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Code diffs


Official changelog

  • [72558] New: Aircraft now auto-trims at high speed to prevent climbing.
  • [72558] Fixed: Transport waited for dead unit to get out.
  • [72558] Fixed: crew getting killed in vehicles driving from hill/slope
  • [72558] Fixed: Audio unsupported sample frequency error
  • [72558] Fixed: Surface sound in infinite terrain (#11430)
  • [72558] Fixed: AI vision was not affected by light sources.
  • [72558] Fixed: Birds were heard inside of a closed vehicle.
  • [72558] Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (#11704)
  • [72123] Fixed: 3D editor - creating of logic center failed (#11876)
  • [71854] Fixed: Av8 unable to takeoff from Chernarus NE airstrip (#3240)
  • [71852] Fixed: Dedicated server frozen on dual/single core computers unless using -exThreads=1 or more.
  • [71839] Fixed: Fog and sky colors did not match when dark.
  • [71819] Fixed: Stars no longer visible through terrain with low view distance (#8374)
  • [71815] Fixed: Moon rotates when moving camera (#8051)
  • [71797] Fixed: Improved game stability with a small page file.
  • [71753] Improved: Aim needs to be realigned after moved by recoil.
  • [71752] Fixed: Gun recoil in ironsights view was missing kick-back (#4401)


  • Updated: Merged various fixes from Operation Arrowhead
  • Fixed: Stop firing at vehicle crew once it is dead. #5183
  • Fixed: Rpt file no longer created in local settings when -profile is used. #13308
  • Fixed: Some texture or model files not loaded from mod paths starting with @. #14039
  • New: -skipintro command line option to disable loading menu cutscenes.


  • Fixed: I2 - mission is not failling before the takeoff.
  • Fixed: C1,I1 - SD pistol mags were missing.
  • Fixed: C5 - high command icons were not loaded.
  • Fixed: C6 - task waypoint for transport important POW is fixed.
  • Fixed: C3 - smuggler not shooting.
  • Fixed: C2 - Pepan is not at the pump.
  • Fixed: I1 - Shilka was too strong.
  • Fixed: I1 - Razor is hunting down one enemy on whole chernarus.
  • Fixed: minor fixes in (CZ/RU) dubbing protocol.