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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
75525 ArmA 3: ALiVEFeatureNewNormalLittoral/Naval OperationsTupolov03/05/2015 07:37ALiVE 1.15
75959 ArmA 3: ALiVEFeatureAssignedLowMap Index - Kunar ProvinceSavageCDNHazey02/24/2015 21:57ALiVE v1.01
75910 ArmA 3: ALiVEFeatureIn progressLowMap Index - SchwemlitzSavageCDNHazey02/11/2015 20:40ALiVE v1.00
75829 ArmA 3: ALiVEFeatureAssignedNormalOPCOM with game triggerSpartanhighhead12/18/2014 12:20ALiVE v1.00
75595 ArmA 3: ALiVEFeatureNewLowAMCAS CardsfriznitARJay02/04/2015 07:10ALiVE v1.00
75573 ArmA 3: ALiVEFeatureAssignedNormalAir units in custom mil objSpartanARJay01/26/2015 17:57ALiVE v1.00
75344 ArmA 3: ALiVEFeatureAssignedLowNew module - MP ParametersSavageCDNTupolov02/19/2015 06:19ALiVE v1.02
74275 ArmA 3: ALiVEFeatureAssignedNormalCiv Profiles - Add choice of spawn host to Civilian modulesserjamesARJay12/23/2014 12:27ALiVE v1.00
30009 ArmA 3: ALiVEFeatureNewNormalCamps should have search lights and sirensTupolov03/05/2015 23:12ALiVE Beta Release 0.9.80
76086 ArmA 3: ALiVEFeatureIn progressLowIED Module - Set Suicide Bomber Typexon2013Tupolov03/05/2015 23:48EnhancementsALiVE Beta Release 0.9.60
76083 ArmA 3: ALiVEFeatureAssignedLowMap Index - GorgonaSavageCDNHazey02/24/2015 22:28ALiVE Beta Release 0.9.60
73893 Tactical Combat Gaming Altis LifeFeatureNewNormal(DUPLICATE) Have police able to disarmAres018gamerz971HD02/02/2014 07:19FeatureTCG Altis Life 2.1 BETA02.1
73892 Tactical Combat Gaming Altis LifeFeatureNewNormalHave police able to disarmAres018gamerz971HD02/02/2014 00:35FeatureTCG Altis Life 2.1 BETA02.0
73878 Tactical Combat Gaming Altis LifeFeatureNewNormalSWAT EnhancementsVladZavgamerz971HD02/01/2014 01:31FeatureTCG Altis Life 2.1 BETA0
74138 Tactical Combat Gaming Altis LifeFeatureNewNormalAdd JSRS moddobrowneygamerz971HD03/06/2014 14:15FeatureTCG Altis Life 2.0 BETA02.0
15212 MSO Enemy GenerationFeatureAssignedNormalAIPLUGIN: Floydii's Civilianswolffy.auwolffy.au01/07/2012 16:14Planned7
15200 MSO Enemy GenerationFeatureNewNormalSpawn IED making or opium growing facilities for TCells when cells in single town get larger than 30Thor2k4wolffy.au02/22/2012 04:14Planned2
72014 A.C.E. for OAFeatureAssignedNormalT-72M should not have a FCSHeaney555q118410/13/2013 12:10Config1.150594.0
17391 MSO Logistics and SupportFeatureAssignedTrivial'Quick Reference Card' Diary Entrykierankieran05/31/2011 13:25MSO v5.04
17164 MSO Logistics and SupportFeatureNewNormalVehicle Respawn TimerThor2k405/31/2011 13:27MSO v5.03
30312 MSO Environment AmbienceFeatureNewNormalExclude areas to prevent the generation of civilians and vehicles in military baseSir_Rai04/14/2012 15:14Ambient Civilians & AnimalsMSO v4.60
28866 MSO Environment AmbienceFeatureNewNormalRube's Weather Modulewolffy.auwolffy.au04/09/2012 10:18MSO v4.60
17055 MSO Logistics and SupportFeatureNewNormalInclude a JIP Marker with AARs and Taskswolffy.auwolffy.au02/08/2012 13:13MSO v4.63
14984 MSO Logistics and SupportFeatureIn progressNormalSec-ops Managerryewolffy.au04/09/2012 10:25MSO v4.62
14983 MSO Logistics and SupportFeatureIn progressNormalSupport Module - Extra Supportryewolffy.au01/12/2013 12:52MSO v4.61
14336 MSO Logistics and SupportFeatureFeedbackNormalLogistics Order Formwolffy.au02/01/2013 07:58MSO v4.68
17309 MSO Logistics and SupportFeatureNewNormalMore detailed markers/notes on townsMarcusaaf01/12/2013 12:44MSO Next Gen6
29847 ST Littlebird Enhancement ModFeatureAssignedTrivialRender-to-texture sensor poddslyecxidslyecxi01/18/2013 00:01A30
28345 Hohei Evolution 2FeatureAssignedNormalrespawn button while conciousPsychobastardPsychobastard08/14/2012 14:28Version 2.080
40010 A.C.E. for OAFeatureResolvedNormalLimit maximum amount of gear that can be in an ammobox when slingloading it.Heaney55510/20/2013 04:00Script1.14-1
31010 A.C.E. for OAFeatureResolvedLowMost HEAT warheads do not produce long-range frag (new system)maturinNou10/23/2013 15:33Script1.149
15363 A2 AAR - After Action ReviewFeatureAssignedLowPause playbackMikhailMikhail11/18/2011 10:58Core programmingAAR map playback improved GUI and controls1
15267 A2 AAR - After Action ReviewFeatureAssignedTrivialLocalization files (ini, stringtable)MikhailMikhail11/18/2011 10:58Core programmingAAR map playback improved GUI and controls0
15265 A2 AAR - After Action ReviewFeatureAssignedLowAssociate *.aar files with AAR Client. Copy *.aar file to replays folder on doubleclick and make it selected in playlist.MikhailMikhail11/18/2011 10:58Delphi ClientAAR map playback improved GUI and controls0
15256 A2 AAR - After Action ReviewFeatureAssignedLowName replay files <mission name><date and time>.aar and store in replays subfolderMikhailMikhail11/18/2011 10:58RecordingAAR map playback improved GUI and controls0
15228 A2 AAR - After Action ReviewFeatureAssignedLowHotkey to open AAR DialogMikhailTemichSablin11/18/2011 10:58Arma2 AAR ScriptsAAR map playback improved GUI and controls1
15227 A2 AAR - After Action ReviewFeatureAssignedLowDialog interfaceMikhailTemichSablin11/18/2011 10:58Arma2 AAR ScriptsAAR map playback improved GUI and controls2
26501 A2 AAR - After Action ReviewFeatureIn progressHighFully implemented extended UnitCapture UnitPlay functions for multiple unitsMikhailMikhail11/21/2011 09:39Arma2 AAR ScriptsAAR map playback rec and play0
20517 ArmA Server Control PanelFeatureAssignedLowAdd auto-generation of SU .yml files for the server profilesBansheeBanshee06/20/2011 21:46Support Scripts0.30
17952 ArmA Server Control PanelFeatureNewLowServer mod list editorBo.StaahleBanshee02/28/2011 16:24Webinterface0.30
17951 ArmA Server Control PanelFeatureNewLowServer mods installedBo.StaahleBanshee02/28/2011 16:23Webinterface0.30
17950 ArmA Server Control PanelFeatureNewLowMod listBo.StaahleBanshee02/28/2011 16:23Webinterface0.30
14135 Advance and Secure (AAS)FeatureFeedbackNormalAdd Vehicle Lift Script to AASAGW-GrimesBCA_Cat_Toaster02/19/2011 11:51Scripting - CoreAddAAS Complete Pack0
10630 Jaynus' ArmA2 Extended LibraryFeatureAssignedHighFigure out a new way to check to make sure its *actually* activejaynusjaynus05/13/2010 01:551.0.00
10607 Jaynus' ArmA2 Extended LibraryFeatureIn progressNormalINI file parsing capabilityjaynusjaynus05/14/2010 18:401.0.00
4132 DevastationFeatureNewNormalMarker should not be center to target - instead placed for best readability.kjuDr_Eyeball08/29/2009 18:04Visualbeta v0.60
4131 DevastationFeatureNewLowMake marker text bigger - possible?kjuDr_Eyeball08/29/2009 18:02Visualbeta v0.60
4126 DevastationFeatureNewNormalPlease hide action menu entries that cannot be used anyway.kjuDr_Eyeball08/29/2009 18:11Key actionsbeta v0.60
4124 DevastationFeatureNewNormalMake options "T" no longer an user action, instead key action and radio itemkjuDr_Eyeball08/29/2009 17:50Key actionsbeta v0.60
4120 DevastationFeatureNewNormalPlease make the I.C.E menu keys configurablekjuDr_Eyeball08/29/2009 17:42Key actionsbeta v0.60
9437 Capture The Base game modeFeatureAssignedNormalMake timer stop when no player onlineWhisperWhisper03/26/2010 18:21ScriptCTB_Beta_060
8565 Close AssaultFeatureAssignedNormalAI ImprovementsTheCaptainTheCaptain01/27/2010 08:32Units0.40
8563 Close AssaultFeatureAssignedLowHUD Interface change: force strengthTheCaptainTheCaptain01/27/2010 07:59Interface0.40
8562 Close AssaultFeatureAssignedNormalSpectating camera changeTheCaptainTheCaptain01/27/2010 07:58Interface0.40
4971 Close AssaultFeatureAssignedLowAdd reinforcement units to squadsTheCaptainTheCaptain10/02/2009 19:08General0.40
4970 Close AssaultFeatureAssignedLowIntegration of old wounding systemTheCaptainTheCaptain10/02/2009 19:13Units0.40
4942 Close AssaultFeatureAssignedNormalPlayer action framework supporting vehicles and teamswitchTheCaptainTheCaptain10/01/2009 00:23General0.40
4941 Close AssaultFeatureAssignedLowAlteration of Mortar code into Player ArtyTheCaptainTheCaptain10/02/2009 19:13Units0.40
4940 Close AssaultFeatureAssignedLowAngle/Penetration Based Armored Combat SystemTheCaptainTheCaptain12/19/2009 01:51Units0.40
4939 Close AssaultFeatureAssignedNormalGuided Missile Tracking and Guidance ReplacementTheCaptainTheCaptain01/09/2010 02:51Units0.40
4814 Close AssaultFeatureAssignedLowScenario loader should use defaults if a field is not found in the scenario fileTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4804 Close AssaultFeatureAssignedNormalMap DesignsTheCaptainTheCaptain09/22/2009 12:03Maps0.40
4800 Close AssaultFeatureAssignedLowRepair/Rearm Truck scriptsTheCaptainTheCaptain10/02/2009 19:13Units0.40
4796 Close AssaultFeatureAssignedHighKey eventhandlers should use key defines instead of hardcoded keysTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4716 Close AssaultFeatureAssignedLowString LocalizationTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4675 Close AssaultFeatureAssignedLowAdd multi-vehicle support to unit spawningTheCaptainTheCaptain09/20/2009 08:42General0.40
4674 Close AssaultFeatureAssignedLowAdd unit-options to unit selectionTheCaptainTheCaptain09/20/2009 08:41General0.40
4667 Close AssaultFeatureAssignedNormalSector Capture Logic ChangeTheCaptainTheCaptain09/20/2009 06:15Sectors0.40
4663 Close AssaultFeatureAssignedLowError checking code when parsing scenario dataTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4636 Close AssaultFeatureAssignedLowScript execution upon debriefTheCaptainTheCaptain09/18/2009 11:51General0.40
4557 Close AssaultFeatureAssignedLowHALO option for deploymentTheCaptainTheCaptain10/02/2009 19:13Units0.40
4556 Close AssaultFeatureAssignedLow'Deployable' system for unitsTheCaptainTheCaptain10/02/2009 19:13Units0.40
4553 Close AssaultFeatureAssignedNormalShow unit data in deploying menu when player selects a unit/squadTheCaptainTheCaptain09/20/2009 06:26Interface0.40
4550 Close AssaultFeatureAssignedNormalAI support for coop gamesTheCaptainTheCaptain01/17/2010 22:06General0.40
4485 Close AssaultFeatureAssignedNormalLimited radio-based support options for formation commandersTheCaptainTheCaptain09/13/2009 06:02Squad Command0.40
4305 Close AssaultFeatureAssignedNormal'Force'/'Faction' layer of platoon differentiation.TheCaptainTheCaptain01/17/2010 22:08General0.40
1080 Close AssaultFeatureAssignedHighInitial test maps (4v4, 8v8, 16v16)TheCaptainTheCaptain09/20/2009 06:31Maps0.40
1074 Close AssaultFeatureAssignedHighTeamswitch ImprovementsTheCaptainTheCaptain09/27/2009 20:59Squad Command0.40
1072 Close AssaultFeatureAssignedHighArma Briefing HTMLTheCaptainTheCaptain09/24/2009 05:26Tasks0.40
9678 Close AssaultFeatureAssignedNormal[FINAL] System Features [7]TheCaptainTheCaptain03/18/2010 17:12General1.00
9677 Close AssaultFeatureAssignedNormal[FINAL] Unit System [6]TheCaptainTheCaptain03/18/2010 17:11Units1.00
9676 Close AssaultFeatureAssignedNormal[FINAL] UI features: [11]TheCaptainTheCaptain03/18/2010 17:10Interface1.00
9675 Close AssaultFeatureAssignedNormal[FINAL] Unit Features: [8]TheCaptainTheCaptain03/18/2010 17:09Units1.00
9674 Close AssaultFeatureAssignedNormal[FINAL] Command & Support: [6]TheCaptainTheCaptain03/18/2010 17:08General1.00
9673 Close AssaultFeatureAssignedNormal[FINAL] Gameplay Features [8]TheCaptainTheCaptain03/18/2010 17:12General1.00
4307 Close AssaultFeatureAssignedNormalMap display of known enemiesTheCaptainTheCaptain09/09/2009 13:11General1.02
4306 Close AssaultFeatureAssignedNormalMore Unit TypesTheCaptainTheCaptain09/06/2009 06:49General1.00
4304 Close AssaultFeatureAssignedNormalSupport for AI-as-playersTheCaptainTheCaptain09/06/2009 06:49General1.00
4303 Close AssaultFeatureAssignedNormalCommand InterfaceTheCaptainTheCaptain09/06/2009 06:49General1.00
4301 Close AssaultFeatureAssignedNormalIntegration of Combat SupportTheCaptainTheCaptain09/06/2009 06:48General1.00
2824 DevastationFeatureNewNormalConfigure FF global chat messages.kju10/07/2009 09:39beta v0.21
3695 Close AssaultFeatureAssignedLowArma2 CompatibilityTheCaptainTheCaptain08/17/2009 05:54Bugfixing0.50
6902 OFP Island PackFeatureFeedbackHighSarugao folder extensionW0llethe-f10/11/2010 16:08ConfigNext release0
5870 CMA: Mi-28FeatureFeedbackNormalIAWS compatibility and Mandomissile integrationSalahzGuba04/02/2010 09:47Later0
4289 CMA: Mi-28FeatureIn progressNormalCMA: Ka-50 pilot's HUDzGubazGuba04/01/2010 20:29ModelLater1
4081 CMA: Mi-28FeatureIn progressLowReplacement for Ka-52zGubazGuba04/02/2010 09:50ReplacementLater0
2125 OFP Island PackFeatureNewNormalMake sure the OFPIP have the very same object IDs as the OFP counterparts.kju04/11/2010 07:22Later0
70842 Warfare BEFeatureAssignedNormalAction: Hot dropBennyBenny02/13/2013 23:32Warfare BE 2.0740
70817 Warfare BEFeatureAssignedNormalAction: Engineer - Camp repairsBennyBenny02/12/2013 17:00Warfare BE 2.0740
70492 Warfare BEFeatureAssignedNormalSpecialization upgradesCanoptikuzBenny02/13/2013 12:26Warfare BE 2.0740

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