doofclown

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  • Registered on: 06/30/2011
  • Last connection: 05/06/2012

Activity

Reported issues: 16

04/23/2012

15:48 A.C.E. for OA Feature #30619: ACOG overlaps HUD
screen
15:47 A.C.E. for OA Feature #30619 (Assigned): ACOG overlaps HUD

02/03/2012

19:20 A.C.E. for OA Bug #27984: Wounds: Broken Anims
Can confirm, saw it many times on actual 1.13

08/01/2011

22:47 A.C.E. for OA Bug #23039 (Closed): interaction menus available while dead and waiting to respawn
so you can perform actions that usually dead people wont do - such as placing satchels, put/pull someone from vehicle...

07/09/2011

05:22 A.C.E. for OA Feature #22074 (Closed): INS and GUE engineers
Please consider to add engineers with OA's repair ability in CfgVehicles (engineer = 1) to theese sides.
Thanks.

07/05/2011

22:40 A.C.E. for OA Bug #21903 (Closed): Map tools wrong behaviour
Rep:
1. Take ace_map_tools.
2. Open map, close map. (btw the ruler shows in gigantic proportions and wont scale on ...

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