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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
17495 Six Battle CenterFeatureNewNormalAbility to delete zoneseViLsTieFel03/17/2011 16:281
17494 Six Battle CenterFeatureNewNormalAbility to rotate zoneseViLsTieFel03/17/2011 16:281
8628 Six Battle CenterFeatureNewLowAdd Default Mission TemplatesSickboy02/15/2010 13:311
8657 Six Battle CenterFeatureNewNormalAdd dynamic menu creation for zone selectionSickboy01/30/2010 11:420
18776 Six Battle CenterFeatureAssignedNormalAdd reporter group to the civilianseViLsTieFelVKing04/07/2011 15:390
8656 Six Battle CenterFeatureNewNormalAdd warning/limits about group amounts per sideSickboy01/30/2010 11:330
42345 Six Battle CenterSupportNewNormalAdding SBC mission for latest mapstotal2208/18/2012 22:490
9236 Six Battle CenterFeatureAssignedLowConsider single vehicle/unit spawning in BC, as opposed to RTESickboy02/22/2010 10:330
14803 Six Battle CenterSupportNewNormalDAC-Zones created, need to be implementedSmashk11/01/2010 07:570
9387 Six Battle CenterBugNewNormalError due to zones with player names with spacesSickboy03/01/2010 23:050
17925 Six Battle CenterBugNewNormalMissing GPS for Saboteurs in Special ForcesTasel02/27/2011 17:540
8627 Six Battle CenterFeatureAssignedNormalObjective GeneratorSickboySickboy01/29/2010 13:020
8101 Six Battle CenterFeatureNewLowOpen Map; Should be zoomed out, instead of zoomed in.Sickboy01/14/2010 09:340
14769 Six Battle CenterBugResolvedNormalPlayers starting without the correct loadout, other odditiesSickboySickboy12/22/2010 19:162
18535 Six Battle CenterBugNewNormalRespawn script possibly gives invalid IDs when ACRE radios are addedeViLsTieFel03/28/2011 14:170
9260 Six Battle CenterFeatureAssignedLowRetain own zones after reconnectSickboySickboy02/23/2010 13:370
10916 A&S ProMode (ArmA II)TaskNewLowAAS: Add missing ACE2 features.kju06/27/2010 18:011
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
9827 A&S ProMode (OA)FeatureNewNormalAAS: Add ability of AI to revive fallen team mates.kju07/04/2010 04:141
10107 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to build a sandbag wall as Ammo Bearer class.kju07/04/2010 04:140
10105 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to build a small camo hide as Sniper class.kju07/04/2010 04:140
10082 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in reammo box via air drop as Ammo Bearer class.kju07/04/2010 04:140
10080 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle drop as Assault class.kju07/04/2010 04:140
10081 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to call in vehicle service box via air drop as Engineer class.kju07/04/2010 04:140
10106 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to disable/sabotage vehicles as Saboteur class.kju07/04/2010 04:140
10109 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to place a jammer as Saboteur class.kju07/04/2010 04:140
10224 A&S ProMode (OA)FeatureNewNormalAAS: Add ability to place a ladder at any desired location.kju09/14/2011 08:320
9733 A&S ProMode (OA)FeatureNewNormalAAS: Add ambience mode.kju07/04/2010 04:140
10914 A&S ProMode (OA)TaskNewNormalAAS: Add F3/F4/F5 explanation in the custom controls section of the notes section.Lonestar07/04/2010 04:141
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140

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