tonci87

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  • Registered on: 09/29/2009
  • Last connection: 06/11/2013

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Reported issues: 93

06/11/2013

17:11 A.C.E. for OA Bug #72043: Errors possibly related to "* Explosions with smaller force will no longer knockout p...
Will there be a hotfix for this? I imagine this might cause problems in MP.
13:17 A.C.E. for OA Bug #72044 (New): AI unable to use KH-29
This is an old problem, but I believe that nobody has brought it to your attention yet.
The Laserguided KH-29 are ...
12:06 A.C.E. for OA Bug #72043 (Closed): Errors possibly related to "* Explosions with smaller force will no longer k...
Whenever something explodes relatively close to me, unguided rockets for example, I get the following Error written i...

05/02/2013

07:58 A.C.E. for OA Bug #71635: 7,62 caliber Assault rifles Blur Screen when shooting and may cause hearing loss
I agree that this system makes more sense than the previous one but I never had Blur vision when shooting an AK-47 IRL

04/09/2013

15:28 A.C.E. for OA Bug #71635: 7,62 caliber Assault rifles Blur Screen when shooting and may cause hearing loss
Version 591 still has the blur effect and hearing loss but it seems to be less than in the previous version. True or ...
15:27 A.C.E. for OA Bug #71600: 'Limited Map Zoom' is enabled by default in multiplayer
This seems to be fixed with version 591

04/08/2013

10:38 A.C.E. for OA Bug #71635 (Rejected): 7,62 caliber Assault rifles Blur Screen when shooting and may cause hearin...
The new Update has introduced this fix
* Deafening now universally depends on caliber and initSpeed of ammo, thus gr...
10:29 A.C.E. for OA Bug #71600: 'Limited Map Zoom' is enabled by default in multiplayer
No Map Zoom seems to be enabled by default.
100% reproducible for me in the Editor, didn´t test MP.

02/02/2013

12:27 J.S.R.S. 1.5 Bug #70628: Open plains weapon echo effect only plays once
I think it is an engine limitation.

01/18/2013

16:36 J.S.R.S. 1.5 Bug #70432 (Closed): Dramatic volume drop over short distance.
If a Ticket is rejected you don´t simply make a new one.
If you have something that might be a bug, and not a engi...

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