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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
75896 ARMA2 Community Issue TrackerBugNewImmediate[1.63.125548] Exploit in createunit causes remote exec to bypass filtersmarkokil32103/22/2015 04:55MultiplayerUpcoming version OA38
20040 Addon Sync 2009BugNewImmediateUpdate of ACE for OA kelly's heroes error 404 forbidenHAWX05/25/2011 13:040
20119 Addon Sync 2009BugNewImmediateBugBman101Bman10106/03/2014 16:17Download2010_11_15 1.0.67 Beta-1
23112 Addon Sync 2009BugNewImmediatePlayer area unviewableSnR10/19/2011 20:103
72144 A3 BlitzkriegBugNewImmediateRevive gives back full magazine instead of actual.kju06/26/2013 07:290
30301 TCG Island LifeBugNewImmediatePatrol Training Required For Detective Cars, even though they are Vice's initial car.hagar13wulfer04/13/2012 23:130
30303 TCG Island LifeBugNewImmediateImpound Lot For Sheriff ATMhagar13wulfer04/13/2012 23:120
29728 Iron Front in Arma - Issue TrackerBugNewImmediateRev 78 Quality of radio chatter is very poor [video]No0dleIngeneer197707/21/2012 06:160
30866 Iron Front in Arma - Issue TrackerBugNewImmediate[Campaign] Russian Campaign Firing Range does not endJedraSniperGRU02/10/2013 17:40Campaign (Russian-Motherland)0
32091 Iron Front in Arma - Issue TrackerBugNewImmediateRus Mission 1GNC_Lord-MDBSniperGRU07/21/2012 06:20Campaign (Russian-Motherland)0
32149 Iron Front in Arma - Issue TrackerBugNewImmediateRus Mission 3GNC_Lord-MDBSniperGRU07/21/2012 06:20Campaign (Russian-Motherland)0
73394 RAF Tornado GR4BugNewImmediateSound For Tornado GR4BAFSystems12/08/2013 10:09Non-Game Version0
69091 Taviana IslandBugNewImmediateLAND_tower class conflict with opxmiscmessiah01/10/2013 08:2801.0
21282 Addon Sync 2009BugNewUrgentChecking "Servers without mods" in OASoNumbYoma08/04/2011 04:14Queryaddons.exe integration2
7727 PVP script packBugNewUrgentIndicator barsX-Cutioner01/04/2010 19:160
27294 Jaynus' ArmA2 Extended LibraryBugNewUrgentJayArmA2Lib_V1.4.32 with Arma 2 OA 1.60kruz291112/23/2011 14:240
11388 A&S ProMode (OA)FeatureNewUrgentIntroduce new zone status at mission start for mission designers.kju07/05/2010 10:150
18649 A&S ProMode (OA)BugNewUrgentAI defender is moving to the closest zone, while it needs to move to the closest zone of the attacker.kju04/21/2011 21:38Next release0
21776 CG AnimationsFeatureNewUrgentSmall fix program that removes "sniper sit" (stopping AI from getting stuck)dory124dory12409/04/2011 20:36ConfigFuture releases6
21809 CG AnimationsBugNewUrgentModel can pass through walls, fences, hedges!Kol9yN08/06/2011 01:08ScriptingRelease 0.253
23110 CG AnimationsBugNewUrgentAI stuck in Sniper stanceDeclaredEvolsmookie09/03/2011 13:47ScriptingFuture releases2
71661 Joint Dynamic Assault MissionBugNewUrgentlast sector uncapableHooves04/13/2013 07:290
27099 BIKI (BI Wiki)FeatureNewUrgentDrop the entire Biki and replace it by something like shown in the FR textINNOCENTandCLUELESS03/11/2012 17:17-3
75557 A3 BlitzkriegBugNewUrgentLimited respawn system can run into concurrency issues when checking for tickets remaining.kjukju10/30/2014 06:520
29604 Iron Front in Arma - Issue TrackerBugNewUrgentRev 76 Sprinting soundNo0dlepanzerbaron07/21/2012 06:15Sound0
30891 Iron Front in Arma - Issue TrackerBugNewUrgentRed chain/Huge desync on mission startkju11/17/2013 08:070
31851 Iron Front in Arma - Issue TrackerBugNewUrgentWarping of AI units in Pak gun to edge of map when player exits PakOMAClost_ofp07/21/2012 06:20Vehicles0
32028 Iron Front in Arma - Issue TrackerBugNewUrgentDont use endMission as it deletes savegames - Russian campaignkjuSniperGRU02/10/2013 15:53Campaign (Russian-Motherland)01.05
1061 OAC ProjectTaskNewHighMake the BIKI page about OAC replacements better looking.kju04/23/2009 13:55Promotion0
8038 OAC ProjectBugNewHighOAC bugs BMP2 armamentBanderas01/12/2010 20:130
1321 RollerBugNewHighDeletion of import file!SpoonerSpooner05/10/2009 15:58Import0.2.00
246 SPON DynamicTerrainBugNewHighProjectiles sometimes pass through terrainSpooner03/02/2009 23:01Terrain tile0.1.00
249 SPON DynamicTerrainBugNewHighAI fail to move when orderedSpooner03/02/2009 03:23Terrain tile0.1.00
2267 CommunityArmorSystemsProjectBugNewHigha2 bradley crashes a2kju09/16/2009 20:12ArmA II0
8626 CommunityArmorSystemsProjectSupportNewHigh25mm Bushmaster Reticle/Sightchappy05/30/2011 06:111
6519 VIG_M93TaskNewHighGUI config rework to A2 standardsVigilanteVigilante12/05/2009 17:191
3746 OFP Island PackTaskNewHighPromote OFPIP kju06/05/2010 08:082
3646 CAA1 - BI addons in ArmA IIBugNewHighUH60 instruments blind NVkju12/30/2009 14:46Texture1
7176 CAA1 - BI addons in ArmA IITaskNewHighConvert arma models to CAA1kju12/30/2009 14:46Model0
2531 prBFTaskNewHighTest JIPkondor07/09/2009 17:260
2631 prBFFeatureNewHighCreate outrokondor02/05/2011 14:240
2587 DevastationBugNewHighPossible to approach hostile outpost / better base protection systemkju07/05/2009 16:33Respawning0
2885 DevastationFeatureNewHighMake your side bluFor always.Dr_EyeballDr_Eyeball07/18/2009 04:58Visualv2.00
4140 DevastationBugNewHighDS: Going back to lobby during a running game, choosing a different slots and hope back in causes various issues.kju08/29/2009 18:26beta v0.60
4143 DevastationBugNewHighROE violation needs to be more severekjuDr_Eyeball08/29/2009 18:30Base Protectionbeta v0.60
5037 DevastationFeatureNewHighLarger carrying capacity and building materials for trucksSalahDr_Eyeball10/07/2009 12:15Deploy cargo assetbeta v0.71
5038 DevastationFeatureNewHighSandbag deployment from FOB's and captured FlagsSalahDr_Eyeball10/07/2009 12:16FOB's1
3429 Advance and Secure (AAS)BugNewHighupdateHUD loop running a little slowCoolBox-SBS-CoolBox-SBS-03/19/2010 20:18Performance - Diagnosethefuture0
7734 Advance and Secure (AAS)FeatureNewHighAGW: kit limit enforcementCoolBox-SBS-04/07/2010 07:09Scripting - CoreAddAGW C40
12292 Advance and Secure (AAS)TaskNewHighCode/Performance Optimization/Server-FinetuningBCA_Cat_ToasterCoolBox-SBS-10/11/2010 10:26Performance - Fundamental3
19190 Warfare BEBugNewHighLast artillery round "not captured," falls shortPsawhnBenny08/15/2011 08:18Future5
14405 DM Real Tournament 2TaskNewHighOA port kondor10/14/2010 11:172.11
18578 Isla DualaBugNewHighAfrican speechIceBreakr10/09/2012 06:481
11713 Jaynus' ArmA2 Extended LibraryFeatureNewHighImplement 1 or 2 digit return codes from functions for faster comparisionjaynusjaynus07/05/2010 18:28Future0
15553 Jaynus' ArmA2 Extended LibraryBugNewHighCan't write pipe frequently for allUnits (possible call interruption)Mikhail08/12/2013 23:478
18024 Jaynus' ArmA2 Extended LibrarySupportNewHighImportant update for 78413 beta version (comes out 10 days ago) ?Anunnaki09/27/2011 13:271
20743 Jaynus' ArmA2 Extended LibraryBugNewHighArma 2 Version 1.10 SupportCaptainMurphy12/02/2011 18:164
25406 Jaynus' ArmA2 Extended LibraryBugNewHighsql returning strange values.UnforgivenRPP10/13/2011 21:501
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
10521 A&S ProMode (OA)TaskNewHighCheck Xeno's admin menu in the latest Domination.kju06/03/2010 17:380
10568 A&S ProMode (OA)TaskNewHighImplement custom scoreboard.kju06/03/2010 17:380
10987 A&S ProMode (OA)TaskNewHighUpdate briefing.kju07/04/2010 04:310
13341 A&S ProMode (OA)TaskNewHighRevise default ruck assignments and their contents.kju08/29/2010 10:120
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
26240 C&H ValhallaFeatureNewHighmake weapons stay after deathKochleffelnux11/07/2011 22:44C&H Valhalla 1.051
21808 CG AnimationsBugNewHighCamera sliding after joggingKol9yNsmookie07/03/2011 18:01VisualsRelease 0.251
22095 CG AnimationsBugNewHighRoll after sprint from a crouching positionGNCJamesRyan07/09/2011 15:31Scripting0

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