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CBA v0.7.6 (2 comments)

Added by Sickboy over 3 years ago

This release is, like the v0.7.3 release, intended for users of all three variations of ArmA 2.

Key Changes

  • IMPROVED: More robust Key handlers
  • FIXED: PostInit not initializing on Clients if Player was no Man-based unit.
  • FIXED: PFH broken after Teamswitching
  • FIXED: Initialization issues causing e.g takeMagazine actions not working properly
  • CHANGED: PerFrameHandler Monitor now uses Trigger, improved fallback on pause and on dedicated servers.
  • ADDED: CBA_fnc_addLocalEventHandler and CBA_fnc_whereLocalEvent
  • ADDED: CBA_fnc_publicVariable and CBA_fnc_setVarNet: Only broadcasts if value has changed
  • ADDED: CBA_fnc_modelHeadDir: Get the direction of any unit's head
  • Several function and documentation fixes and macro improvements
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Note

This version is equal to the version released with ACE 1.11 Stable (CBA was wrongly tagged 0.7.5 instead of 0.7.6),
in addition this release contains official CBA_0-7-6 bikey and bisigns.

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.7.3

Added by Sickboy about 4 years ago

This release is, like the v0.7.2 release, intended for users of all three variations of ArmA 2.

Key Changes

  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.7.2

Added by Sickboy about 4 years ago

This release is, like the v0.7.1 release, intended for users of all three variations of ArmA 2.

Key Changes

  • IMPROVED: Many XEH initialization improvements - solving Warfare initialization issues etc.
  • FIXED: Some XEH events not working depending on exclude settings
  • FIXED: HandlerData error on resuming save games
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.7.1

Added by Sickboy about 4 years ago

This release is, like the v0.7.0 release, intended for users of all three variations of ArmA 2.

Key Changes

  • XEH Support for addons which do not support XEH (Custom class EventHandlers etc).
  • Removed LoadingScreen, PostInit replaced with Xeno's killed-eh method
    • Addresses issues with MP Armory, and other missions using a loading screen
    • Credits are now randomly displayed in Main and Pause menu instead.
  • Fixed nil-overriden check warning
  • Fixed BIS_fnc init error introduced with v1.56 patch
  • Some XEH events not working depending on exclude settings
  • Improved XEH Fired Eventhandler, New FiredBIS variant for 100% native fired eventhandlers. (Details)
  • Various XEH improvements and optimizations
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.7.0

Added by Sickboy over 4 years ago

This release is, like the v0.6.0 release, intended for users of all three variations of ArmA 2.

Key Changes

  • IMPROVED: Initialization behavior in general, and especially BI Functions Module init, and post-init on dedicated servers.
  • FIXED: XEH onRespawn handling
  • CHANGED: KeyHandlers can now be changed and removed on the fly
  • CHANGED: FiredEventhandler includes _magazine, when using latest 1.55 beta's
  • ADDED: CBA_actionHelper by BigDawgKS.
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.6.0

Added by Sickboy over 4 years ago

This release is intended for users of all three variations of Arma 2 - the original ArmA 2, ArmA 2 Operation Arrowhead and ArmA 2: Combined Operations.

No matter which type of ArmA 2 installation you have, you need the @CBA mod folder loaded.
  • If you use ArmA 2: Combined Operations, that's all you need - load just the @CBA mod folder.
  • If you have only Operation Arrowhead without ArmA 2 original, you are required to also use @CBA_OA mod folder.
  • If you have only ArmA 2 (Standalone, original), you are required to also use @CBA_A2 mod folder.

Key Changes

  • CHANGED: CBA is now available as unified version; equal version again for ArmA 2 (Standalone) - yet requires @CBA_A2, and Operation Arrowhead (Standalone - yet requires @CBA_OA, or Combined Ops)
  • CHANGED: XEH event handlers now inherit/override from eachother more natural like you'd expect from OO.
  • FIXED: High Command missions would give the HC commander control of units outside his assigned command hiearchy.
  • FIXED: Keyhandler could try to access array out of bounds.
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.5.1

Added by Sickboy over 4 years ago

This release is intended for ArmA 2 Operation Arrowhead - Combined Operations users.
If you have only Operation Arrowhead without ArmA 2 original, you are required to also use @CBA_OA modfolder.

Key Changes

  • FIXED: Crash upon loading of save-game
  • REMOVED: CBA_bridge prototype
  • ADDED: Addon/Mod versioned dependency verification to Versioning system
  • ADDED: Upgrade check; warns when addons no longer part of the distribution, have still been detected
  • ADDED: Warning messages upon using wrong combination of CBA modfolders with OA Standalone or Combined Operations

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.5.0

Added by Sickboy over 4 years ago

This release is intended for ArmA 2 Operation Arrowhead - Combined Operations users.
If you have only Operation Arrowhead without ArmA 2 original, you are required to also use @CBA_OA modfolder.

Key Changes

  • ADDED: Player only XEH handlers
  • ADDED: CBA_oa bridge addons, intended for OA-only users.
  • CHANGED: XEH is setup for ArmA 2: Operation Arrowhead combined operations
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.4.2

Added by Sickboy over 4 years ago

This release is intended for ArmA 2 Standalone users. So NOT Operation Arrowhead.

Key Changes

  • CHANGED: XEH requiredAddons are now mininimal required
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

CBA v0.4.0

Added by Sickboy almost 5 years ago

Key Changes

  • ADDED: CBA_ai; AI functions by Rommel
  • ADDED: CBA_ui; FlexiMenu by Dr. Eyeball
  • ADDED: CBA Journal entry
    • Key bindings overview
    • Generic Credits system (showing authors and website urls for addons)
    • Links to CBA sites
  • Internal fixes and improvements

Full documentation is available at DevHeaven.
Issue Changelog is available at DevHeaven

Download

The addons, manual, functions reference and complete sources are included in the release.

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