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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76251 Operation NorthStarBugAssignedTrivialLAV3s are listed under NATO FactionCorewarpsmorency4405/18/2015 16:46ONS v1.00
75999 TacBFFeatureNewTrivialBattle RecorderDr_Eyeball01/29/2015 08:070
75823 TacBFBugAssignedTrivialSometimes map icon hints do not work.Dr_EyeballDr_Eyeball06/28/2016 12:45Map / Markers0
75760 TacBFBugNewTrivialScript error on mission load [3.9.8]LeondorDr_Eyeball11/30/2014 22:36UI/Menus/Dialogs/HUD0
75599 TacBFFeatureAssignedTrivialRestructure/refactor code: move code, move files, rename variables.Dr_Eyeball01/12/2015 04:52Code0
75504 TacBFFeatureNewTrivialSquad management window can't be closed with the same button it is being opened with.LeondorDr_Eyeball10/20/2014 20:13UI/Menus/Dialogs/HUD0
75497 TacBFBugNewTrivialUnsuitable location selected dialogue can't be closed by mouse click. [3.8.14]LeondorDr_Eyeball10/19/2014 18:58UI/Menus/Dialogs/HUD0
74715 TacBFBugNewTrivialSquad management pop-up boardMisTyKDr_Eyeball10/02/2014 18:48Squad Management0
74705 TacBFFeatureNewTrivialUpdate factions flags on Scoreboard & SquadMisTyK10/10/2014 11:390
74578 TacBFFeatureNewTrivialStart each mission with some number of AI soldiers (12?), with every joining player replacing one of the AI.LeondorDr_Eyeball10/20/2014 09:05Gameplay0
74312 TacBFFeatureNewTrivialAdd the ability to change the height range of all cap zones.Leondor09/16/2014 21:120
74310 TacBFFeatureNewTrivialAdd the ability to specify the height range of each cap zone separately LeondorDr_Eyeball09/16/2014 21:12Missions0
74221 Patrol OpsBugFeedbackTrivialCapture of enemy vehiclesRellikplugeightysix03/13/2014 21:22MissionA3 Patrol Ops 3.20
74189 TacBFFeatureAssignedTrivialRemove everything (First Aid Kits and a lot of ammo) from Inventory of all vehicles LeondorDr_Eyeball03/09/2014 22:52Armaments & Roles0
74187 TacBFBugAssignedTrivial[Easy] TFR: vehicle radio freq is not reset upon exiting vehicleDr_EyeballDr_Eyeball06/28/2016 11:46Communications0
74093 TacBFFeatureNewTrivialAdd the ability to remote unlock a locked vehicle.LeondorDr_Eyeball02/26/2014 15:01Vehicle maintenance0
74050 TacBFFeatureNewTrivialMove TacBF controls section to the top of the listLeondorDr_Eyeball02/19/2014 09:17UI/Menus/Dialogs/HUD0
73930 TacBFBugFeedbackTrivialTripwire mine automatic map marker is orange instead of red.LeondorDr_Eyeball02/26/2014 20:36UI/Menus/Dialogs/HUD0
73929 TacBFBugAssignedTrivial[Hard] shortcuts for first menu don't work on the map.LeondorDr_Eyeball02/06/2014 08:39UI/Menus/Dialogs/HUD0
73828 TacBFFeatureNewTrivialShow a grayed-out static weapon/ammo in the MW crate unpacking list, when the weapon is not available (with a timer).LeondorDr_Eyeball02/09/2014 17:39Supplies (MW,FO,VSP)1
73761 TacBFFeatureNewTrivialShow names text color for squad leaderHurtzDr_Eyeball10/20/2014 20:04Configs0
73693 TacBFTaskNewTrivialCode: use BIS_fnc_param throughoutDr_EyeballDr_Eyeball01/10/2014 04:48Code0
73692 TacBFFeatureNewTrivialChange all (!isMultiplayer) calls to use generalDebugModeDr_EyeballDr_Eyeball01/10/2014 04:30Code0
73691 TacBFBugFeedbackTrivialRemoving NVGs from inventory causes fullscreen night vision on respawn [3.2.4]LeondorDr_Eyeball03/02/2014 09:59Armaments & Roles0
73688 TacBFFeatureNewTrivialAdd backblast to RPG32 and possibly other AT weaponsLeondor10/20/2014 09:440
73562 TacBFBugAssignedTrivial[Easy] Attached trailer too high above ground (with engine on)LeondorDr_Eyeball10/20/2014 12:40Models/objects/compositions0
73522 TacBFFeatureFeedbackTrivialName Tag SmoothingHurtz02/08/2014 14:13UI/Menus/Dialogs/HUD0
73438 TacBFFeatureNewTrivialMultiple Waypoint for PilotsHurtzDr_Eyeball10/02/2014 09:23UI/Menus/Dialogs/HUD1
73358 TacBFFeatureNewTrivialRequest: Provide convenient options for tracer-enforced or non-tracer-enforced gameplaySwedge10/20/2014 09:262
73337 TacBFFeatureAssignedTrivialReplace onMapSingleClick with mouse click EH Dr_EyeballDr_Eyeball12/02/2013 05:44UI/Menus/Dialogs/HUD0

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