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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/12/2015 14:11ALiVE 1.10
76221 ArmA 3: ALiVEFeatureNewNormalAir/Sea PatrolsTupolov05/12/2015 14:06ALiVE 1.11
76222 ArmA 3: ALiVEFeatureNewNormalChange the IED/Suicide Bomber threat level during runtimeTupolov05/08/2015 03:51ALiVE 1.11
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
76245 ArmA 3: ALiVEFeatureNewLowSetting to begin mission with full fledged insurgencySavageCDN05/14/2015 17:24ALiVE 1.10
75258 ArmA 3: ALiVETaskAssignedNormalTACOM Enhancementsfriznithighhead04/01/2015 21:37ALiVE 1.10
76191 ArmA 3: ALiVEFeatureAssignedLowSuicide Bomber deadman's switchfriznithighhead04/18/2015 14:44ALiVE 1.10
76215 ArmA 3: ALiVEFeatureAssignedNormalAllow for OPCOM to request a QRF in case of being overrunTupolovhighhead05/12/2015 14:28ALiVE 1.11
76151 ArmA 3: ALiVEFeatureNewHighACE3 Interfacingfriznit06/22/2015 01:43ALiVE v1.02
76216 ArmA 3: ALiVEBugNewNormalUnits are spawned into water - faulty function getPositionDistanceFromPlayersTupolov05/05/2015 14:02ALiVE v1.00
76217 ArmA 3: ALiVEBugNewNormalUnits travel across water to reach their waypoint and can get spawned into waterTupolov05/08/2015 03:52ALiVE v1.01
76218 ArmA 3: ALiVEBugNewNormalCPS gets extremely low in certain circumstances impacting AI performanceTupolov05/05/2015 14:04ALiVE v1.00
76219 ArmA 3: ALiVEBugNewNormalAdmin action map overlays appear for all users when enabledTupolov05/05/2015 14:06ALiVE v1.00
76220 ArmA 3: ALiVEFeatureNewNormalAllow multiple players to act as an adminTupolov05/08/2015 03:52ALiVE v1.01
76235 ArmA 3: ALiVEFeatureNewNormalIntegrate the internal events system with either sys_stats or another war room system to show non player based eventsTupolov05/10/2015 18:53ALiVE v1.00
76241 ArmA 3: ALiVETaskNewNormalRedo Tutorial Videos for each moduleTupolov05/11/2015 20:31ALiVE v1.01
76254 ArmA 3: ALiVEBugNewNormalCombat Support - CAS - placing a CAS module (specifying UAV class) and syncing to Combat Support results in errorTupolov05/16/2015 21:33ALiVE v1.00
76233 ArmA 3: ALiVEBugNewNormalPassed mil commands get lost on DB restore - persist mil commands on virtual profileshighheadARJay05/09/2015 12:15ALiVE v1.00
76002 ArmA 3: ALiVETaskAssignedLowUpdate missions on websiteTupolovHazey02/04/2015 07:03ALiVE v1.00
76276 ArmA 3: ALiVEBugNewNormalPlayer Logistics - Carry option can occasionally breakSavageCDNhighhead06/30/2015 17:13ALiVE v1.00
75880 ArmA 3: ALiVEBugAssignedNormalCQB ignores density settings when set to Headless Clientfriznithighhead12/23/2014 12:25ALiVE v1.00
75509 ArmA 3: ALiVEBugAssignedNormalArma2Net detectionVRCRaptorTupolov05/05/2015 21:01ALiVE v1.00
76192 ArmA 3: ALiVEFeatureAssignedNormalPlayer Options - Move Respawn with Gear from Multispawn to Player OptionsfriznitTupolov06/11/2015 22:38ALiVE v1.00
76134 ArmA 3: ALiVEBugIn progressNormalmil_ied - First enter an IED zone those IEDs/VB-IED's/Suicide Bombers don't get deleteddixon13Tupolov06/21/2015 18:54ALiVE v1.00
76174 Operation NorthStarTaskNewNormalsignaturesrazool04/09/2015 01:14ONS v1.00
76250 Operation NorthStarBugAssignedNormalCAF Unit Rifleman M72A6 does not spawn w/ M72A6Corewarpsmorency4405/18/2015 16:47ONS v1.00
76251 Operation NorthStarBugAssignedTrivialLAV3s are listed under NATO FactionCorewarpsmorency4405/18/2015 16:46ONS v1.00
76171 Operation NorthStarBugNewHighM2 Carl Gustav has no sound when firingCorewarpsmorency4404/13/2015 04:42ONS v0.30
76172 Operation NorthStarBugNewHighM72A6(Launcher) has wrong(too low) damage valueCorewarpsmorency4404/13/2015 04:43ONS v0.30
76173 Operation NorthStarBugNewHighM72A6(Launcher) cannot be zeroedCorewarpsmorency4404/13/2015 04:43ONS v0.30
76168 Operation NorthStarBugNewNormalThe CV-22 can be flown in the folded positionsmorency44smorency4404/09/2015 00:40ONS v0.20
76166 Operation NorthStarBugResolvedNormalThe pilot helmet and visor is looking a bit wonky compared to the ARMA 3 one.smorency44smorency4405/18/2015 16:48ONS v0.20
76162 Operation NorthStarFeatureIn progressNormalCreate ONS Groupssmorency44smorency4404/09/2015 00:30ONS v0.20
76005 ARMA 3 : Canadian Armed Forces 2.0BugNewNormalCH146 Griffon SoundsOHally01/30/2015 23:56RC 0.50
76006 ARMA 3 : Canadian Armed Forces 2.0BugNewHighCH-146 Griffon Seating / InstrumentsOHally01/30/2015 23:38RC 0.50
76012 ARMA 3 : Canadian Armed Forces 2.0BugNewHighC130 Ramp and wheelsOHallytheebu04/09/2015 00:23RC 0.50
75923 All in ArmaBugResolvedHighFreeze on Chernarus kevb0kevb001/04/2015 06:502015-01-010
75189 All in ArmaTaskResolvedNormalReplace door icon with the A3 one.kjukju01/01/2015 12:082015-01-010
75502 All in ArmaTaskResolvedHighChange underwater water color back to default again and leave custom only for Chernarus.kjukju01/01/2015 12:082015-01-010
75503 All in ArmaBugResolvedHighAliabad and Esbekistan still have screwed up the sky textures.kjukju01/01/2015 12:082015-01-010
75706 All in ArmaBugResolvedNormalNo entry 'bin\config.bin/CfgFactionClasses.GUE'Cyruzkju01/01/2015 12:082015-01-010
75917 All in ArmaTaskResolvedImmediateMake AiA use CUP weapons.kjukju01/01/2015 12:082015-01-010
15200 MSO Enemy GenerationFeatureNewNormalSpawn IED making or opium growing facilities for TCells when cells in single town get larger than 30Thor2k4wolffy.au02/22/2012 04:14Planned2
15212 MSO Enemy GenerationFeatureAssignedNormalAIPLUGIN: Floydii's Civilianswolffy.auwolffy.au01/07/2012 16:14Planned7
72272 A.C.E. for OABugNewNormalFBCB2 does not show any text, only marker. Sometimes text is "ull-script>"pellejonesrocko12/18/2013 20:461.153
72089 A.C.E. for OABugAssignedNormalJerrycans can be completely filled from vehicles with almost empty fuel tanksLeoPhonerocko07/02/2013 19:291.153594.0
17164 MSO Logistics and SupportFeatureNewNormalVehicle Respawn TimerThor2k405/31/2011 13:27MSO v5.03
17391 MSO Logistics and SupportFeatureAssignedTrivial'Quick Reference Card' Diary Entrykierankieran05/31/2011 13:25MSO v5.04
29501 A.C.E. for OATaskAssignedNormalAdd ACRE spectator functions to ACE spectator init/shutdown.NouNou12/18/2012 15:45Planned (Needs Contributors)5
14336 MSO Logistics and SupportFeatureFeedbackNormalLogistics Order Formwolffy.au02/01/2013 07:58MSO v4.68

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