pogoman

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  • Registered on: 03/21/2009
  • Last connection: 06/21/2012

Activity

Reported issues: 3

06/20/2012

10:54 DayZ - Zombie RPG Survival Bug #33885: Aggro'ed zombies disappear after putting on camouflage skin
would've been cause your avatar is removed from the area when you are given a new player model, thus for a split seco...
10:18 DayZ - Zombie RPG Survival Feature #33882: Removing "<player> was killed" messages
Kill messages are part of the server difficulty settings. Pretty sure i have been on a server where there are no kill...
10:16 DayZ - Zombie RPG Survival Feature #33807: Produce trash after eating
this idea was already attempted and rejected by rocket due to the server lag issue
10:15 DayZ - Zombie RPG Survival Feature #33861: Higher rising smokes/brighter flames.
And the counter argument to that would be people saying: "Why is my character so retarded that he burns green wood?"....
10:12 DayZ - Zombie RPG Survival Feature #33862: Soft drinks should not permanently rehydrate you
Not at all. Try drinking only soft drink in a day; i guarantee you will cave and have some water. Why would something...
08:38 DayZ - Zombie RPG Survival Bug #33834: Matches
yeah i found some matches within 20mins from fresh spawn
06:02 DayZ - Zombie RPG Survival Feature #33861: Higher rising smokes/brighter flames.
A counter argument to this is that in reality small campires don't give off that much smoke anyway, so you are reques...
05:58 DayZ - Zombie RPG Survival Feature #33862 (New): Soft drinks should not permanently rehydrate you
Soft drinks are a diuretic. The caffeine and sugar they contain are dehydrating agents which will cause you to become...
05:33 DayZ - Zombie RPG Survival Feature #33857: Starting pack
Feature request or nay it still does not belong here or anywhere, as even putting it on the forums will just get you ...
05:25 DayZ - Zombie RPG Survival Bug #33855: The Infected Stop To Attack
I know what you meant.
I did say "shooting while running", isn't that what you just said (twice now)?
My response i...

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