayer...

06/04/2009

15:39 ARMA2 Community Issue Tracker Bug #1818 (Closed): HALO: Opening parachute stops movement immediatley
When opening the parachute in HALO mode, the players movement is immediatley stopped. Thereby you're actually able to...
15:35 ARMA2 Community Issue Tracker Bug #1817: Civilians don't comply with certain commands
affected version: 1.01 (can't change it anymore)
15:35 ARMA2 Community Issue Tracker Bug #1817 (Expired): Civilians don't comply with certain commands
Civilians do not comply to certain commands, including but not limited to setBehaviour and setUnitPos.
It looks like...

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