Issues

Filters

Apply Clear

Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
9387 Six Battle CenterBugNewNormalError due to zones with player names with spacesSickboy03/01/2010 23:050
8101 Six Battle CenterFeatureNewLowOpen Map; Should be zoomed out, instead of zoomed in.Sickboy01/14/2010 09:340
8628 Six Battle CenterFeatureNewLowAdd Default Mission TemplatesSickboy02/15/2010 13:311
8656 Six Battle CenterFeatureNewNormalAdd warning/limits about group amounts per sideSickboy01/30/2010 11:330
8657 Six Battle CenterFeatureNewNormalAdd dynamic menu creation for zone selectionSickboy01/30/2010 11:420
17925 Six Battle CenterBugNewNormalMissing GPS for Saboteurs in Special ForcesTasel02/27/2011 17:540
18535 Six Battle CenterBugNewNormalRespawn script possibly gives invalid IDs when ACRE radios are addedeViLsTieFel03/28/2011 14:170
17494 Six Battle CenterFeatureNewNormalAbility to rotate zoneseViLsTieFel03/17/2011 16:281
17495 Six Battle CenterFeatureNewNormalAbility to delete zoneseViLsTieFel03/17/2011 16:281
14803 Six Battle CenterSupportNewNormalDAC-Zones created, need to be implementedSmashk11/01/2010 07:570
42345 Six Battle CenterSupportNewNormalAdding SBC mission for latest mapstotal2208/18/2012 22:490
8627 Six Battle CenterFeatureAssignedNormalObjective GeneratorSickboySickboy01/29/2010 13:020
9236 Six Battle CenterFeatureAssignedLowConsider single vehicle/unit spawning in BC, as opposed to RTESickboy02/22/2010 10:330
9260 Six Battle CenterFeatureAssignedLowRetain own zones after reconnectSickboySickboy02/23/2010 13:370
18776 Six Battle CenterFeatureAssignedNormalAdd reporter group to the civilianseViLsTieFelVKing04/07/2011 15:390
14769 Six Battle CenterBugResolvedNormalPlayers starting without the correct loadout, other odditiesSickboySickboy12/22/2010 19:162
10916 A&S ProMode (ArmA II)TaskNewLowAAS: Add missing ACE2 features.kju06/27/2010 18:011
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
10962 A&S ProMode (OA)BugNewNormalAAS: AI debug mode show particles for civilians too.kju07/04/2010 04:140
11565 A&S ProMode (OA)BugNewNormalPlayer is switching class even when being revived.kju06/30/2010 16:520
11853 A&S ProMode (OA)BugNewNormalCamera "random","top","left","right","back","front" buggy for vehicles.kju07/11/2010 09:090
12325 A&S ProMode (OA)BugNewNormalOn class change death counter gets incremented by one.kju07/26/2010 10:380
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
6924 A&S ProMode (OA)FeatureNewLowAAS: add return vehicle user actionkju07/04/2010 04:140
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
7891 A&S ProMode (OA)FeatureNewNormalAAS: Integrate Mando Missilekju07/04/2010 04:140
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140

1 2 3 ... 275 Next » (1-30/8246) | Per page: 30, 50, 75, 100

Also available in: Atom CSV PDF