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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
17495 Six Battle CenterFeatureNewNormalAbility to delete zoneseViLsTieFel03/17/2011 16:281
17494 Six Battle CenterFeatureNewNormalAbility to rotate zoneseViLsTieFel03/17/2011 16:281
9236 Six Battle CenterFeatureAssignedLowConsider single vehicle/unit spawning in BC, as opposed to RTESickboy02/22/2010 10:330
8657 Six Battle CenterFeatureNewNormalAdd dynamic menu creation for zone selectionSickboy01/30/2010 11:420
8656 Six Battle CenterFeatureNewNormalAdd warning/limits about group amounts per sideSickboy01/30/2010 11:330
8628 Six Battle CenterFeatureNewLowAdd Default Mission TemplatesSickboy02/15/2010 13:311
8101 Six Battle CenterFeatureNewLowOpen Map; Should be zoomed out, instead of zoomed in.Sickboy01/14/2010 09:340
9260 Six Battle CenterFeatureAssignedLowRetain own zones after reconnectSickboySickboy02/23/2010 13:370
8627 Six Battle CenterFeatureAssignedNormalObjective GeneratorSickboySickboy01/29/2010 13:020
18776 Six Battle CenterFeatureAssignedNormalAdd reporter group to the civilianseViLsTieFelVKing04/07/2011 15:390
24992 A&S ProMode (OA)FeatureNewNormalMake tanks more durable.kju09/29/2011 07:300
24991 A&S ProMode (OA)FeatureNewNormalAdd battle chatter in the public mode.kju09/29/2011 07:240
24990 A&S ProMode (OA)FeatureNewNormalAdd ability to quick throw grenades.kju09/29/2011 07:230
24989 A&S ProMode (OA)FeatureNewNormalAdd parameter to enable a kill cam.kju09/29/2011 07:220
24988 A&S ProMode (OA)FeatureNewNormalAdd parameter to enable reveal enemy.kju09/29/2011 07:210
21916 A&S ProMode (OA)FeatureAssignedImmediateMake the game mode playable in SP.kju09/01/2011 20:32Next release1
20934 A&S ProMode (OA)FeatureNewNormalAdd ability to carry or transport static weapons with jeeps and trucks.kju06/27/2011 08:320
20538 A&S ProMode (OA)FeatureNewNormalAdd ability for the saboteur to steal the enemy uniform from dead bodies.kju06/22/2011 05:050
19574 A&S ProMode (OA)FeatureNewNormalAuto heal AI hands if they get hitkju05/06/2011 18:340
19573 A&S ProMode (OA)FeatureNewNormalEject AI driver of armed cars when the AI gunner gets killedkju08/31/2011 14:141
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
18546 A&S ProMode (OA)FeatureNewNormalMake it possible to select the fireteam in the spawn dialog.kju03/29/2011 12:130
18517 A&S ProMode (OA)FeatureNewNormalMake it possible to rearm at an AI ammo bearerkju03/27/2011 06:520
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18443 A&S ProMode (OA)FeatureIn progressNormalAdd modset for community mods.kju05/22/2011 06:25Next release0
18442 A&S ProMode (OA)FeatureNewNormalAdd PMC modset.kju04/21/2011 21:38Next release0
18017 A&S ProMode (OA)FeatureNewNormalAdd parameter to set group size of infantry squads.kju03/03/2011 10:430
18016 A&S ProMode (OA)FeatureNewNormalMake AI to share enemy target infos when close/via radio.kju03/03/2011 07:060
17989 A&S ProMode (OA)FeatureNewNormalMake AI in motorbikes/jeeps eject and move on as infantry when driving slowly and getting hit.kju08/31/2011 14:161

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