1.53 BETA

72863

  • [72851] New: GameSpy modhash key contains list of mods hashes and is used to check there are additional mods on server missing on client (yellow icon in UI).
  • [72787] New: Mods contents hashes are compared instead of mods lists when equal mods are required on server.
  • [72716] Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling.

72716

  • CMB diff: configs, CMB diff2: configs
  • [72710] Fixed: Terrain shadows were too short (#12328)
  • [72701] New: getWeaponCargo, getMagazineCargo, getBackpackCargo script commands
  • [72698] Experimental: TCMalloc used as a memory allocator.

72418

  • [72417] New: Aircraft now auto-trims at high speed to prevent climbing. (#12142)
  • [72407] Improved: More 3D/2D resolution ratios (8:7 and 6:5) added.
  • [72375] Fixed: Transport waited for dead unit to get out.
  • [72333] Fixed: NV tracers visible in TI (#11608)
  • [72331] Fixed: Decreased tank sliding.

72291

72197

  • CMB diff: configs
  • [72189] Optimized: Frame rate stutter near complex walkable objects (like low rock walls) caused by grass computations.
  • [72188] Fixed: crew getting killed in vehicles driving from hill/slope (#11609)
  • [72163] Fixed: Audio unsupported sample frequency error
  • [72132] Fixed: IRStrobe (#11852)

72107

  • [72101] Fixed: 3D editor - creating of logic center failed (#11876)
  • [72100] Fixed: Unit in vehicle could not open gear in map. (#11938)
  • [72094] Fixed: client freezes when accessing ammobox (#11577)
  • [72084] Fixed: No volume drop on distance with weapon click, car horn and etc. (#11689)
  • [72035] Fixed: EEIncomingMissile event parameter (#11802)

72018

  • CMB diff: configs
  • [71988] Fixed: Surface sound in infinite terrain (#11430)
  • [71976] Fixed: AI vision was not affected by light sources.

71952

  • CMB diff: configs
  • [71932] Fixed: birds(seagull) hear inside vehicles
  • [71910] Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (#11704)

71900

  • CMB diff: configs
  • [71896] Fixed: TI was red instead of B/W with some settings and graphics cards.
  • [71891] Fixed: Night vision simulation was not simulating color sensitivity and blue shift in dark scenes.
  • [71882] Fixed: Disabled debugging message "Added texture headers from file"
  • [71881] Fixed: Av8 unable to takeoff from Chernarus NE airstrip (#3240)
  • [71xxx] Fixed: Fog and sky colors did not match when dark.
  • [71xxx] Fixed: Moon rotates when moving camera (#8051)
  • [71xxx] Fixed: Stars no longer visible through terrain with low view distance (#8374)
  • [71xxx] Fixed: Improved game stability with a small page file.
  • [71xxx] Fixed: Gun recoil in ironsights view was missing kick-back (#4401)
  • [71527] Fixed: C130 was crashing on takeoff.

added all changes from last Arma2 beta patch