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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76154 ArmA 3: ALiVEFeatureNewNormalCombat Support - artillery class detectionfriznitgunny04/07/2015 19:19Combat SupportALiVE 1.11
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/12/2015 14:11ALiVE 1.10
76221 ArmA 3: ALiVEFeatureNewNormalAir/Sea PatrolsTupolov05/12/2015 14:06ALiVE 1.11
76222 ArmA 3: ALiVEFeatureNewNormalChange the IED/Suicide Bomber threat level during runtimeTupolov05/08/2015 03:51ALiVE 1.11
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
76245 ArmA 3: ALiVEFeatureNewLowSetting to begin mission with full fledged insurgencySavageCDN05/14/2015 17:24ALiVE 1.10
75258 ArmA 3: ALiVETaskAssignedNormalTACOM Enhancementsfriznithighhead04/01/2015 21:37ALiVE 1.10
76215 ArmA 3: ALiVEFeatureAssignedNormalAllow for OPCOM to request a QRF in case of being overrunTupolovhighhead05/12/2015 14:28ALiVE 1.11
76119 ArmA 3: ALiVEFeatureAssignedLowPlayer Multispawn moduletaro8highhead05/02/2015 12:21EnhancementsALiVE 1.10
76191 ArmA 3: ALiVEFeatureAssignedLowSuicide Bomber deadman's switchfriznithighhead04/18/2015 14:44ALiVE 1.10
76151 ArmA 3: ALiVEFeatureNewHighACE3 Interfacingfriznit04/28/2015 11:31ALiVE v1.01
76216 ArmA 3: ALiVEBugNewNormalUnits are spawned into water - faulty function getPositionDistanceFromPlayersTupolov05/05/2015 14:02ALiVE v1.00
76217 ArmA 3: ALiVEBugNewNormalUnits travel across water to reach their waypoint and can get spawned into waterTupolov05/08/2015 03:52ALiVE v1.01
76218 ArmA 3: ALiVEBugNewNormalCPS gets extremely low in certain circumstances impacting AI performanceTupolov05/05/2015 14:04ALiVE v1.00
76219 ArmA 3: ALiVEBugNewNormalAdmin action map overlays appear for all users when enabledTupolov05/05/2015 14:06ALiVE v1.00
76220 ArmA 3: ALiVEFeatureNewNormalAllow multiple players to act as an adminTupolov05/08/2015 03:52ALiVE v1.01
76233 ArmA 3: ALiVEBugNewNormalPassed mil commands get lost on DB restore - persist mil commands on virtual profileshighheadARJay05/09/2015 12:15ALiVE v1.00
76235 ArmA 3: ALiVEFeatureNewNormalIntegrate the internal events system with either sys_stats or another war room system to show non player based eventsTupolov05/10/2015 18:53ALiVE v1.00
76241 ArmA 3: ALiVETaskNewNormalRedo Tutorial Videos for each moduleTupolov05/11/2015 20:31ALiVE v1.01
76254 ArmA 3: ALiVEBugNewNormalCombat Support - CAS - placing a CAS module (specifying UAV class) and syncing to Combat Support results in errorTupolov05/16/2015 21:33ALiVE v1.00
75509 ArmA 3: ALiVEBugAssignedNormalArma2Net detectionVRCRaptorTupolov05/05/2015 21:01ALiVE v1.00
75880 ArmA 3: ALiVEBugAssignedNormalCQB ignores density settings when set to Headless Clientfriznithighhead12/23/2014 12:25ALiVE v1.00
76193 ArmA 3: ALiVEBugAssignedNormalIndex Reqeust: Cossac cape map, CrimeaSpyderBlack723friznit05/02/2015 12:18Map IndexingALiVE v1.01
75910 ArmA 3: ALiVEFeatureAssignedLowMap Index - SchwemlitzSavageCDNHazey04/24/2015 08:12Map IndexingALiVE v1.00
75959 ArmA 3: ALiVEFeatureAssignedLowMap Index - Kunar ProvinceSavageCDNHazey04/24/2015 08:13Map IndexingALiVE v1.01
76002 ArmA 3: ALiVETaskAssignedLowUpdate missions on websiteTupolovHazey02/04/2015 07:03ALiVE v1.00
76096 ArmA 3: ALiVEFeatureAssignedLowMap Index - MSKE 4 IslandsSavageCDNHazey05/02/2015 12:21Map IndexingALiVE v1.01
76097 ArmA 3: ALiVEFeatureAssignedLowMap Index - Cicada IslandSavageCDNHazey05/02/2015 12:21Map IndexingALiVE v1.00
75963 ArmA 3: ALiVEFeatureFeedbackLowCombat Support - AI pilots should turn off collision lightsSavageCDNSavageCDN05/05/2015 21:09Combat SupportALiVE v1.00
76092 ArmA 3: ALiVETaskNewNormalImplement cronjob to prune sys_perf dataTupolov03/03/2015 14:55ALiVE Beta Release 0.9.90

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