HyperU2

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  • Registered on: 02/03/2010
  • Last connection: 03/30/2014

Activity

Reported issues: 4

07/22/2012

06:45 A.C.E. for OA Bug #37626: M47 Dragon missile velocity
I'd love to see a bipod added to it, it's frustrating to use now, no matter the speed.

01/13/2012

09:14 A.C.E. for OA Bug #27761 (Rejected): Tail rotor can kill at altitude.
If a player exits a helo and then passes under it while it is in flight it is fatal. Doesn't seem to happen if pla...

12/16/2011

07:25 A.C.E. for OA Bug #27078: HALO and G-Forces unrealistic
Voted, as I've been one to bounce off the ground. Even in non base jumping it's about 3 seconds. ACE for me on a pe...

12/14/2011

11:40 A.C.E. for OA Bug #27028: Hellfire AGM-114K issues with moving vehicles
They do hit closer now, it's not perfect but it's easier to get a hit by leading the vehicle with the designator.

12/13/2011

22:05 A.C.E. for OA Bug #27028: Hellfire AGM-114K issues with moving vehicles
Thanks for the ticket, I was questioning the worthiness of creating one in the other topic. Went to bed though. I'l...

11/29/2011

18:26 A.C.E. for OA Bug #26628: Hellfire AGM-114K bugged
That was on Desert with my altitude reading 48 so I'd say it's about there, I wasn't near a hill section. I think m...
17:26 A.C.E. for OA Bug #26628: Hellfire AGM-114K bugged
I couldn't get in to try 500 meter stuff. I'll have to turn off my AI aggressiveness or try empty vehicles.
15:50 A.C.E. for OA Bug #26628: Hellfire AGM-114K bugged
Overwritten, verified in SU.
http://www.youtube.com/watch?v=j7bs7NMT48o

11/28/2011

00:14 A.C.E. for OA Bug #26628: Hellfire AGM-114K bugged
Things seem a bit better after the hotfix, I still noticed some strange behavior but not as often. Missiles impact ...

06/15/2011

16:08 A.C.E. for OA Feature #20382: Add bipod to M47 Dragon
I'd think one could be added for the kneeling position. It's very much needed.

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