- Registered on: 03/24/2009
- Last connection: 03/16/2012
Reported issues: 7
- 18:51 A.C.E. for OA Feature #6679: M224/M120 Mortar (Simulation) System
- Your teasing us again Nou... You know we want mortars bad now.... dont be working us up into a frenzy again and not f...
- 18:46 A.C.E. for OA Feature #14786: Cargo - Ability to move boxes like a stretcher
- So there are no fixed positions on the boxes? Well the work around now is, for instance with the mortar, you grab th...
- 20:20 A.C.E. for OA Feature #11813: Ballistic calculator for arty
- Is this in ace or still standalone
- 16:32 A.C.E. for OA Feature #14786 (Rejected): Cargo - Ability to move boxes like a stretcher
- Would be nice if to people could pick up a transport box and move it like you can with a stretcher. Much faster than ...
- 16:30 A.C.E. for OA Bug #14783 (Closed): Cargo - Unloading cargo from the Osprey
- When you unload cargo it ends up underneath the fuselage and you need to move the aircraft to get it.
- 15:41 A.C.E. for OA Bug #14601: Artillery aim is off
- Arty seems to be working better now with the shut down. Especially third party addons including director and R3F. Tha...
- 00:05 A.C.E. for OA Feature #2297: Damage system enhancements
- I was thinking for things like body armour etc. Not just tanks.
- 20:39 A.C.E. for OA Feature #2297: Damage system enhancements
- Wow can't wait to see how this gets implemented.
- 05:35 A.C.E. for OA Feature #6679: M224/M120 Mortar (Simulation) System
- Uh Oh this doesnt look good. What happened Rocko
- 13:50 A.C.E. for OA Bug #12381: ACE overriding Strykers Variants in OA
- Sickboy wrote:
> ACE hides/replaces certain classes since the dawn of time, perhaps even in WGL. And as you know, th...
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