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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
992 CommunityArmorSystemsProjectFeatureFeedbackLowDestruction Effectskju04/17/2009 16:220
993 CommunityArmorSystemsProjectFeatureNewNormalCrew Protectionkju10/23/2009 15:111
994 CommunityArmorSystemsProjectFeatureNewNormalCrew_Damagekju04/17/2009 14:240
995 CommunityArmorSystemsProjectFeatureNewNormal3d cockpitkju04/06/2011 21:374
996 Community Air Systems ProjectFeatureNewNormalWind Effect on Helicopterskju04/24/2009 16:220
997 Community Air Systems ProjectFeatureNewNormalHazardous Tailrotorkju04/24/2009 16:220
998 Community Air Systems ProjectFeatureNewNormalHelicopter MFDkju04/17/2009 17:430
1002 Community Air Systems ProjectFeatureNewLowA-10 Armament Control PanelVigilante04/17/2009 17:140
1135 CommunityArmorSystemsProjectTaskNewNormalResources required!Squelch04/27/2009 08:310
1189 Warface (formerly WACO)BugNewNormalThe Bridges of Dolores CountyWoodstockDoomguy11/15/2010 19:430
1221 Community Air Systems ProjectSupportNewLowAircraft Related WeblinksVigilante05/01/2009 09:560
1243 SPON CrewNotifyBugAssignedNormalError raised when being dragged in ACESpoonerSpooner07/07/2009 06:431
1246 CommunityArmorSystemsProjectFeatureNewLowForce Gunner to turn/elevate to Commanders Targetmr.g-cVigilante04/09/2011 23:08ArmA II4
1303 VIG_VOSSFeatureFeedbackLowLVOSSVigilanteVigilante03/15/2010 04:584
1305 Warface (formerly WACO)FeatureAssignedNormalAI commander builds factories in townsDoomguyDoomguy11/15/2010 19:430
1324 SPON KitsBugAssignedNormalLimited kitsSpoonerSpooner05/10/2009 16:51v0.2.00
1462 Warface (formerly WACO)BugNewNormalPlayer, that connect to game after some time can`t see friendly townEvilMax05/21/2009 09:490
1485 Warface (formerly WACO)TaskAssignedLowRework loadout templatesDoomguyDoomguy11/15/2010 19:430
1568 PboDllFeatureAssignedNormalNew tool to split config.cpp/bin into single partskjumikero05/26/2009 05:260
1674 Norrin's ProjectsFeatureNewLowRevive Respawn: Possible for more than one groupe on each sideAce05/31/2009 23:400
1726 Norrin's ProjectsFeatureNewLowAdd (fast)-rappelling to script.suite (abseiling for you australian guys ;) )Vigilantenorrin11/23/2010 01:153
1727 Norrin's ProjectsFeatureNewLowWeight/Loadout correlates to roping speed, which can be dangerousVigilantenorrin11/23/2010 01:154
1881 PROPER projectsFeatureNewNormalAddon to have GPS available for all vehicles in any positionkju02/25/2011 16:351
1884 PROPER projectsFeatureNewNormalAddon to make armor withstand more AT/Sabot hitskju06/07/2009 05:100
1924 Norrin's ProjectsFeatureNewLowRevive Respawn: Other way to handle the _NORRN_mobile_man = s1; Acenorrin06/08/2009 16:450
2026 Vehicle DMBugNewNormalGuided rockets should be removed by defaultkju06/12/2009 11:300
2027 Vehicle DMBugNewNormalDisable vehicles without (proper) weapon.kju06/12/2009 11:300
2029 Vehicle DMBugNewNormalBlack screen is not big enoughkju06/12/2009 13:560
2030 Vehicle DMFeatureNewNormalAutomatically retreat gear of planes spawned in the airkju06/12/2009 13:570
2031 Vehicle DMFeatureNewNormalAAA vehicle classes need updatingkju06/12/2009 13:590
2032 Vehicle DMFeatureNewNormalFor Air only remove guided rockets and bombskju06/12/2009 14:140
2063 Lost keyBugResolvedNormalMapclick not working for spawn vehicles/unitslokiloki12/08/2010 21:131
2091 Lost keyFeatureResolvedNormalChange dialog color on the flyloki12/08/2010 21:120
2092 Vehicle DMBugNewNormalBlack screen is not big enoughkju06/15/2009 21:430
2093 Vehicle DMBugNewNormalBlack screen is not stretched with different screen sizekju06/15/2009 21:430
2094 Vehicle DMBugNewNormalAvoid units spawning in waterkju06/15/2009 21:440
2097 Vehicle DMBugNewNormalRemove UAV type vehicleskju06/17/2009 06:531
2098 Lost keyFeatureNewNormalChange time of day in settings MP/JiP compatableloki06/16/2009 05:150
2125 OFP Island PackFeatureNewNormalMake sure the OFPIP have the very same object IDs as the OFP counterparts.kju04/11/2010 07:22Later0
2128 Vehicle DMFeatureNewNormalAdd 'hazardous' reloading and/or 'gimmick' possibilitiesVigilante06/19/2009 09:331
2134 VFAI projectTaskNewNormalVFAI_EquipmentVictorFarbau06/19/2009 19:440
2135 VFAI projectTaskNewNormalVFAI_SmokeshellVictorFarbau08/15/2009 15:170
2136 VFAI projectTaskNewNormalVFAI_ControlPanelVictorFarbau08/15/2009 15:160
2155 Vehicle DMBugAssignedHighAdd Artillery moduleSpoonerkju06/20/2009 20:57Next release1
2183 Vehicle DMFeatureNewNormalReloading turret ammozGuba06/21/2009 14:300
2184 Vehicle DMFeatureAssignedNormalImprove weapon refill scriptkjukju06/21/2009 14:36Next release0
2191 CommunityArmorSystemsProjectFeatureNewNormalA2 AI behavior tweaking.kju06/21/2009 19:180
2198 VFFPSS projectFeatureNewNormalControl Panel addedVictorFarbau06/21/2009 22:150
2199 VFFPSS projectFeatureNewNormalAdded addon versionVictorFarbau06/24/2011 12:29-1
2260 Community Base AddonsFeatureAssignedNormalUse YAML, not config for user data.Spooner05/04/2010 09:17Future2
2266 CommunityArmorSystemsProjectBugNewNormala2 startup errors in rptkju06/24/2009 21:08ArmA II0
2267 CommunityArmorSystemsProjectBugNewHigha2 bradley crashes a2kju09/16/2009 20:12ArmA II0
2268 CommunityArmorSystemsProjectBugNewNormalSelection vez/telo needs a sectionkju06/24/2009 21:08ArmA II0
2269 CommunityArmorSystemsProjectBugNewNormalMissing textures - either make it based on CAA1 or merge textures in.kju06/24/2009 21:08ArmA II0
2270 CommunityArmorSystemsProjectBugNewNormalWarning Message: No entry 'bin\config.bin/CfgMagazines.HandGrenadeTimed'.kju06/24/2009 21:08ArmA II0
2271 CommunityArmorSystemsProjectBugNewNormalWarning Message: No entry 'bin\config.bin/CfgWeapons.AKS74U'.kju06/24/2009 21:08ArmA II0
2348 Lost keyFeatureResolvedNormalOpen the Functions library browserSpoonerloki12/08/2010 21:100
2384 OFP Island PackBugNewNormalwrong land flags df00800kju08/24/2009 13:48Later0
2396 CAA1 - BI addons in ArmA IITaskNewLowOld style material XXX used in ReportStack not availablekju12/30/2009 14:381
2446 Planned AssaultFeatureNewNormalParse the result of a battle to make an ongoing war possiblekju07/01/2009 11:330
2455 Planned AssaultBugNewNormalWin condition too simple/not fitting?kju07/02/2009 06:200
2456 Planned AssaultFeatureNewNormalSplit units into different groups that may act indepedently / not meet up.kju07/02/2009 06:150
2457 Planned AssaultBugIn progressNormalYou can see the other team markers and therefore understand their attack route.kju01/10/2010 21:240
2458 Planned AssaultBugNewNormalUnits approach the target without coordination.kju07/01/2009 12:360
2485 Planned AssaultBugNewNormalArty markers overlapkju11/20/2009 11:270
2486 Planned AssaultFeatureNewNormalLive planning of AI strategieskju07/02/2009 06:330
2487 Planned AssaultFeatureNewNormalMake use of Info Agekju07/02/2009 06:340
2488 Planned AssaultFeatureNewNormalMake use of the Guard Waypoint (and trigger).kju07/02/2009 07:030
2504 OFP Island PackBugNewNormalFlat out / smooth ugly sub water terrainkjuthe-f08/23/2009 21:02Later0
2524 prBFFeatureNewNormalLet driver left his vehicle after death of gunnerkondor08/01/2010 20:47future version0
2531 prBFTaskNewHighTest JIPkondor07/09/2009 17:260
2534 Community Base AddonsBugNewNormalTimeSync skips time on connectrocko07/11/2009 21:390
2536 prBFFeatureNewNormalAdd artillerykondor08/01/2010 20:47future version0
2623 Community Base AddonsFeatureNewNormalSharing the clipboardSpooner07/06/2009 22:000
2630 prBFFeatureNewNormalRemoving vehicles after death of crewkondor08/01/2010 20:47future version0

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