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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
9435 Capture The Base game modeBugResolvedImmediateNon functional MHQWhisperWhisper03/26/2010 01:23ScriptCTB_Beta_060
8585 Capture The Base game modeBugResolvedNormalKill message has inverted killer/killed compared to ArmA2 base kill messageWhisperWhisper01/27/2010 18:06VisualCTB_Beta_060
8584 Capture The Base game modeBugIn progressNormalKill message is too smallWhisperWhisper01/27/2010 13:09VisualCTB_Beta_060
8568 Capture The Base game modeBugResolvedHighdamageHandle EH applied to vehicles, should notWhisperWhisper01/27/2010 18:09ScriptCTB_Beta_060
4905 Capture The Base game modeBugAssignedNormalAll Flags are black after restartT-BoneWhisper12/18/2009 17:46MissionCTB_Beta_062
4875 Capture The Base game modeBugResolvedNormalplayer tag sticks immobile when the player dies on screenWhisperWhisper03/26/2010 01:36VisualCTB_Beta_060
4540 Capture The Base game modeBugNewNormalUnallowed class can switch to gunner position of AvengerWhisperWhisper10/07/2009 08:04CTB_Beta_060
8582 Close AssaultBugAssignedLow'Low Force Strength' message doesn't trigger for own side, only enemyTheCaptainTheCaptain03/18/2010 16:53Bugfixing0.40
8581 Close AssaultBugAssignedLowScoring: Only unit kills registerTheCaptainTheCaptain01/27/2010 12:42Bugfixing0.40
8565 Close AssaultFeatureAssignedNormalAI ImprovementsTheCaptainTheCaptain01/27/2010 08:32Units0.40
8564 Close AssaultBugAssignedLowUnits created on client machines do not display gear for other clientsTheCaptainTheCaptain01/27/2010 08:28Bugfixing0.40
8563 Close AssaultFeatureAssignedLowHUD Interface change: force strengthTheCaptainTheCaptain01/27/2010 07:59Interface0.40
8562 Close AssaultFeatureAssignedNormalSpectating camera changeTheCaptainTheCaptain01/27/2010 07:58Interface0.40
8280 Close AssaultBugAssignedNormalAi units do not give score when killedTheCaptainTheCaptain01/19/2010 08:37Bugfixing0.40
8246 Close AssaultBugAssignedNormalretreat bugsTheCaptainTheCaptain01/17/2010 23:23Bugfixing0.40
8238 Close AssaultBugAssignedHighPlayer loses connection after downloading a map for a long time.TheCaptainTheCaptain01/17/2010 22:11Bugfixing0.40
4971 Close AssaultFeatureAssignedLowAdd reinforcement units to squadsTheCaptainTheCaptain10/02/2009 19:08General0.40
4970 Close AssaultFeatureAssignedLowIntegration of old wounding systemTheCaptainTheCaptain10/02/2009 19:13Units0.40
4942 Close AssaultFeatureAssignedNormalPlayer action framework supporting vehicles and teamswitchTheCaptainTheCaptain10/01/2009 00:23General0.40
4941 Close AssaultFeatureAssignedLowAlteration of Mortar code into Player ArtyTheCaptainTheCaptain10/02/2009 19:13Units0.40
4940 Close AssaultFeatureAssignedLowAngle/Penetration Based Armored Combat SystemTheCaptainTheCaptain12/19/2009 01:51Units0.40
4939 Close AssaultFeatureAssignedNormalGuided Missile Tracking and Guidance ReplacementTheCaptainTheCaptain01/09/2010 02:51Units0.40
4814 Close AssaultFeatureAssignedLowScenario loader should use defaults if a field is not found in the scenario fileTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4813 Close AssaultTaskAssignedLowTest 3 way team gameplayTheCaptainTheCaptain09/24/2009 05:35Tasks0.40
4804 Close AssaultFeatureAssignedNormalMap DesignsTheCaptainTheCaptain09/22/2009 12:03Maps0.40
4800 Close AssaultFeatureAssignedLowRepair/Rearm Truck scriptsTheCaptainTheCaptain10/02/2009 19:13Units0.40
4796 Close AssaultFeatureAssignedHighKey eventhandlers should use key defines instead of hardcoded keysTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4788 Close AssaultTaskAssignedLowWrite mission editing guide/TemplateTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4716 Close AssaultFeatureAssignedLowString LocalizationTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4675 Close AssaultFeatureAssignedLowAdd multi-vehicle support to unit spawningTheCaptainTheCaptain09/20/2009 08:42General0.40
4674 Close AssaultFeatureAssignedLowAdd unit-options to unit selectionTheCaptainTheCaptain09/20/2009 08:41General0.40
4667 Close AssaultFeatureAssignedNormalSector Capture Logic ChangeTheCaptainTheCaptain09/20/2009 06:15Sectors0.40
4666 Close AssaultTaskAssignedNormalCreate GIT repository for 0.4TheCaptainTheCaptain01/04/2010 10:04Tasks0.40
4665 Close AssaultBugAssignedHighServer hangs upon client crashTheCaptainTheCaptain09/20/2009 05:51Bugfixing0.40
4664 Close AssaultBugAssignedHighDisconnect not noticed when client bluescreens; reconnect impossibleTheCaptainTheCaptain12/07/2009 06:36Bugfixing0.40
4663 Close AssaultFeatureAssignedLowError checking code when parsing scenario dataTheCaptainTheCaptain09/24/2009 05:25Tasks0.40
4636 Close AssaultFeatureAssignedLowScript execution upon debriefTheCaptainTheCaptain09/18/2009 11:51General0.40
4557 Close AssaultFeatureAssignedLowHALO option for deploymentTheCaptainTheCaptain10/02/2009 19:13Units0.40
4556 Close AssaultFeatureAssignedLow'Deployable' system for unitsTheCaptainTheCaptain10/02/2009 19:13Units0.40
4553 Close AssaultFeatureAssignedNormalShow unit data in deploying menu when player selects a unit/squadTheCaptainTheCaptain09/20/2009 06:26Interface0.40
4551 Close AssaultBugAssignedLowPlayer very rarely dies on spawning inTheCaptainTheCaptain09/16/2009 06:08Bugfixing0.40
4550 Close AssaultFeatureAssignedNormalAI support for coop gamesTheCaptainTheCaptain01/17/2010 22:06General0.40
4533 Close AssaultBugAssignedLowPlayer is 'KIA' after player retreatsTheCaptainTheCaptain01/06/2010 13:29Bugfixing0.40
4485 Close AssaultFeatureAssignedNormalLimited radio-based support options for formation commandersTheCaptainTheCaptain09/13/2009 06:02Squad Command0.40
4305 Close AssaultFeatureAssignedNormal'Force'/'Faction' layer of platoon differentiation.TheCaptainTheCaptain01/17/2010 22:08General0.40
1080 Close AssaultFeatureAssignedHighInitial test maps (4v4, 8v8, 16v16)TheCaptainTheCaptain09/20/2009 06:31Maps0.40
1074 Close AssaultFeatureAssignedHighTeamswitch ImprovementsTheCaptainTheCaptain09/27/2009 20:59Squad Command0.40
1072 Close AssaultFeatureAssignedHighArma Briefing HTMLTheCaptainTheCaptain09/24/2009 05:26Tasks0.40
9678 Close AssaultFeatureAssignedNormal[FINAL] System Features [7]TheCaptainTheCaptain03/18/2010 17:12General1.00
9677 Close AssaultFeatureAssignedNormal[FINAL] Unit System [6]TheCaptainTheCaptain03/18/2010 17:11Units1.00
9676 Close AssaultFeatureAssignedNormal[FINAL] UI features: [11]TheCaptainTheCaptain03/18/2010 17:10Interface1.00
9675 Close AssaultFeatureAssignedNormal[FINAL] Unit Features: [8]TheCaptainTheCaptain03/18/2010 17:09Units1.00
9674 Close AssaultFeatureAssignedNormal[FINAL] Command & Support: [6]TheCaptainTheCaptain03/18/2010 17:08General1.00
9673 Close AssaultFeatureAssignedNormal[FINAL] Gameplay Features [8]TheCaptainTheCaptain03/18/2010 17:12General1.00
4307 Close AssaultFeatureAssignedNormalMap display of known enemiesTheCaptainTheCaptain09/09/2009 13:11General1.02
4306 Close AssaultFeatureAssignedNormalMore Unit TypesTheCaptainTheCaptain09/06/2009 06:49General1.00
4304 Close AssaultFeatureAssignedNormalSupport for AI-as-playersTheCaptainTheCaptain09/06/2009 06:49General1.00
4303 Close AssaultFeatureAssignedNormalCommand InterfaceTheCaptainTheCaptain09/06/2009 06:49General1.00
4301 Close AssaultFeatureAssignedNormalIntegration of Combat SupportTheCaptainTheCaptain09/06/2009 06:48General1.00
2826 DevastationTaskNewNormalClient side RPT info from 0.2 play test.kjuDr_Eyeball07/14/2009 14:18beta v0.20
2824 DevastationFeatureNewNormalConfigure FF global chat messages.kju10/07/2009 09:39beta v0.21
2822 DevastationBugNewNormalTeam kill system buggykju10/08/2009 10:16beta v0.20
3695 Close AssaultFeatureAssignedLowArma2 CompatibilityTheCaptainTheCaptain08/17/2009 05:54Bugfixing0.50
11100 CMA: Mi-28SupportNewLowVanilla-style RocketsXenomorph06/08/2010 22:34ConfigNext release0
10219 CMA: Mi-28TaskAssignedNormalApply ACEX branch improvements to CMA Mi-28zGubazGuba04/29/2010 09:55ComplexNext release2
6902 OFP Island PackFeatureFeedbackHighSarugao folder extensionW0llethe-f10/11/2010 16:08ConfigNext release0
6755 OFP Island PackBugAssignedHighOFP Reistance broadleaf tree looks ugly.kjuthe-f12/10/2009 09:15TextureNext release0
6750 OFP Island PackBugAssignedNormalSome CfgNonAIVehicles classes are already defined in OAC Core.kjuthe-f12/10/2009 09:09ConfigNext release0
4560 CMA: Mi-28BugFeedbackNormalOptics zero - v1.04Alex72zGuba04/02/2010 11:40ModelNext release0
3745 OFP Island PackTaskAssignedNormalDocumentation how to use YAS to download OFPIP.kjuthe-f08/24/2009 13:47Next release0
3744 OFP Island PackTaskAssignedHighDocumentation how to download the latest source of OFPIPkjuthe-f08/24/2009 13:47Next release0
3743 OFP Island PackTaskAssignedUrgentMake a news in ACEIP to announce OFPIP as successor.kjuthe-f08/24/2009 13:47Next release0
3742 OFP Island PackTaskAssignedHighInstaller for OFPIPkjukju12/13/2009 15:44Next release0
9881 CMA: Mi-28TaskIn progressNormalFix reflections and damage textures on windowszGuba04/02/2010 09:54UVLater0
5870 CMA: Mi-28FeatureFeedbackNormalIAWS compatibility and Mandomissile integrationSalahzGuba04/02/2010 09:47Later0

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