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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
75553 All in ArmaFeatureAssignedHighBinarized Data: A2:OA Revised LampsPansyfaustPansyfaust10/31/2014 05:24Next release0
75552 All in ArmaTaskFeedbackNormalReverse animations on doors in OA buildings.PansyfaustPansyfaust11/01/2014 05:150
75551 All in ArmaFeatureAssignedNormalA2 and OA Door soundsPansyfaustkju10/31/2014 05:22Next release0
75550 LEA - Loadout Editor for ArmABugNewNormalObjet videSol10/29/2014 10:180
75540 All in ArmaBugIn progressUrgentVery bad AI road pathfinding on South SahraniMAD_Tkju11/01/2014 05:161
75508 All in ArmaBugAssignedNormalDead crew in MG Nest still appears alive.warzenkju10/31/2014 05:31Next release0
75503 All in ArmaBugResolvedHighAliabad and Esbekistan still have screwed up the sky textures.kjukju01/01/2015 12:082015-01-010
75502 All in ArmaTaskResolvedHighChange underwater water color back to default again and leave custom only for Chernarus.kjukju01/01/2015 12:082015-01-010
75470 Community Upgrade ProjectTaskAssignedNormalRe-center proxy weapon models so their mounting is the originn pointVaranonVaranon10/17/2014 13:170
75465 All in ArmaBugFeedbackHighZeroing of the M119 and D30 is completely off.kju10/16/2014 06:13Requires model rework0
75381 CBA_A3BugNewNormalError position: <getVariable [SLX_XEH_STR_GetInMan,[]]) >ViperMaul10/06/2014 09:550
75349 Community Upgrade ProjectBugNewNormalbuggy building texturesfabiochavez10/03/2014 10:580
75344 ArmA 3: ALiVEFeatureAssignedLowNew module - MP ParametersSavageCDNTupolov10/20/2015 21:55Future Iterations3
75288 ArmA 3: ALiVEFeatureNewNormalWar Room - View Tasks on Operations MapTupolov12/17/2014 08:42Future Iterations0
75287 ArmA 3: ALiVEFeatureNewNormalWar Room - View SITREP and PATROLREP on Operations pageTupolov12/17/2014 08:39Future Iterations0
75286 ArmA 3: ALiVEFeatureNewNormalWar Room - View SPOTREP and markers on Operation PageTupolov12/17/2014 08:39Future Iterations0
75283 CBA_A3BugFeedbackNormalKeybinding - for KeyUp and KeyDown keybing make it impossible to setup itnkeynkey05/17/2015 23:580
75282 All in ArmaBugFeedbackNormalCrash caused by AI on SahranivinceXDvinceXD09/27/2014 04:15BI engine problem0
75279 All in ArmaBugAssignedNormalInvalid move ManStanceUndefined in action stance.kjukju09/26/2014 08:13Next release0
75266 All in ArmaBugFeedbackNormalAI unable to use bridge on Sahrani / DoloresCuelCuel09/27/2014 04:140
75263 All in ArmaBugAssignedHighDust effect is missing on custom terrains.kjukju10/12/2014 10:18Next release0
75262 All in ArmaTaskAssignedHighProvide an optional pbo to revert back to standard Chernarus clutter/grass.kjukju09/24/2014 08:12Next release0
75258 ArmA 3: ALiVETaskAssignedNormalTACOM Enhancementsfriznithighhead04/01/2015 21:37ALiVE 1.10
75220 All in ArmaBugAssignedHighRotate A_FuelStation_Feed 90 degrees and remove their Inventory.PansyfaustNonovUrbizniz09/27/2014 04:130
75206 Community Upgrade ProjectTaskNewNormalbtr 90 check if fire mode (low rpm high rpm) can be handled by mode textureth3flyboy09/21/2014 16:130
75189 All in ArmaTaskResolvedNormalReplace door icon with the A3 one.kjukju01/01/2015 12:082015-01-010
75188 All in ArmaTaskAssignedNormalConvert doors to A3 standard.kjuNonovUrbizniz09/21/2014 06:40Requires model rework0
75157 All in ArmaTaskFeedbackNormal[AIA TP] Missing author in CfgWorldsEvroMalarkeyEvroMalarkey09/17/2014 18:320
75156 A.C.E. for OAFeatureNewNormalLongbow Radar on Apache should give Target ID infos.cyrilator09/16/2014 07:191
75155 All in ArmaBugAssignedNormalArma 2, 3 light street lamp is buggedTheCapuletkju10/23/2014 19:37Requires model rework0

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