Feature #29836

Updated by cyrilator over 3 years ago

Currently, ingame, The reloading delay for these following missiles and rockets launchers is 4 seconds, it correspond to a rate of fire of 15 rounds per minute, which is unrealistic.

According to sources on internet these weapons when handled by a single soldier have these following rate of fire (rpm)

RPG29 1 rds/min (60 seconds to reload)


http://www.militaryfactory.com/smallarms/detail.asp?smallarms_id=487

RPG7 6 rds/min (10 seconds to reload)


http://www.deagel.com/Rocket-and-Missile-Launchers/RPG-7_a002261001.aspx

SMAW 2 1 rds/min ( at least 30 (60 seconds to reload)
http://www.militaryfactory.com/smallarms/detail.asp?smallarms_id=119


http://www.youtube.com/watch?v=uhcytf0gRx4&feature=related

MAAWS (Carl Gustav) 5-6 6 rds/min (10-12 (10 seconds to reload)


http://en.wikipedia.org/wiki/Carl_Gustav_recoilless_rifle
http://www.youtube.com/watch?v=Q7Aglp5iyis (7 seconds with two men)


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Metis and M47 Dragon are expendable launchers, exactly like the Javelin.

Once the missile have been fired the targeting system is reused on another ready to fire tube. A single soldier only carry one missile + the bipod/tripod + sighting system.

the user doesn't carry extra ammos (due to volume and weight), this task is done by dedicated teammates.

Metis : 3/4 RPM (15/20 seconds to reload)
http://en.wikipedia.org/wiki/9K115-2_Metis-M

M47 Dragon : 3/4 RPM (15/20 seconds to reload)
(estimation no sources.)

M47 Dragon manual user:

http://www.scribd.com/1Anonymouspatriotusa/d/12887494-Army-M47-Dragon-Med-Antitank-Weapon

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