News

SPON Recognise: v0.4.0 released

Added by Spooner over 8 years ago

Extended default view ranges and removed several problems with getting a good LOS.

Modified

  • Default maximum range to identify vehicles increased to 3m (was 1m).
  • Recognition of infantry always takes precedence over vehicles, buildings and objects, so that you can now see someone even behind a vehicle or building that you can't see.

Removed

  • No longer automatically detects alliances, so ALLIES recognition now acts the same as SIDE (temporarily disabled until better solution found).

Fixed

  • Helipads, ammo-boxes and dropped equipment completely block LOS, to a vastly greater degree than the model implies [Reported by ATOW players].
  • When standing next to a vehicle, even when not looking directly at it, you will "recognise" that vehicle rather than any other vehicle or infantry you are looking at.
  • Helicopters are detected in a massively larger area than the actual body of them (that is, the "LOS" hitbox is based on the size of the rotors, not the size of the actual helicopter). This error is also found with other vehicles to a lesser extent.

SPON CrewNotify: v0.1.0 released

Added by Spooner over 8 years ago

Quite a simple system, but solves the problem of not having a clue who gets in or out of your vehicle. Receive text notifications whenever another player enters or leaves your vehicle.

Addon Sync 2009: Beta 1.0.4 is out

Added by Yoma over 8 years ago

Check roadmap for details

Addon Sync 2009: Beta 1.0.3 is out

Added by Yoma over 8 years ago

Various small fixes (check the roadmap)

Addon Sync 2009: Beta 1.0.2 is out

Added by Yoma over 8 years ago

Repository generation should crash a lot less often.

Addon Sync 2009: Beta 1.0.1 is out

Added by Yoma over 8 years ago

Very important: there is one field that's new in remote xml file.
This means serveradmins should rebuid the repository and upload it.

Addon Sync 2009: First beta release is out.

Added by Yoma over 8 years ago

Features:
-download and compare addons from a repository (http or ftp based)
-md5 based compare of files to make sure you have correct file
-avoid downloading files by copying them locally if you allready have them (based upon MD5 cache database)
-Cache database of md5 records to speed up the process
-Integrated ftp module to upload addons
-Integrated sign tool support for easy signing of addons before generating online repository
-Integrated gamespy browser for easy addition of servers
-Integrated default server browser (keep tabs on your most liked servers)
-Integrated game launcher
-Gamespy browser has configurable and saveable filters
-Monitor a non Jip game and auto join when gamestatus changes
-Configurable modsets to use upon launch
-Launch custom apps before launching the game
-Users can configure a "server" by simply entering one "AutoConfig" URL.

Requirements:
.Net 2.0 or higher

Roller: v0.1.1 released

Added by Spooner over 8 years ago

Roller is a community made software developed by Spooner to convert and process OFP and ArmA island files.

Its primary purpose is to convert OFP islands to ArmA for the ACE Island Pack, but it can also do some processing that could be useful to people making new ArmA islands.

Changelog

  • FIXED: Executable version fails to run [Reported by T_D]

Roller: v0.1.0 released! (3 comments)

Added by Spooner over 8 years ago

Roller is a community made software developed by Spooner to convert and process OFP and ArmA island files.

Its primary purpose is to convert OFP islands to ArmA for the ACE Island Pack, but it can also do some processing that could be useful to people making new ArmA islands.

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