AAS Complete Pack released
Although the AAS Complete Pack was released already one month ago here is the according news and it might be the last one for quite a while. This latest and maybe last "official" release holds the newest versions for ArmA2, Operation Arrowhead and Combined Operations. It contains Templates for each of the three Game-Versions for Stock- and also a couple of famous Community-Islands like Panthera, Namalsk and Quesh Kibrul and more. Coders and Modders will find also the non-shrinked and fully documented code-versions of AAS for each of the three Games (A2/OA/CO).
AAS is designed as PvP-Game-Mode for all but especially for larger scales but it can also be played as SP-Mission with AI against AI or as Coop-Experience. AAS requires NO Mods/Addons to be installed on Server/Clients with Missions based on Stock-Islands. Have fun with more than 140 Missions and all the tools to make countless more!
Due to the lack of public interest in AAS and not receiving much Feedback during the past three months please understand that my personal motivation in running AAS-Activities has reached almost zero meanwhile. It looks like some are doing their own developments recently (which is allowed and appreciated!) but are unfortunately not interested in sharing them with the whole community here. Please understand that I won't answer personal requests via Email and PMs anymore regarding AAS, please use this Site and its Ticket-System or the Forums at advanceandsecure.com for questions/suggestions and Feedback so answers and discussions are available to the whole community and not just for one person. If you want to experience AAS nowadays in a way it was meant to be played in a 30vs30+ environment, the now starting Armed Global Warfare Campaign 5 Tournament is the best place to go I know. So check it out! Thanks to the Basecamp-Allstars who made the AAS-Site/Forums stay online by paying the bills as an archive and maybe it'll come back to live one day.
I thank CoolBox for porting and supporting the best-ever-game-mode AAS to the ArmA-World and of course kju for his countless hours of supporting a complete noob (me) in a million of editing-issues and troubleshooting me integrating his great work into AAS. Of course also thanks to all Members of the AAS-Network and the many many mission makers who all kept this alive! As I failed to attract any new coders to this project for some more polishing it's time for me to step back. I'll check this site and the mentioned Forums for any questions that might arise and try to answer them as good as I can and if one really wants to pick it up with or without my help I'll be glad to support that both. ;-)