- Registered on: 05/22/2010
- Last connection: 03/26/2011
- Animal's Missions (Tester, 07/12/2010)
Reported issues: 3
- 01:34 ARMA2 Community Issue Tracker Feature #10729: Weapon Loadout Tab in Editor
- I'm fairly good with scripts, but I would love this. Anything to make my missions get done faster. Not everyone is a ...
- 01:35 ARMA2 Community Issue Tracker Bug #11750: Grenade throwing while "walking" is bugged
- This worked fine in ArmA 2, but once OA came out it dun goof'd.
- 21:05 A.C.E. for OA Task #13612: Look for USNavy model candidates
- Marsoc units?
- 17:55 ARMA2 Community Issue Tracker Bug #13613 (Duplicate): Please add ability to shoot while in water.
- I find it stupid that when in a small pond on Chernarus or something, you cant shoot your weapon if in higher than wa...
- 21:49 ARMA2 Community Issue Tracker Feature #13245: setGlasses command
- 01:32 ARMA2 Community Issue Tracker Bug #12034: delta force stretching, uv issues
- Yeah this really needs to be fixed!
- 18:14 ARMA2 Community Issue Tracker Feature #11542: More variants of weapons, different optics
- I don't see what else there is too add to the title. Seems pretty sufficient to me.
- 06:32 ARMA2 Community Issue Tracker Feature #11542 (Assigned): More variants of weapons, different optics
- I feel like with all the new weapons in OA, they're still lacking in Optics.
The M14 only has 1 Optic, Aimpoint s...
- 23:09 ARMA2 Community Issue Tracker Bug #11539 (Expired): Error Compiling Pixel Shader
- Was told to assign to Dwarden by Dwarden himself.
- 00:37 A.C.E. for OA Support #10775: Sound feedback on ACEX SM build 35
- Totally agree with ss9's ticket. I really don't know what everyone else is hearing. Because the new sound are terribl...
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