Apply Clear

Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
30569 DayZ - Zombie RPG SurvivalTaskNewNormalPing kicker on all servers.baskerville08/30/2012 09:510
70396 Warfare BE CORE EditionFeatureNewNormalOwner query for vehicles and other bought assetsbaskervilleRadioman01/15/2013 04:490.6v0
27543 Warfare BEFeatureNewNormalNew building for detecting ARTY batteriesbaskerville01/29/2012 11:580
33668 Warfare BEFeatureAssignedNormalNames instead of numbersbaskervilleBenny10/03/2012 22:190
67224 Warfare BE CORE EditionTaskNewNormalMake nuclear blast effects server side rather than client baskervilleRadioman12/10/2012 11:240.6v0
70395 Warfare BE CORE EditionFeatureNewNormalMake mines harder to place near friendly buildings : Output to server RPT etcbaskervilleRadioman01/17/2013 03:240.6v0
53592 Warfare BEBugNewNormalMake MG nest gunners disembark when hostile forces have flanked their positionbaskerville10/12/2012 17:190
31126 DayZ - Zombie RPG SurvivalBugNewNormalLoot spawning above or below intended positionsbaskerville05/22/2012 08:390
54463 Warfare BE CORE EditionFeatureNewNormalLaser marker in binoculars slot pleasebaskervilleRadioman12/17/2012 20:100.6v0
68057 Warfare BE CORE EditionFeatureNewNormalGlobal markers for radiation fallout when nukes landbaskervilleRadioman12/18/2012 15:520.6v0
67424 Warfare BE CORE EditionFeatureNewNormalGive bounties to player who was responsible for the enemy units destruction even if delayedbaskervilleRadioman12/13/2012 02:390.6v0
30541 DayZ - Zombie RPG SurvivalBugResolvedNormalFireplaces spawn to low under the ground on slightly uneven groundbaskerville04/23/2012 19:130
53591 Warfare BEFeatureNewNormalExtended area for aircraft in off map zonebaskerville10/03/2012 22:170
67423 Warfare BE CORE EditionFeatureNewNormalEvent handler for map markers showing who placed itbaskervilleRadioman12/13/2012 02:280.6v0
54271 Warfare BE CORE EditionFeatureNewTrivialEMPbaskervilleRadioman10/24/2012 19:34Future0
54264 Warfare BE CORE EditionFeatureNewNormalClean up base defense after base destructionbaskerville10/10/2012 16:190
30650 DayZ - Zombie RPG SurvivalFeatureNewNormalBooby traps for tentsbaskerville03/06/2013 15:421
30580 DayZ - Zombie RPG SurvivalFeatureNewNormalBoatsbaskerville03/05/2013 22:031
30649 DayZ - Zombie RPG SurvivalFeatureNewNormalBeing able to play guitar round the fireplacebaskerville05/22/2012 10:520
34521 Warfare BEBugAssignedNormalBalancing issues and insane pricingbaskerville07/12/2012 01:270
35817 Warfare BEBugNewNormalAircraft carrier upgrade and placementbaskerville07/11/2012 01:360
22879 Warfare BEFeatureNewNormalAdd parameter that changes Tunguska misslebaskerville09/02/2011 21:09Future-1
60431 Warfare BE CORE EditionBugNewNormalAbility to select a successor as commander or deputy leader while you are away from base baskerville11/12/2012 00:400
61447 Warfare BE CORE EditionFeatureNewNormalAbility to cancel M.A.S.H while deployingbaskervilleRadioman12/13/2012 02:450.6v0
65858 ARMA2 Community Issue TrackerBugNewNormalControl of colured teams buggy when selected via menu 9bavvo12/04/2012 14:41AI Control1
14214 ARMA2 Community Issue TrackerBugAssignedNormalWaypoint marker and distance readout difficult to see.bazeye02/05/2012 10:10Interface6
15216 ARMA2 Community Issue TrackerFeatureAssignedNormalAll the players in crew positions in a vehcle should get the kills the gunner earnsbazeye02/10/2011 13:18Gameplay5
12319 Advance and Secure (AAS)BugNewNormalX-RAY Spawn-Camping countermeasures not working at times/for everyoneBCA_Cat_Toaster07/27/2010 22:300
12832 Advance and Secure (AAS)BugFeedbackNormalRevived Players spawn in the air and die again...BCA_Cat_Toaster02/19/2011 11:52AAS Complete Pack2
10926 Advance and Secure (AAS)BugFeedbackHighRed/Blue Objectives flickering to green/blue/red and back at times / All versions and Missions can be affectedBCA_Cat_Toaster10/10/2010 20:20Scripting - CoreRewrite0
12138 Advance and Secure (AAS)FeatureNewNormalMove/Copy Kit-Setup from Ruleset to separate file to allow mission-dependent Kits/LoadoutsBCA_Cat_Toaster09/06/2010 14:01thefuture1
8616 Advance and Secure (AAS)FeatureNewNormalMake standard Para-Drops with steerable ParachutesBCA_Cat_Toaster09/06/2010 14:03Gameplay - Fundamentalthefuture2
13257 ARMA2 Community Issue TrackerFeatureAssignedNormalMake "Headbob" disabled by default in a new profile.BCA_Cat_Toaster02/04/2012 13:31Game settings0
7966 Advance and Secure (AAS)FeatureNewNormalImplement "Instant switch to Hand-Grenade/Smokes incl Throw-Mode " via HotkeyBCA_Cat_Toaster03/06/2010 16:47thefuture0
11489 Advance and Secure (AAS)BugFeedbackNormalError Message popping up pressing G on armory.. BCA_Cat_Toaster02/19/2011 11:54AAS Complete Pack1
13676 Advance and Secure (AAS)BugNewNormalDead bodies don´t get removed if players disconnects from the game while being deadBCA_Cat_Toaster09/13/2010 16:37thefuture0
12292 Advance and Secure (AAS)TaskNewHighCode/Performance Optimization/Server-FinetuningBCA_Cat_ToasterCoolBox-SBS-10/11/2010 10:26Performance - Fundamental3
13258 ARMA2 Community Issue TrackerBugAssignedNormalChange/Rename "Timeout" or "Zeitüberschreitung" to what it really is: A Countdown-TimerBCA_Cat_ToasterDwarden08/10/2011 19:44Localisation4
13261 ARMA2 Community Issue TrackerFeatureAssignedNormalBeta-Patch-Installer should create according Shortcut on the Users DesktopBCA_Cat_ToasterDwarden08/29/2010 10:34Other4
7924 Advance and Secure (AAS)FeatureNewNormalAdd "Call a medic" button/option to Death-Sceen (next medic....)BCA_Cat_Toaster09/06/2010 14:04Scripting - CoreAddthefuture1
41085 ARMA2 Community Issue TrackerBugFeedbackNormalCommandline parameter -connect unreliableBCMM08/16/2012 10:54Startup parameters3
11756 ARMA2 Community Issue TrackerBugAssignedNormalMETIS sights have a red filterBearBison08/06/2012 15:37Rendering4
34708 DayZ - Zombie RPG SurvivalFeatureNewNormalSaved wehicle on the borders of the mapBeastQT06/25/2012 10:460
34165 DayZ - Zombie RPG SurvivalBugNewNormalHULL in helicopterBeastQT06/22/2012 00:320
25398 TOH Community Issue TrackerBugNewNormalSome Seattle map bugs - see imagesBeePee10/21/2011 08:243
25426 TOH Community Issue TrackerBugNewNormalRotor RPM gauge needle and Engine start/stop sequence issues.BeePee10/13/2011 10:182
25399 TOH Community Issue TrackerBugNewNormalNo cyclic shadow in cockpit.BeePee03/23/2012 03:024
34367 DayZ - Zombie RPG SurvivalBugNewNormal[] Can't do any actions in the trees/bushesBeginner07/05/2012 04:240
32950 DayZ - Zombie RPG SurvivalFeatureNewNormalRemove radar detection from UH1Beginner06/20/2012 04:340
35612 DayZ - Zombie RPG SurvivalBugNewNormalL85A2 AWS, FN-FAL ANPVS4, AS50, M107 not rare at allBeginner07/10/2012 15:590
36841 DayZ - Zombie RPG SurvivalBugNewNormalDupeBeHappy07/14/2012 15:570
32534 ARMA2 Community Issue TrackerBugFeedbackNormalARMA2_OA_Build_93586 Beta - Editor missions exported to MP missions do not show up in listBen.NZBen.NZ06/09/2012 19:082D Editor0
75854 Community Upgrade ProjectFeatureNewLowGimp or Photoshop source files for texture creationBenargee12/18/2014 18:29Textures0
75762 Community Upgrade ProjectFeatureNewLowCCIP/CCRP on attack aircraftBenargee02/21/2015 16:54Air units0
75750 Community Upgrade ProjectFeatureNewLowAnimated/ adjustable iron sightsBenargee11/30/2014 13:09Infantry Weapons0
75751 Community Upgrade ProjectFeatureNewLowAH-64 Apache soldier extraction/ improvised external seatingBenargee12/01/2014 02:29Air units0
16970 Warfare BETaskAssignedNormalVehicles purchased use their respective crew if defined > Core definitionBennyBenny03/17/2011 13:02Future0
16741 Warfare BEFeatureAssignedNormalUse selectBestPlaces for random placementsBennyBenny09/06/2011 18:20Future0
31699 Warfare BETaskAssignedNormalUpdate the way reinforcements parameter workBennyBenny05/22/2012 10:41Warfare BE 2.0720
27480 ARMA2 Community Issue TrackerBugAssignedNormalUnits owning a backpack created with createUnit spawn without any backpacksBennyDwarden01/20/2013 18:10Scripting: Problem5
17483 Warfare BETaskAssignedNormalUnit camera, freecam around the unit.BennyBenny02/09/2011 14:25Future2
19467 Warfare BEFeatureAssignedNormalUI: Sorting ListsBennyBenny05/29/2011 21:16Future2
5541 ARMA2 Community Issue TrackerBugAssignedNormalUAV 'Insert Marker' function has a global effect in MPBennyDwarden08/06/2011 09:49BI Modules7
11982 ARMA2 Community Issue TrackerFeatureAssignedNormaltypeName for non-existing variable should throw an errorBenny09/15/2010 17:12Scripting: Problem-3
31388 Warfare BETaskAssignedNormalTowns: Make the defensive force spawn delayedBennyBenny11/27/2012 18:59Future0
18621 Warfare BEFeatureAssignedNormalSkill: SabotageBennyBenny08/28/2011 13:44Future2
38324 Warfare BETaskAssignedNormalRework the structure system.BennyBenny09/01/2012 15:01Future0
28102 ARMA2 Community Issue TrackerBugFeedbackNormalplayableUnits is missing some playable slots during some "game crash" for the surviving clientsBenny01/28/2012 15:12Multiplayer0
16303 Warfare BETaskAssignedNormalParameters: Visual HintsBennyBenny03/17/2011 11:37Future0
52901 Warfare BEFeatureAssignedNormalParameter (modify): Camp respawn - add "Force" modeBennyBenny10/01/2012 09:450
12482 Warfare BETaskIn progressNormalNoding SystemBennyBenny02/09/2011 09:514
43982 ARMA2 Community Issue TrackerFeatureNewNormalNew command: canFireWeapon (detect if a unit/vehicle can fire a weapon)Benny11/20/2012 23:34Scripting: New command6
27131 ARMA2 Community Issue TrackerBugFeedbackNormalisServer being randomly triggered on JIP client while running on DS.BennyBenny07/26/2012 19:55Multiplayer4
19248 Warfare BEFeatureAssignedNormalIslands: (Parameter) Strategic PointsBennyBenny07/02/2011 18:31Future6
15888 Warfare BETaskAssignedLowInvestigate Save/Load for LAN/SPBenny11/03/2011 23:47Future9
70183 Warfare BETaskAssignedNormalHigh command: Check about GET IN/ LOAD WPBennyBenny01/07/2013 20:00Warfare BE 2.0740
10227 Warfare BESupportAssignedTrivialHELP: Translations (Update - DE, RU)BennyBenny07/19/2010 23:242
21949 Warfare BEFeatureAssignedNormalGUI: CoInBennyBenny08/28/2011 11:15Future1
19251 Warfare BEFeatureAssignedNormalCommander: Town TasksBennyBenny05/29/2011 20:34Future1
70352 Warfare BEFeatureAssignedNormalAPC/Tanks : Improved armor & Reactive armorBennyBenny02/01/2013 20:45Warfare BE 2.0740
41795 Warfare BEFeatureAssignedNormalAnti Artillery RadarBennyBenny08/16/2012 17:17Warfare BE 2.0730
70842 Warfare BEFeatureAssignedNormalAction: Hot dropBennyBenny02/13/2013 23:32Warfare BE 2.0740
70817 Warfare BEFeatureAssignedNormalAction: Engineer - Camp repairsBennyBenny02/12/2013 17:00Warfare BE 2.0740
39214 DayZ - Zombie RPG SurvivalBugNewNormalBackpack on zombie disappearsbenramalho07/29/2012 05:530
15846 ARMA2 Community Issue TrackerBugAssignedNormal[Takistan] Transparent house wallbensdale09/24/2011 06:45Model9
7518 ARMA2 Community Issue TrackerFeatureAssignedNormalSofter/smoother LOD transitions for vegetation (no shape morphing nor coloring changes).bensdale01/14/2015 12:04Visual1.63 BETA115
6891 ARMA3 Community Issue TrackerFeatureNewNormalRealistic reload animationbensdale12/14/2013 16:57Animations73
12639 ARMA2 Community Issue TrackerBugAssignedNormalMK17 Sniper SD charging handle texture bugbensdale11/12/2010 01:01Model5
16327 ARMA2 Community Issue TrackerBugAssignedNormalM4 wepaon shell wrong trajectorybensdaleDwarden12/31/2010 08:29Model1
11758 ARMA2 Community Issue TrackerFeatureAssignedNormalImprove infantery control/animations/movement.bensdale11/06/2014 14:50Movement78
15583 ARMA2 Community Issue TrackerBugAssignedNormalFlicker shadowsbensdale07/17/2014 10:31Rendering18
12638 ARMA2 Community Issue TrackerBugAssignedNormalFinger wiggle (weapon hold)bensdale12/24/2011 15:12Model5
7610 ARMA2 Community Issue TrackerBugAssignedNormalbolt assembly works not for all weaponsbensdale08/06/2012 15:36Model35
35592 DayZ - Zombie RPG SurvivalBugNewNormal[] Spawning in hills outside the map boundarybernie07/03/2012 18:300
33891 DayZ - Zombie RPG SurvivalBugNewNormalNo smoke originating from heli crash sitesbernie06/20/2012 18:150
33890 DayZ - Zombie RPG SurvivalBugFeedbackNormalNo smoke originating from heli crash sitesbernie06/20/2012 19:170
32005 DayZ - Zombie RPG SurvivalFeatureNewNormalZombie spawn (and respawn) logic suggetionsbetelgeux05/27/2012 09:220
13469 ARMA2 Community Issue TrackerFeatureAssignedNormalView Distance and foliage setting in multiplayerbetelgeux11/03/2012 10:30Multiplayer-7
16546 ARMA2 Community Issue TrackerFeatureAssignedNormalOA Hungarian localization supportbetelgeux01/09/2011 16:26Localisation1
16555 ARMA2 Community Issue TrackerFeatureAssignedNormalImprove targeting system/helpers for multi-seat human crew in vehiclesbetelgeux09/05/2012 08:59Gameplay12

« Previous 1 ... 3 4 5 6 7 ... 83 Next » (401-500/8252) | Per page: 30, 50, 75, 100

Also available in: Atom CSV PDF