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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76635 TacBFFeatureResolvedImmediateremove reloading possibility of RPG rounds at FO’sDr_EyeballDr_Eyeball07/12/2016 13:08Armaments & Roles3.220
22691 Op: Iron Justice - ApocalypseFeatureAssignedImmediateSync issues with town generatordragondragon07/22/2011 20:15Show StopperOIJ 0.30
21916 A&S ProMode (OA)FeatureAssignedImmediateMake the game mode playable in SP.kju09/01/2011 20:32Next release1
13037 Jaynus' ArmA2 Extended LibraryFeatureIn progressImmediateCreate a variable/script which checks if JayArmA2Lib is installedi0n0sjaynus12/01/2010 07:08Future1
13035 Jaynus' ArmA2 Extended LibraryFeatureIn progressImmediateAbility to create a pipei0n0sjaynus02/27/2011 13:25Future1
10569 A&S ProMode (OA)FeatureAssignedImmediateImplement custom kill message system.kju07/28/2011 11:01Next release0
4961 CommunityArmorSystemsProjectFeatureFeedbackImmediateCASP Insignia - Do you like it?VigilanteVigilante12/23/2009 00:10ArmA II5
72006 All in ArmaFeatureIn progressUrgentMake A2/OA to use A3 effects.kju11/04/2013 13:36Next release6
27099 BIKI (BI Wiki)FeatureNewUrgentDrop the entire Biki and replace it by something like shown in the FR textINNOCENTandCLUELESS03/11/2012 17:17-3
21776 CG AnimationsFeatureNewUrgentSmall fix program that removes "sniper sit" (stopping AI from getting stuck)dory124dory12409/04/2011 20:36ConfigFuture releases6
14300 FallujahFeatureIn progressUrgentBuildings: Add sqm houses accross mapshezan74TdC_SoLo01/27/2011 10:521.51
11388 A&S ProMode (OA)FeatureNewUrgentIntroduce new zone status at mission start for mission designers.kju07/05/2010 10:150
2788 DevastationFeatureAssignedUrgentTeam Management - Join/Leave group, SL selectionDr_EyeballDr_Eyeball09/27/2009 04:59Gameplayv2.01
76687 TacBFFeatureAssignedHighenable zone, if < X playersDr_EyeballDr_Eyeball08/26/2016 03:16Game modes0
76658 TacBFFeatureAssignedHighEnable WYSIWYG for post editing.Dr_Eyeballsyntax07/13/2016 14:22Settings0
76657 TacBFFeatureIn progressHighAuto-balanceDr_EyeballDr_Eyeball08/12/2016 07:38Gameplay3.230
76653 TacBFFeatureAssignedHighSurrender voteDr_EyeballDr_Eyeball07/05/2016 14:03Gameplay3.220
76649 TacBFFeatureNewHighspectator feature for game adminssyntaxDr_Eyeball07/01/2016 21:00Admin3.220
76640 TacBFFeatureAssignedHighLose role upon leaving squad/kickedsyntaxDr_Eyeball08/14/2016 09:58Armaments & Roles0
76639 TacBFFeatureAssignedHigh[Easy] Show msg: map-voting won't start missionDr_EyeballDr_Eyeball06/28/2016 05:37UI/Menus/Dialogs/HUD3.220
76637 TacBFFeatureAssignedHighUnbalanced teams - limit role selectionDr_EyeballDr_Eyeball07/13/2016 07:04Armaments & Roles3.230
75553 All in ArmaFeatureAssignedHighBinarized Data: A2:OA Revised LampsPansyfaustPansyfaust10/31/2014 05:24Next release0
74703 A3 BlitzkriegFeatureNewHighAdd option to limit the amount of respawn also for AI.kju06/22/2014 08:170
74693 TacBFFeatureAssignedHighAdd Admin dialog to allow changing all mission params, like weather, etc. during game.Dr_EyeballDr_Eyeball06/28/2016 14:57Admin3.230
74460 Iron Front in Arma - Issue TrackerFeatureIn progressHighConvert cars to use new PhysX simulation.kjuTierprot12/15/2014 07:00VehiclesNext patch0
74459 Iron Front in Arma - Issue TrackerFeatureIn progressHighConvert tanks to use new PhysX simulation.kjuShvetz12/15/2014 06:59VehiclesNext patch0
74150 TacBFFeatureAssignedHigh[Easy] Settings to change unarmed vehicle starting statusDr_EyeballDr_Eyeball03/06/2014 05:10Missions0
74121 TacBFFeatureAssignedHighS&D gameplay improvemant with new ticket rewardswormeatenDr_Eyeball04/04/2014 11:12Gameplay2
73950 TacBFFeatureAssignedHighMake cache building indestructible.LeondorDr_Eyeball03/08/2014 11:48Configs0
73931 TacBFFeatureIn progressHigh[Medium] Gear: provide settings to allow missions to override gear rolesDr_EyeballDr_Eyeball03/06/2014 05:24Armaments & Roles0

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