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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76213 ArmA 3: ALiVEFeatureNewNormalCreate FARP composition when OPCOM moves their logistics resupply point.Tupolov05/12/2015 14:11ALiVE 1.10
76221 ArmA 3: ALiVEFeatureNewNormalAir/Sea PatrolsTupolov05/12/2015 14:06ALiVE 1.11
76222 ArmA 3: ALiVEFeatureNewNormalChange the IED/Suicide Bomber threat level during runtimeTupolov05/08/2015 03:51ALiVE 1.11
76223 ArmA 3: ALiVEFeatureNewNormalImplement viewing frustum based AI spawnTupolov05/05/2015 14:19ALiVE 1.10
75258 ArmA 3: ALiVETaskAssignedNormalTACOM Enhancementsfriznithighhead04/01/2015 21:37ALiVE 1.10
76215 ArmA 3: ALiVEFeatureAssignedNormalAllow for OPCOM to request a QRF in case of being overrunTupolovhighhead05/12/2015 14:28ALiVE 1.11
74435 ArmA 3: ALiVEBugFeedbackNormalProfile groups spawn/despawn loopSavageCDNhighhead05/25/2015 16:30ALiVE 1.10
76245 ArmA 3: ALiVEFeatureNewLowSetting to begin mission with full fledged insurgencySavageCDN05/14/2015 17:24ALiVE 1.10
76191 ArmA 3: ALiVEFeatureAssignedLowSuicide Bomber deadman's switchfriznithighhead04/18/2015 14:44ALiVE 1.10
76151 ArmA 3: ALiVEFeatureNewHighACE3 Interfacingfriznit04/28/2015 11:31ALiVE v1.01
76216 ArmA 3: ALiVEBugNewNormalUnits are spawned into water - faulty function getPositionDistanceFromPlayersTupolov05/05/2015 14:02ALiVE v1.00
76217 ArmA 3: ALiVEBugNewNormalUnits travel across water to reach their waypoint and can get spawned into waterTupolov05/08/2015 03:52ALiVE v1.01
76218 ArmA 3: ALiVEBugNewNormalCPS gets extremely low in certain circumstances impacting AI performanceTupolov05/05/2015 14:04ALiVE v1.00
76219 ArmA 3: ALiVEBugNewNormalAdmin action map overlays appear for all users when enabledTupolov05/05/2015 14:06ALiVE v1.00
76220 ArmA 3: ALiVEFeatureNewNormalAllow multiple players to act as an adminTupolov05/08/2015 03:52ALiVE v1.01
76233 ArmA 3: ALiVEBugNewNormalPassed mil commands get lost on DB restore - persist mil commands on virtual profileshighheadARJay05/09/2015 12:15ALiVE v1.00
76235 ArmA 3: ALiVEFeatureNewNormalIntegrate the internal events system with either sys_stats or another war room system to show non player based eventsTupolov05/10/2015 18:53ALiVE v1.00
76241 ArmA 3: ALiVETaskNewNormalRedo Tutorial Videos for each moduleTupolov05/11/2015 20:31ALiVE v1.01
76254 ArmA 3: ALiVEBugNewNormalCombat Support - CAS - placing a CAS module (specifying UAV class) and syncing to Combat Support results in errorTupolov05/16/2015 21:33ALiVE v1.00
75509 ArmA 3: ALiVEBugAssignedNormalArma2Net detectionVRCRaptorTupolov05/05/2015 21:01ALiVE v1.00
75880 ArmA 3: ALiVEBugAssignedNormalCQB ignores density settings when set to Headless Clientfriznithighhead12/23/2014 12:25ALiVE v1.00
76002 ArmA 3: ALiVETaskAssignedLowUpdate missions on websiteTupolovHazey02/04/2015 07:03ALiVE v1.00
76255 ArmA 3: ALiVEBugResolvedUrgentMain - All modules using OnPlayerConnected are to broken with Arma 3 Stable 1.44 when using BIS Dynamic GroupsTupolovTupolov05/17/2015 00:43ALiVE Beta Release 0.9.90
76232 ArmA 3: ALiVETaskIn progressHighAI Skill - Optimise module as it loops every frameTupolovTupolov05/14/2015 19:57ALiVE Beta Release 0.9.90
76092 ArmA 3: ALiVETaskNewNormalImplement cronjob to prune sys_perf dataTupolov03/03/2015 14:55ALiVE Beta Release 0.9.90
76093 ArmA 3: ALiVETaskNewNormalImplement cronjob to prune mission data from DBTupolov03/03/2015 14:56ALiVE Beta Release 0.9.90
76094 ArmA 3: ALiVETaskNewNormalAdd admin/leader ability to delete specific mission data from DBTupolov03/03/2015 14:57ALiVE Beta Release 0.9.90
76238 ArmA 3: ALiVEBugNewNormalC2ISTAR task generation seems to ignore the map location choice in the UITupolov05/11/2015 07:02ALiVE Beta Release 0.9.90
76239 ArmA 3: ALiVEBugNewNormalC2ISTAR Task Generation - Sabotage building mission can choose friendly buildingsTupolov05/11/2015 12:45ALiVE Beta Release 0.9.90
76116 ArmA 3: ALiVEBugAssignedNormalC2ISTAR Task Generation - Certain Mission Tasks Have Broken ObjectivesPillowTalk420Tupolov05/23/2015 20:14ALiVE Beta Release 0.9.91
76192 ArmA 3: ALiVEFeatureAssignedNormalPlayer Options - Move Respawn with Gear from Multispawn to Player OptionsfriznitTupolov05/11/2015 07:13ALiVE Beta Release 0.9.90
76190 ArmA 3: ALiVEBugFeedbackNormalMil IED - Dead Suicide Bombers explode repeatedlyfriznitfriznit05/23/2015 16:43ALiVE Beta Release 0.9.90
76231 ArmA 3: ALiVETaskFeedbackNormalCrew Info - Optimise so it is only triggered when a player steps into a vehicleTupolovTupolov05/23/2015 18:20ALiVE Beta Release 0.9.91
76134 ArmA 3: ALiVEBugIn progressNormalmil_ied - First enter an IED zone those IEDs/VB-IED's/Suicide Bombers don't get deleteddixon13Tupolov04/28/2015 11:30ALiVE Beta Release 0.9.90
76174 Operation NorthStarTaskNewNormalsignaturesrazool04/09/2015 01:14ONS v1.00
76250 Operation NorthStarBugAssignedNormalCAF Unit Rifleman M72A6 does not spawn w/ M72A6Corewarpsmorency4405/18/2015 16:47ONS v1.00
76251 Operation NorthStarBugAssignedTrivialLAV3s are listed under NATO FactionCorewarpsmorency4405/18/2015 16:46ONS v1.00
76171 Operation NorthStarBugNewHighM2 Carl Gustav has no sound when firingCorewarpsmorency4404/13/2015 04:42ONS v0.30
76172 Operation NorthStarBugNewHighM72A6(Launcher) has wrong(too low) damage valueCorewarpsmorency4404/13/2015 04:43ONS v0.30
76173 Operation NorthStarBugNewHighM72A6(Launcher) cannot be zeroedCorewarpsmorency4404/13/2015 04:43ONS v0.30
76168 Operation NorthStarBugNewNormalThe CV-22 can be flown in the folded positionsmorency44smorency4404/09/2015 00:40ONS v0.20
76166 Operation NorthStarBugResolvedNormalThe pilot helmet and visor is looking a bit wonky compared to the ARMA 3 one.smorency44smorency4405/18/2015 16:48ONS v0.20
76162 Operation NorthStarFeatureIn progressNormalCreate ONS Groupssmorency44smorency4404/09/2015 00:30ONS v0.20
76006 ARMA 3 : Canadian Armed Forces 2.0BugNewHighCH-146 Griffon Seating / InstrumentsOHally01/30/2015 23:38RC 0.50
76012 ARMA 3 : Canadian Armed Forces 2.0BugNewHighC130 Ramp and wheelsOHallytheebu04/09/2015 00:23RC 0.50
76005 ARMA 3 : Canadian Armed Forces 2.0BugNewNormalCH146 Griffon SoundsOHally01/30/2015 23:56RC 0.50
75917 All in ArmaTaskResolvedImmediateMake AiA use CUP weapons.kjukju01/01/2015 12:082015-01-010
75502 All in ArmaTaskResolvedHighChange underwater water color back to default again and leave custom only for Chernarus.kjukju01/01/2015 12:082015-01-010
75503 All in ArmaBugResolvedHighAliabad and Esbekistan still have screwed up the sky textures.kjukju01/01/2015 12:082015-01-010
75923 All in ArmaBugResolvedHighFreeze on Chernarus kevb0kevb001/04/2015 06:502015-01-010
75189 All in ArmaTaskResolvedNormalReplace door icon with the A3 one.kjukju01/01/2015 12:082015-01-010
75706 All in ArmaBugResolvedNormalNo entry 'bin\config.bin/CfgFactionClasses.GUE'Cyruzkju01/01/2015 12:082015-01-010
15200 MSO Enemy GenerationFeatureNewNormalSpawn IED making or opium growing facilities for TCells when cells in single town get larger than 30Thor2k4wolffy.au02/22/2012 04:14Planned2
15212 MSO Enemy GenerationFeatureAssignedNormalAIPLUGIN: Floydii's Civilianswolffy.auwolffy.au01/07/2012 16:14Planned7
72272 A.C.E. for OABugNewNormalFBCB2 does not show any text, only marker. Sometimes text is "ull-script>"pellejonesrocko12/18/2013 20:461.153
72089 A.C.E. for OABugAssignedNormalJerrycans can be completely filled from vehicles with almost empty fuel tanksLeoPhonerocko07/02/2013 19:291.153594.0
17164 MSO Logistics and SupportFeatureNewNormalVehicle Respawn TimerThor2k405/31/2011 13:27MSO v5.03
17391 MSO Logistics and SupportFeatureAssignedTrivial'Quick Reference Card' Diary Entrykierankieran05/31/2011 13:25MSO v5.04
29501 A.C.E. for OATaskAssignedNormalAdd ACRE spectator functions to ACE spectator init/shutdown.NouNou12/18/2012 15:45Planned (Needs Contributors)5
17055 MSO Logistics and SupportFeatureNewNormalInclude a JIP Marker with AARs and Taskswolffy.auwolffy.au02/08/2012 13:13MSO v4.63
28866 MSO Environment AmbienceFeatureNewNormalRube's Weather Modulewolffy.auwolffy.au04/09/2012 10:18MSO v4.60
14336 MSO Logistics and SupportFeatureFeedbackNormalLogistics Order Formwolffy.au02/01/2013 07:58MSO v4.68
14983 MSO Logistics and SupportFeatureIn progressNormalSupport Module - Extra Supportryewolffy.au01/12/2013 12:52MSO v4.61
14984 MSO Logistics and SupportFeatureIn progressNormalSec-ops Managerryewolffy.au04/09/2012 10:25MSO v4.62
17309 MSO Logistics and SupportFeatureNewNormalMore detailed markers/notes on townsMarcusaaf01/12/2013 12:44MSO Next Gen6
29847 ST Littlebird Enhancement ModFeatureAssignedTrivialRender-to-texture sensor poddslyecxidslyecxi01/18/2013 00:01A30
25798 Hohei Evolution 2TaskAssignedNormalSidemissionsPsychobastardPsychobastard08/14/2012 14:28Version 2.082
28345 Hohei Evolution 2FeatureAssignedNormalrespawn button while conciousPsychobastardPsychobastard08/14/2012 14:28Version 2.080
28123 Hohei Evolution 2BugFeedbackNormalchinook loadschevePsychobastard08/14/2012 14:26Version 2.080
28254 Hohei Evolution 2BugAssignedLowScript ErrorBlacklandPsychobastard08/14/2012 14:26Version 2.080
30206 A.C.E. for OATaskAssignedNormalAdd Rangefinder to Tank Fire Control Systemsrockoq118410/13/2013 17:401.141
68703 A.C.E. for OABugResolvedNormalAI unable to hit targets with Konkurs/Metis/Dragon ATGMsKenquinn10/15/2013 03:331.145594.0
72615 A.C.E. for OABugResolvedNormalM3 MAAWS HEATLeoPhone11/13/2013 19:331.145595.0
72939 A.C.E. for OABugResolvedNormal"Weapon Select Firemode: Selected" means that you can't change the weapon in vehiclesHeaney55510/20/2013 04:231.141597.0
61778 A.C.E. for OATaskFeedbackNormal7.62x51 NATO SD Ammunition not SD out of any SD weaponSchalton02/04/2014 11:321.146
72198 A.C.E. for OABugIn progressLowVisual bleeding sometimes continues even when examining reveals no bleedingHeaney555rocko10/13/2013 12:041.143594.0
11489 Advance and Secure (AAS)BugFeedbackNormalError Message popping up pressing G on armory.. BCA_Cat_Toaster02/19/2011 11:54AAS Complete Pack1
12832 Advance and Secure (AAS)BugFeedbackNormalRevived Players spawn in the air and die again...BCA_Cat_Toaster02/19/2011 11:52AAS Complete Pack2
12057 World ToolsTaskAssignedNormalAdd example house + fence setup macrosSnakeManshezan7407/30/2010 18:09World Tools 1.41
12386 squintBugResolvedNormalneed to add hoisting of variables in 'for' arrayssbsmac07/28/2010 21:361.0.0.120
12429 squintBugResolvedNormalDetect uncallable code blockssbsmac07/28/2010 19:251.0.0.120
12421 squintBugResolvedNormalCorrectly handle 'private "_a"'sbsmac07/28/2010 19:251.0.0.110
12424 squintBugResolvedNormalBetter scope -checkingsbsmac07/28/2010 19:241.0.0.110
12425 squintBugResolvedNormalFix problem with macro arg substitutionsbsmac07/28/2010 19:241.0.0.110
12403 squintBugResolvedNormalstring detectionT_D07/28/2010 12:291.0.0.100
12419 squintBugResolvedNormalAllow macro substitution in singly quoted stringssbsmac07/28/2010 15:001.0.0.100
10630 Jaynus' ArmA2 Extended LibraryFeatureAssignedHighFigure out a new way to check to make sure its *actually* activejaynusjaynus05/13/2010 01:551.0.00
10661 Jaynus' ArmA2 Extended LibraryTaskIn progressHighCreate extension example missions and codejaynusjaynus06/18/2011 12:141.0.01
10607 Jaynus' ArmA2 Extended LibraryFeatureIn progressNormalINI file parsing capabilityjaynusjaynus05/14/2010 18:401.0.00
4140 DevastationBugNewHighDS: Going back to lobby during a running game, choosing a different slots and hope back in causes various issues.kju08/29/2009 18:26beta v0.60
4141 DevastationSupportNewNormalWhat is the 'destroy (FOB) container' action useful for?kju08/29/2009 18:27beta v0.60
4540 Capture The Base game modeBugNewNormalUnallowed class can switch to gunner position of AvengerWhisperWhisper10/07/2009 08:04CTB_Beta_060
2822 DevastationBugNewNormalTeam kill system buggykju10/08/2009 10:16beta v0.20
2824 DevastationFeatureNewNormalConfigure FF global chat messages.kju10/07/2009 09:39beta v0.21
2826 DevastationTaskNewNormalClient side RPT info from 0.2 play test.kjuDr_Eyeball07/14/2009 14:18beta v0.20
3743 OFP Island PackTaskAssignedUrgentMake a news in ACEIP to announce OFPIP as successor.kjuthe-f08/24/2009 13:47Next release0
3742 OFP Island PackTaskAssignedHighInstaller for OFPIPkjukju12/13/2009 15:44Next release0
3744 OFP Island PackTaskAssignedHighDocumentation how to download the latest source of OFPIPkjuthe-f08/24/2009 13:47Next release0
3745 OFP Island PackTaskAssignedNormalDocumentation how to use YAS to download OFPIP.kjuthe-f08/24/2009 13:47Next release0
2125 OFP Island PackFeatureNewNormalMake sure the OFPIP have the very same object IDs as the OFP counterparts.kju04/11/2010 07:22Later0

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