SkyMonster

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  • Registered on: 04/22/2012
  • Last connection: 01/23/2013

Activity

Reported issues: 4

01/23/2013

11:03 Arma 2: Community Configuration Project Bug #70490: CRV-7 HEDP / FAT indirecthitrange values reversed
I playtested this and came to the same conclusion.
FAT needs its indirect hit range reduced, and HEDP needs its i...

01/18/2013

01:54 Warfare BE CORE Edition Bug #70297: Spawn bug
That's an oldie.
CORE Takistan is broken though, you sometimes end up telefragged by AI in the flying bunker in th...
01:52 Warfare BE CORE Edition Feature #70298: Gps within veh's
Make it GPS for commander seat only in heavy vehicles :D

12/14/2012

23:49 Arma 2: Community Configuration Project Bug #65585: SMAW HEAA does too little damage vs MAAWS HEAT
Well as far as I'm concerned the RPGs certainly need tweaking, and to do so would require changing the damage outputs...

11/11/2012

02:09 Warfare BE CORE Edition Bug #63929: No base under attack alert anymore
Would it be possible to have an alert sound out if any of the base defense/ base patrols kill an enemy unit in the vi...
02:06 Warfare BE CORE Edition Bug #63783: Reduce MHQ repair price. Increase subsequent repair costs
I like this idea

10/25/2012

01:29 Warfare BE CORE Edition Feature #60425: Surrender
I would suggest a surrender to require 80% of the losing team to vote yes, and 50% of the winning team to also vote y...
01:20 Warfare BE CORE Edition Feature #60426: Add ending music for victory and defeat
Would be epic, but would also increase the mission file's size tenfold or more.
01:17 Warfare BE CORE Edition Bug #60431: Ability to select a successor as commander or deputy leader while you are away from b...
Should only give them basic options such as placing new factories/fortifications (not static defenses - only walls/he...

10/20/2012

01:02 Warfare BE CORE Edition Feature #60187 (New): Remove HQ undeploy cost
...but keep deploy at 4k

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