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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
75563 All in ArmaBugNewNormalMG Nest mode disappears too early from view when at the edge of the screen.kju10/31/2014 05:33Requires model rework0
75557 A3 BlitzkriegBugNewUrgentLimited respawn system can run into concurrency issues when checking for tickets remaining.kjukju10/30/2014 06:520
75554 All in ArmaTaskAssignedHighBinarized Data: A1 Majak (Lighthouses)Pansyfaustkju10/31/2014 05:24Next release0
75553 All in ArmaFeatureAssignedHighBinarized Data: A2:OA Revised LampsPansyfaustPansyfaust10/31/2014 05:24Next release0
75552 All in ArmaTaskFeedbackNormalReverse animations on doors in OA buildings.PansyfaustPansyfaust11/01/2014 05:150
75551 All in ArmaFeatureAssignedNormalA2 and OA Door soundsPansyfaustkju10/31/2014 05:22Next release0
75550 LEA - Loadout Editor for ArmABugNewNormalObjet videSol10/29/2014 10:180
75540 All in ArmaBugIn progressUrgentVery bad AI road pathfinding on South SahraniMAD_Tkju11/01/2014 05:161
75508 All in ArmaBugAssignedNormalDead crew in MG Nest still appears alive.warzenkju10/31/2014 05:31Next release0
75503 All in ArmaBugResolvedHighAliabad and Esbekistan still have screwed up the sky textures.kjukju01/01/2015 12:082015-01-010
75502 All in ArmaTaskResolvedHighChange underwater water color back to default again and leave custom only for Chernarus.kjukju01/01/2015 12:082015-01-010
75470 Community Upgrade ProjectTaskAssignedNormalRe-center proxy weapon models so their mounting is the originn pointVaranonVaranon10/17/2014 13:170
75465 All in ArmaBugFeedbackHighZeroing of the M119 and D30 is completely off.kju10/16/2014 06:13Requires model rework0
75381 CBA_A3BugNewNormalError position: <getVariable [SLX_XEH_STR_GetInMan,[]]) >ViperMaul10/06/2014 09:550
75349 Community Upgrade ProjectBugNewNormalbuggy building texturesfabiochavez10/03/2014 10:580
75344 ArmA 3: ALiVEFeatureAssignedLowNew module - MP ParametersSavageCDNTupolov10/20/2015 21:55Future Iterations3
75288 ArmA 3: ALiVEFeatureNewNormalWar Room - View Tasks on Operations MapTupolov12/17/2014 08:42Future Iterations0
75287 ArmA 3: ALiVEFeatureNewNormalWar Room - View SITREP and PATROLREP on Operations pageTupolov12/17/2014 08:39Future Iterations0
75286 ArmA 3: ALiVEFeatureNewNormalWar Room - View SPOTREP and markers on Operation PageTupolov12/17/2014 08:39Future Iterations0
75283 CBA_A3BugFeedbackNormalKeybinding - for KeyUp and KeyDown keybing make it impossible to setup itnkeynkey05/17/2015 23:580
75282 All in ArmaBugFeedbackNormalCrash caused by AI on SahranivinceXDvinceXD09/27/2014 04:15BI engine problem0
75279 All in ArmaBugAssignedNormalInvalid move ManStanceUndefined in action stance.kjukju09/26/2014 08:13Next release0
75266 All in ArmaBugFeedbackNormalAI unable to use bridge on Sahrani / DoloresCuelCuel09/27/2014 04:140
75263 All in ArmaBugAssignedHighDust effect is missing on custom terrains.kjukju10/12/2014 10:18Next release0
75262 All in ArmaTaskAssignedHighProvide an optional pbo to revert back to standard Chernarus clutter/grass.kjukju09/24/2014 08:12Next release0
75258 ArmA 3: ALiVETaskAssignedNormalTACOM Enhancementsfriznithighhead04/01/2015 21:37ALiVE 1.10
75220 All in ArmaBugAssignedHighRotate A_FuelStation_Feed 90 degrees and remove their Inventory.PansyfaustNonovUrbizniz09/27/2014 04:130
75206 Community Upgrade ProjectTaskNewNormalbtr 90 check if fire mode (low rpm high rpm) can be handled by mode textureth3flyboy09/21/2014 16:130
75189 All in ArmaTaskResolvedNormalReplace door icon with the A3 one.kjukju01/01/2015 12:082015-01-010
75188 All in ArmaTaskAssignedNormalConvert doors to A3 standard.kjuNonovUrbizniz09/21/2014 06:40Requires model rework0

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