- Registered on: 11/21/2009
- Last connection: 03/20/2010
Reported issues: 11
- 22:11 Warfare BE Bug #9711 (Closed): Paratrooper
- Hey , ive played today a long game with unit limit 12.
After a while me and Blitzer tried paratroopers. So there was...
- 16:35 Warfare BE Bug #9477: repair\heal problem
- Well ur overall right - just one point is wrong.
If wound system is on, medics CAN heal theirself. But with the ne...
- 13:27 Warfare BE Feature #7811: Adjusting prices + adjusting player income ticks.
- Its realy a very good idea. And i would also like to have a higher income then. This would you let to be able to get ...
- 03:52 Warfare BE Bug #9373: engineer-person
- Its not done. Well i were able to rep my tank , with and without engi. (at depot or with truck)
But all the time, i ...
- 21:39 Warfare BE Feature #9303 (Closed): Parameter : Disable Player-Names / friendly Units on map
- Everything to read here :)
- 15:09 Warfare BE Feature #9103: Custom slot squad for AI
- Ah well.
I missunderstood you ,sry.
Thought you wanted to have on every "Squad Member" , you own urself another squa...
- 21:57 Warfare BE Feature #9103: Custom slot squad for AI
- Would crash the server damn often.
Benny already made a Parameter, which configurates the number of AI´´s which can ...
- 04:44 Warfare BE Bug #9057: Remote buy vehicle.
- How about this :
You cant buy vecs. manned by soldiers.
So next to every fac needs to be a barrack. Sure you can ...
- 13:20 Warfare BE Feature #8907: Upgrade for Defencestuctures
- Yey i also missed the option to upgrade those bunkers ! Otherwise it feels for me like they are useless :(
- 15:29 Warfare BE Feature #8104: Parameter: Precaptured town.
- ??preassigned towns (50/50).??
Does it mean 50/50 up from start, or when a site captured the town ?
Also available in: Atom