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Toggle_check # Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
73924 FeatureNewNormal1.50 - ACE Wounding for AI?LinkinMcOwnage06/28/2015 23:24ACE11.5
28626 TaskNewHighOPFOR: More featuresKol9yN06/22/2013 06:14OPFORNextGen Planed Features0
20070 FeatureIn progressHighAI Helicopter Insertion and ExtractionBOTA49Kol9yN06/22/2013 06:11Support0.91 A30
28384 BugIn progressLowMHQ: add deployment countdownSoapyKol9yN05/22/2013 11:59Misc0.91 A301.5
71601 SupportNewNormalHeli and ATVs wont spawn..Vendaar04/06/2013 16:27Misc01.5
71590 BugAssignedUrgentAmmobox: Items stucking when box refillingKol9yNFireball04/05/2013 19:23Loadout0.91 A30
71589 BugAssignedImmediateCritical perfomance impact, desyncKol9yNFireball04/05/2013 19:14Misc0.91 A30
28553 BugAssignedTrivialDediserver script errorsSekraFireball04/03/2013 18:58Misc0.91 A300.9
71575 FeatureAssignedNormalWet GameplayKol9yNFireball04/03/2013 18:30OPFOR AI0.91 A30
71574 FeatureAssignedNormalArmed Anti Personal Mines, Claymors, in random housesKol9yNFireball04/03/2013 18:21Team Gameplay0.91 A30
28628 FeatureResolvedTrivialVariable: Increase amount of Opfor AI vehiclesKol9yNKol9yN04/03/2013 17:59Parameters0.91 A30
16884 TaskAssignedNormalFirst Aid Module implementationFireballFireball04/03/2013 12:18Misc0.91 A32
27462 FeatureAssignedNormalACE: Special weaponsKol9yNKol9yN04/03/2013 12:13ParametersNextGen Planed Features0
17427 FeatureIn progressNormalOPFOR win condition(s)crankyKol9yN04/03/2013 12:12MiscNextGen Planed Features8
20174 FeatureIn progressNormalDifferent loadouts for Opfor AI units77Kol9yN04/03/2013 12:11LoadoutNextGen Planed Features0
27390 TaskIn progressNormalWhere is animals :)?Kol9yNKol9yN04/03/2013 12:10CiviliansNextGen Planed Features0
24122 TaskResolvedLowPhysical barricades around baseKol9yNKol9yN04/03/2013 12:10BLUFORNextGen Planed Features1
28627 FeatureFeedbackNormalOPFOR: AI Use Shahidi beltsKol9yNFireball04/03/2013 12:09OPFOR AINextGen Planed Features0
27502 FeatureAssignedNormalCivilian casualties penaltydoofclowndoofclown04/03/2013 12:09CiviliansNextGen Planed Features01.15
26177 FeatureAssignedLowVehicles: Add special vehiclesKol9yNKol9yN04/03/2013 12:08BLUFOR VehiclesNextGen Planed Features1
25049 FeatureAssignedLowDog patrol script :)Kol9yNFireball04/03/2013 12:08OPFOR AINextGen Planed Features1
24210 FeatureIn progressNormalACE: Limit weapons in groupZZEZKol9yN04/03/2013 12:08ACENextGen Planed Features1
23515 FeatureAssignedNormalParameter: BLUFor AI units on multiplayerRodriguesFoKol9yN04/03/2013 12:07BLUFORNextGen Planed Features5
20661 FeatureIn progressNormalCivilians react to the behavior of the BLUFORFireballKol9yN04/03/2013 12:06CiviliansNextGen Planed Features3
26178 FeatureIn progressNormalVehicles: Add Boats!Kol9yNKol9yN04/03/2013 12:03BLUFOR Vehicles0.91 A32
54453 SupportFeedbackNormalMake Squares Green to prevent AI spawning at Mission startmossarellimossarelli10/31/2012 11:56MarkersSupport Tickets01.5
30083 FeatureAssignedLowOption to create and join other squadsNorton10/31/2012 10:26BLUFORNextGen Planed Features0
30744 FeatureAssignedNormalON\OFF spawn behind friendly soldierStasMangoKol9yN10/31/2012 10:23BLUFORNextGen Planed Features0
32812 FeatureAssignedTrivialAI spawn distanceDiabolical10/05/2012 23:12ParametersNextGen Planed Features0
18299 FeatureFeedbackLowShapur/Chernarus/Utes versionbw_wolverine10/05/2012 23:08Island4

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