- Registered on: 03/25/2009
- Last connection: 03/23/2014
- Invasion 1944 (Manager, Developer, 11/02/2011)
Reported issues: 34
- 22:06 Invasion 1944 Bug #30463 (Closed): Other players in mp cannot hear your gun when firing, same goes for them, yo...
- Sound will be quite substantially overhauled in 2.62; I'm going to close this ticket for now in hopes that it'll remo...
- 23:22 Invasion 1944 Bug #29177 (Closed): 20mm produces enormous cloud of smoke
- 15:51 Invasion 1944 Bug #29177 (In progress): 20mm produces enormous cloud of smoke
- 03:05 Invasion 1944 Bug #29447: Updating base class
- Most/all of these are of no effect on gameplay, but still need to be fixed for good practice concerns... hoping that ...
- 03:03 Invasion 1944 Task #28987: Mod Class-lists
- Once our configs are cleaned up, Sickboy has offered and should be able to use his tools to give us crazy awesome cla...
- 03:01 Invasion 1944 Bug #29491 (In progress): RPT errors
- 23:56 Invasion 1944 Feature #29514 (Feedback): hit indicator and TacShack Radar as a seperate modules
- I have to politely reject your suggestion about STHud. I can tell that you haven't used it much and don't know what i...
- 17:57 Invasion 1944 Feature #29514: hit indicator and TacShack Radar as a seperate modules
- What do you mean by "Hit Indicator" ?
Shacktac radar will not be changed, however in a later release we may be abl...
- 17:54 Invasion 1944 Feature #29512 (Expired): turret rotation speed
- No talk, no action. :(
- 17:53 Invasion 1944 Bug #30462 (Rejected): Airborne soldier, stepover animation occurs when pressing forward around a...
- Sorry, but I can't reproduce this or see how it could possibly occur. It sounds more like either a keybinding issue o...
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