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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/12/2015 14:11ALiVE 1.10
76221 ArmA 3: ALiVEFeatureNewNormalAir/Sea PatrolsTupolov05/12/2015 14:06ALiVE 1.11
76222 ArmA 3: ALiVEFeatureNewNormalChange the IED/Suicide Bomber threat level during runtimeTupolov05/08/2015 03:51ALiVE 1.11
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
76218 ArmA 3: ALiVEBugNewNormalCPS gets extremely low in certain circumstances impacting AI performanceTupolov05/05/2015 14:04ALiVE v1.00
76220 ArmA 3: ALiVEFeatureNewNormalAllow multiple players to act as an adminTupolov05/08/2015 03:52ALiVE v1.01
76233 ArmA 3: ALiVEBugNewNormalPassed mil commands get lost on DB restore - persist mil commands on virtual profileshighheadARJay05/09/2015 12:15ALiVE v1.00
76235 ArmA 3: ALiVEFeatureNewNormalIntegrate the internal events system with either sys_stats or another war room system to show non player based eventsTupolov05/10/2015 18:53ALiVE v1.00
76174 Operation NorthStarTaskNewNormalsignaturesrazool04/09/2015 01:14ONS v1.00
76171 Operation NorthStarBugNewHighM2 Carl Gustav has no sound when firingCorewarpsmorency4404/13/2015 04:42ONS v0.30
76172 Operation NorthStarBugNewHighM72A6(Launcher) has wrong(too low) damage valueCorewarpsmorency4404/13/2015 04:43ONS v0.30
76173 Operation NorthStarBugNewHighM72A6(Launcher) cannot be zeroedCorewarpsmorency4404/13/2015 04:43ONS v0.30
76168 Operation NorthStarBugNewNormalThe CV-22 can be flown in the folded positionsmorency44smorency4404/09/2015 00:40ONS v0.20
76005 ARMA 3 : Canadian Armed Forces 2.0BugNewNormalCH146 Griffon SoundsOHally01/30/2015 23:56RC 0.50
76006 ARMA 3 : Canadian Armed Forces 2.0BugNewHighCH-146 Griffon Seating / InstrumentsOHally01/30/2015 23:38RC 0.50
76012 ARMA 3 : Canadian Armed Forces 2.0BugNewHighC130 Ramp and wheelsOHallytheebu04/09/2015 00:23RC 0.50
73878 Tactical Combat Gaming Altis LifeFeatureNewNormalSWAT EnhancementsVladZavgamerz971HD02/01/2014 01:31FeatureTCG Altis Life 2.1 BETA0
73968 Tactical Combat Gaming Altis LifeTaskNewNormalPolice Clothing UpdateSandMan2012gamerz971HD03/09/2014 15:59FeatureTCG Altis Life 2.1 BETA0
73969 Tactical Combat Gaming Altis LifeTaskNewNormalSimple Game Objects UpdateSandMan2012gamerz971HD03/09/2014 15:59FeatureTCG Altis Life 2.1 BETA0
15200 MSO Enemy GenerationFeatureNewNormalSpawn IED making or opium growing facilities for TCells when cells in single town get larger than 30Thor2k4wolffy.au02/22/2012 04:14Planned2
72272 A.C.E. for OABugNewNormalFBCB2 does not show any text, only marker. Sometimes text is "ull-script>"pellejonesrocko12/18/2013 20:461.153
17164 MSO Logistics and SupportFeatureNewNormalVehicle Respawn TimerThor2k405/31/2011 13:27MSO v5.03
19888 A.C.E. for OASupportNewNormalReal Medical support in ArmARiksen05/06/2013 16:21ComplexPlanned (Needs Contributors)13
25065 A.C.E. for OATaskNewNormalBTR-70 does not use KPVT against APCsmaturin12/18/2012 16:02ModelPlanned (Needs Contributors)3
17055 MSO Logistics and SupportFeatureNewNormalInclude a JIP Marker with AARs and Taskswolffy.auwolffy.au02/08/2012 13:13MSO v4.63
28866 MSO Environment AmbienceFeatureNewNormalRube's Weather Modulewolffy.auwolffy.au04/09/2012 10:18MSO v4.60
30312 MSO Environment AmbienceFeatureNewNormalExclude areas to prevent the generation of civilians and vehicles in military baseSir_Rai04/14/2012 15:14Ambient Civilians & AnimalsMSO v4.60
17309 MSO Logistics and SupportFeatureNewNormalMore detailed markers/notes on townsMarcusaaf01/12/2013 12:44MSO Next Gen6
38435 A.C.E. for OATaskNewNormalARMA 2 CA (Original) dependencies in @ACESickboy12/18/2012 15:03Config1.142
72595 A.C.E. for OABugNewLowArtillery WP rounds do not create AI viewblockers.VKing10/30/2013 18:54Complex1.144

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