Delta

  • Registered on: 03/10/2010
  • Last connection: 01/10/2011

Activity

Reported issues: 23

01/07/2011

00:34 ARMA2 Community Issue Tracker Feature #16497 (Duplicate): USMC OA Support
Have the USMC models MLODs adjusted so that they may use OA backpacks.

12/04/2010

14:16 MSO Enemy Generation Feature #15421: Booby Traps
You want to keep it to a base level so that the mission maker can decide how it is handled rather than giving him one...

11/28/2010

05:44 MSO Enemy Generation Feature #15421 (Duplicate): Booby Traps
Enemies that plant small and large ieds on tracks.
Enemy randomly spawn in an area, find a road or track and place...

11/19/2010

03:37 MSO Enemy Generation Feature #15201: Enemy HQ
This can link into Floydii's terrorist cell idea

11/18/2010

12:16 MSO Logistics and Support Feature #15215: Improved Medical System - Implement Norrin's Revive Scripts
I should note that norrins revive where they can only be revived in a med tent would suffice for now, then something ...

11/17/2010

23:38 MSO Logistics and Support Feature #15215: Improved Medical System - Implement Norrin's Revive Scripts
Yeah, Ideally if you died twice then you would have to wait [kind of like the once chance to learn from your mistake]...
15:12 MSO Logistics and Support Feature #15215 (Rejected): Improved Medical System - Implement Norrin's Revive Scripts
At the moment in game, you could get hit in the leg and die almost immediatly.
Having an updated medical system ca...

11/13/2010

13:24 MSO Logistics and Support Feature #15080 (Rejected): Player ID linked to models
Have specific character models linked to players.
EG one player joins a rifleman slot, however when in game the mode...

07/15/2010

12:25 A.C.E. for OA Support #11916: ACE_SM Cracks
The cracks will work with any client setup, you need to join a dedicated server in order to get the bug

07/13/2010

00:29 A.C.E. for OA Support #11916 (Closed): ACE_SM Cracks
I guess this is just feedback at the moment until it is a confirmed bug, but when using ACEX_SM, I have yet to hear a...

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