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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
37331 ARMA2 Community Issue TrackerBugAssignedNormalRadar targets and locking should to be limited by object drawing distance for units/vehicles with irScanToEyeFactor = 1kotov07/05/2013 13:56Gameplay12
45752 ARMA2 Community Issue TrackerFeatureAssignedNormalMake AutoHover feature configurable per vehiclekju09/09/2012 12:07Gameplay2
45978 ARMA2 Community Issue TrackerFeatureAssignedNormalShow (main) gunner cursor in driver/pilot/commander view to help with coordination/teamworkkju11/20/2012 23:31Gameplay3
46368 ARMA2 Community Issue TrackerBugAssignedNormalirScanGround = 0/false does not limit radar/target identification to air vehicleskju12/10/2012 00:56Gameplay4
47362 ARMA2 Community Issue TrackerFeatureAssignedNormalMisfire Problem - Add visual cue kju03/24/2013 14:01Gameplay2
50156 ARMA2 Community Issue TrackerFeatureAssignedNormalDispersion for rocketskju02/20/2013 23:52Gameplay5
50162 ARMA2 Community Issue TrackerFeatureAssignedNormalImprove helicoper damage model represenationkju09/17/2012 15:21Gameplay1
50165 ARMA2 Community Issue TrackerFeatureAssignedNormalParrallax free collimating gunsight in helicopterskju12/08/2012 00:38Gameplay4
50168 ARMA2 Community Issue TrackerFeatureAssignedNormalPIP screen overlays in air unitskju12/08/2012 00:39Gameplay4
63854 ARMA2 Community Issue TrackerFeatureAssignedNormalIntroduce new cfgAmmo config value: lockDetectionTypekju11/11/2012 15:39Gameplay3
67203 ARMA2 Community Issue TrackerBugAssignedNormalJavelin is too sensitive to losing lock / seek on a targetRadioman12/22/2012 08:59Gameplay3
67954 ARMA2 Community Issue TrackerFeatureAssignedNormalRWR delay, use of countermeasuresWattyWatts01/10/2013 11:41Gameplay3
70243 ARMA2 Community Issue TrackerFeatureAssignedNormalSeparate FCS from weapon locking abilitykju06/16/2013 14:43Gameplay13
2620 DevastationFeatureAssignedHighSelected kits for different hardware?Alan.rioDr_Eyeball07/31/2009 13:10Gameplay1
2788 DevastationFeatureAssignedUrgentTeam Management - Join/Leave group, SL selectionDr_EyeballDr_Eyeball09/27/2009 04:59Gameplayv2.01
3559 DevastationBugAssignedUrgentTime slicing bug: rewrite affected systemsDr_EyeballDr_Eyeball08/24/2009 13:42Gameplay1
1894 ARMA2 Community Issue TrackerFeatureAssignedNormalSoldiers getting hurt by fire from burning vehicles/aircrafts/objectsPostaLDwarden11/03/2011 07:39Gameplay191.01
2343 ARMA2 Community Issue TrackerBugAssignedHighPlayer can't fire when is waterkondorDwarden12/12/2012 21:02GameplayUpcoming version35
2422 ARMA2 Community Issue TrackerFeatureAssignedNormalRemember fire mode of weapons.twistedDwarden11/13/2012 23:11Gameplay50
2469 ARMA2 Community Issue TrackerFeatureAssignedNormalRealistic stabilization for turretszGubaDwarden05/17/2013 22:57Gameplay76
3077 ARMA2 Community Issue TrackerBugAssignedNormalAction "Reload Sabot/HE" should be removed when there is no gunnerkondorDwarden08/29/2011 18:18Gameplay2
3924 ARMA2 Community Issue TrackerFeatureAssignedNormalDrivers killed by health/armor slider can still driveHedoDwarden11/07/2010 09:07Gameplay3
4581 ARMA2 Community Issue TrackerFeatureAssignedNormalWeapon Modificationsth3flyboyDwarden08/23/2010 17:07Gameplay15
4866 ARMA2 Community Issue TrackerBugAssignedNormalAT weapons vs choppers/planes are not lethal (enough).76Dwarden11/12/2012 00:41Gameplay16
7138 ARMA2 Community Issue TrackerBugAssignedNormalDriver turnout/Commander orders inconsistentrockoDwarden08/30/2013 17:37Gameplay228
7658 ARMA2 Community Issue TrackerBugAssignedNormalAmmo truck does not rearm empty vehicle weaponsshukoDwarden08/06/2011 10:14Gameplay16
12089 ARMA2 Community Issue TrackerBugAssignedNormal[OA] Grenade launchers do no damage vs static defensesMurklorDwarden10/19/2012 14:17Gameplay1.63 BETA16
12299 ARMA2 Community Issue TrackerFeatureAssignedNormalLocking of _guided missiles_ does not work as pilot without gunnervasmkdDwarden09/17/2012 16:10Gameplay18
12800 ARMA2 Community Issue TrackerBugAssignedNormalWeapon zeroing isn't stored in weapondanczerDwarden07/29/2011 16:01Gameplay9
13383 ARMA2 Community Issue TrackerBugAssignedNormalSince OA despite stabilization the view of vehicle optics is shackingKingHomerDwarden01/09/2012 07:48Gameplay10
14456 ARMA2 Community Issue TrackerBugAssignedNormalUnit ammo slider at zero makes it impossible to rearm the weapons at an ammo truckbvbDwarden04/11/2011 14:55Gameplay4
15014 ARMA2 Community Issue TrackerBugAssignedNormalHelicopters explode even if they do not have fuel and ammo. (regression)Danil-chDwarden08/06/2012 15:37Gameplay14
18987 ARMA2 Community Issue TrackerBugAssignedNormalSecond gunner (door gunner) crosshair missingch1ef.YngwarDwarden11/10/2012 11:53Gameplay4
23553 ARMA2 Community Issue TrackerBugAssignedNormalInfantry weapon model blocks bullets, shields infantry as no/very little subsequent damage gets appliedkjuDwarden10/18/2012 05:53Gameplay23
24195 ARMA2 Community Issue TrackerBugAssignedNormalCommander target cursor offsetFireballDwarden09/04/2012 14:50Gameplay3
27408 ARMA2 Community Issue TrackerBugAssignedNormalweapons fire mode (semi/burst/full) reset when entering & leaving vehicletotalboffinDwarden06/09/2012 22:46Gameplay2
27431 ARMA2 Community Issue TrackerBugAssignedNormalVehicles setted out of ammo in editor doesn`t rearm at ammo supply truckBuliwyfDwarden06/09/2012 22:46Gameplay3
27444 ARMA2 Community Issue TrackerBugAssignedNormalUAV crash when landingF2kSelDwarden07/25/2012 04:54Gameplay3
27763 ARMA2 Community Issue TrackerFeatureAssignedNormalDisable locking of all non guided weapons with AutoGuideAT disabledkjuDwarden01/28/2013 14:58Gameplay25
8285 ARMA2 Community Issue TrackerBugIn progressNormalGrass layer doesn't lower "fire LOD" on infantryalefDwarden06/27/2012 11:24Gameplay70
45809 ARMA2 Community Issue TrackerBugFeedbackNormalCountermeasures - (server) FPS dependant for chance-to-hit / amount of damage applied?kju09/25/2012 12:38Gameplay6
45984 ARMA2 Community Issue TrackerBugFeedbackNormalLocking delay is too short for most missile launcherskju12/05/2012 14:19Gameplay6
47328 ARMA2 Community Issue TrackerFeatureFeedbackNormalSmall radar/screen/panel with HEAT/FLIR view with possibility to lock targets by clicking on their markskju11/20/2012 23:19Gameplay5
64104 ARMA2 Community Issue TrackerBugFeedbackNormalM8 SD variants cause a light flash when firedkju11/30/2012 09:12Gameplay2
64105 ARMA2 Community Issue TrackerFeatureFeedbackNormalShould Hellfire get manual control in addition? Or only add a laser for the gunner?kju03/30/2013 15:21Gameplay7
64106 ARMA2 Community Issue TrackerBugFeedbackNormalRBS_70 / Bolide locking and guidance capabilities wrong?kju11/18/2012 17:33Gameplay0
65439 ARMA2 Community Issue TrackerFeatureFeedbackNormal Disable Vikhr missile lock when gunner seat is empty in KA52.cyrilator12/06/2012 09:08Gameplay1
68629 ARMA2 Community Issue TrackerBugFeedbackNormalClient Connecting To A Server With A Valid Link To A Squad.xml In His Squad URL Field Becomes Stuck At 'Waiting For Host'Vantage06/01/2013 16:49Gameplay3
7838 Capture The Base game modeFeatureFeedbackLowRepair functionality for FacilitiesWhisperWhisper03/26/2010 17:24GameplayCTB_Beta_070
3373 Advance and Secure (AAS)FeatureNewLowMovable aas spawn pointsCoolBox-SBS-09/06/2010 14:08Gameplay - Fundamentalthefuture1
8616 Advance and Secure (AAS)FeatureNewNormalMake standard Para-Drops with steerable ParachutesBCA_Cat_Toaster09/06/2010 14:03Gameplay - Fundamentalthefuture2
566 Addon Sync 2009FeatureNewLowOffer some filter "templates" for gamespy by default.kju05/15/2009 13:42Gamespy0
6518 Addon Sync 2009FeatureNewLowLittle changes to the Gamespy query filter ...Anunnaki12/13/2009 10:51Gamespy0
831 Addon Sync 2009BugNewLowApplication cannot read or display crilic letters correctly it seems.kjuYoma05/15/2009 13:25Gamespy0
12972 Addon Sync 2009BugNewLowOption "Servers without mods" don't work as intendedDarkWandererYoma07/07/2011 21:05Gamespy2
80 RollerFeatureNewNormalRoller to read/write v3 PEWkju02/05/2009 07:07General0
133 RollerTaskNewNormalscreenshot of rollerkju04/22/2009 09:27General0
1320 RollerFeatureNewLowSave to 4WVR format?Spooner05/10/2009 17:58General0
3946 OAC ProjectTaskNewNormalMerge mission conversion guide in project wikikju04/11/2010 07:20General0
3947 OAC ProjectTaskNewNormalMerge OAC BIKI into project wikikju04/11/2010 07:20General0
124 RollerFeatureNewLowGenerate satellite map image, using original texturesSpoonerSpooner09/01/2009 08:59General1
23136 Gossamer's WarfareFeatureAssignedNormalPackage: I44GossamerSolidBigMorgan11/15/2011 17:48General0
15575 Gossamer's WarfareTaskAssignedHighRe-Design Gear MenuGossamerSolidGossamerSolid11/15/2011 17:48General1
16030 Gossamer's WarfareFeatureAssignedNormalImplement Mando UAV systems with MQ-9 and PchellaGossamerSolidGossamerSolid11/15/2011 17:47General1
20412 Gossamer's WarfareTaskAssignedUrgentGeneral OptimizationGossamerSolidGossamerSolid11/15/2011 17:48General1
20414 Gossamer's WarfareTaskAssignedHighRe-write equipment configsGossamerSolidGossamerSolid11/15/2011 17:48General0
20415 Gossamer's WarfareFeatureAssignedNormalParameter: Dynamic WeatherGossamerSolidGossamerSolid11/15/2011 17:47General0
20417 Gossamer's WarfareFeatureAssignedLowClass Menu UpgradesGossamerSolidGossamerSolid11/15/2011 17:47General0
20446 Gossamer's WarfareTaskAssignedLowRevise HALO\Eject Cargo vehicles listGossamerSolidGossamerSolid11/15/2011 17:49General0
20745 Gossamer's WarfareFeatureAssignedNormalSpawn on Group MemberGossamerSolidGossamerSolid11/15/2011 17:47General0
22783 Gossamer's WarfareTaskAssignedLowRe-design paradrop systemGossamerSolidGossamerSolid11/15/2011 17:49General0
22784 Gossamer's WarfareFeatureAssignedNormalExperience Point systemGossamerSolidGossamerSolid11/15/2011 17:47General0
22804 Gossamer's WarfareTaskAssignedNormalCamps should be coloured orange when contestedGossamerSolidGossamerSolid11/15/2011 17:49General0
22805 Gossamer's WarfareTaskAssignedNormalAbility to assign towns an owner from InitGossamerSolidGossamerSolid11/15/2011 17:56General0
22806 Gossamer's WarfareFeatureAssignedNormalParameter: Game ModeGossamerSolidGossamerSolid11/15/2011 17:47General0
23068 Gossamer's WarfareFeatureAssignedLowParameter Change: Attack AircraftGossamerSolidGossamerSolid11/15/2011 17:48General0
26247 Gossamer's WarfareFeatureAssignedLowAbility for vehicles to be supported at Ammo DumpGossamerSolidGossamerSolid11/15/2011 18:01General0
27967 Gossamer's WarfareFeatureAssignedNormalPackage: Iranian Forces ModGossamerSolidGossamerSolid01/19/2012 19:56GeneralGossamer's Warfare v3.050
27968 Gossamer's WarfareFeatureAssignedNormalPackage: Operation FrenchpointGossamerSolidGossamerSolid01/19/2012 19:57GeneralGossamer's Warfare v3.050
30863 Gossamer's WarfareFeatureAssignedLowParameter: Mando Missile ModGossamerSolidGossamerSolid05/01/2012 19:23GeneralGossamer's Warfare v3.050
30971 Gossamer's WarfareFeatureAssignedNormalPackage: Project CDFGossamerSolidGossamerSolid05/05/2012 15:23GeneralGossamer's Warfare v3.050
30979 Gossamer's WarfareFeatureAssignedNormalParameter: Town Starting SuppliesGossamerSolidGossamerSolid05/05/2012 19:19GeneralGossamer's Warfare v3.050
65456 Gossamer's WarfareBugAssignedHighRespawn times increase as client FPS decreasesGossamerSolidGossamerSolid11/28/2012 15:20GeneralGossamer's Warfare v3.050
43 RollerTaskAssignedNormalRelease build scriptSpoonerSpooner02/10/2009 10:22General0.2.00
82 RollerFeatureAssignedNormalRuby 1.9.1 compatibilitySpoonerSpooner01/29/2009 16:18General0
92 RollerBugAssignedHighRubyscript2Exe create a new folder with unpacked data each run in %app_data%\eeekjuSpooner02/06/2009 02:39General0.2.00
97 RollerBugAssignedLowBuilding Roller.exe on Ruby 1.9.1 failskjuSpooner02/08/2009 06:14General0
113 RollerFeatureAssignedNormalNotify the user if a new version of Roller is outkjuSpooner02/08/2009 17:36General0.2.00
114 RollerFeatureAssignedLowAdd an auto update system to RollerkjuSpooner02/08/2009 06:14General0
4301 Close AssaultFeatureAssignedNormalIntegration of Combat SupportTheCaptainTheCaptain09/06/2009 06:48General1.00
4303 Close AssaultFeatureAssignedNormalCommand InterfaceTheCaptainTheCaptain09/06/2009 06:49General1.00
4304 Close AssaultFeatureAssignedNormalSupport for AI-as-playersTheCaptainTheCaptain09/06/2009 06:49General1.00
4305 Close AssaultFeatureAssignedNormal'Force'/'Faction' layer of platoon differentiation.TheCaptainTheCaptain01/17/2010 22:08General0.40
4306 Close AssaultFeatureAssignedNormalMore Unit TypesTheCaptainTheCaptain09/06/2009 06:49General1.00
4307 Close AssaultFeatureAssignedNormalMap display of known enemiesTheCaptainTheCaptain09/09/2009 13:11General1.02
4550 Close AssaultFeatureAssignedNormalAI support for coop gamesTheCaptainTheCaptain01/17/2010 22:06General0.40
4636 Close AssaultFeatureAssignedLowScript execution upon debriefTheCaptainTheCaptain09/18/2009 11:51General0.40
4674 Close AssaultFeatureAssignedLowAdd unit-options to unit selectionTheCaptainTheCaptain09/20/2009 08:41General0.40
4675 Close AssaultFeatureAssignedLowAdd multi-vehicle support to unit spawningTheCaptainTheCaptain09/20/2009 08:42General0.40
4942 Close AssaultFeatureAssignedNormalPlayer action framework supporting vehicles and teamswitchTheCaptainTheCaptain10/01/2009 00:23General0.40

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