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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
18642 A&S ProMode (OA)TaskNewNormalAdd circular pattern for random mode.kju04/02/2011 08:250
18643 A&S ProMode (OA)TaskNewNormalAdd periodic pattern for random mode.kju04/02/2011 08:250
18644 A&S ProMode (OA)TaskNewNormalAdd L pattern for random mode.kju04/02/2011 08:260
18646 A&S ProMode (OA)TaskNewNormalAdd O pattern for random mode.kju04/02/2011 08:260
18647 A&S ProMode (OA)TaskNewNormalAdd V pattern for random mode.kju04/02/2011 08:260
18649 A&S ProMode (OA)BugNewUrgentAI defender is moving to the closest zone, while it needs to move to the closest zone of the attacker.kju04/21/2011 21:38Next release0
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
19573 A&S ProMode (OA)FeatureNewNormalEject AI driver of armed cars when the AI gunner gets killedkju08/31/2011 14:141
19574 A&S ProMode (OA)FeatureNewNormalAuto heal AI hands if they get hitkju05/06/2011 18:340
19711 A&S ProMode (OA)BugNewNormalAI is not bound to vehicle respawn settingskju05/12/2011 12:120
20424 A&S ProMode (OA)TaskNewNormalAdd ability to put map marker into the respawn minimap.kju06/15/2011 12:521
20479 A&S ProMode (OA)TaskNewNormalMake AI use the same map markers as human players.kju06/29/2011 16:410
20538 A&S ProMode (OA)FeatureNewNormalAdd ability for the saboteur to steal the enemy uniform from dead bodies.kju06/22/2011 05:050
20933 A&S ProMode (OA)TaskNewNormalChange default minimap zoom to be closer at the zones.kju06/27/2011 08:310
20934 A&S ProMode (OA)FeatureNewNormalAdd ability to carry or transport static weapons with jeeps and trucks.kju06/27/2011 08:320
21047 A&S ProMode (OA)TaskNewNormalEvalute replacement of find closest unit with nearEntities.kju06/28/2011 09:250
21879 A&S ProMode (OA)TaskNewNormalAdd a rewarding sound effect when capping a zone.kju07/05/2011 13:250
22083 A&S ProMode (OA)TaskNewNormalRe-activate weapon lock blocking system with 1.60kju07/18/2011 20:590
22734 A&S ProMode (OA)TaskNewLowShow "mission default" value for weather/fog as text.kju07/24/2011 09:120
24988 A&S ProMode (OA)FeatureNewNormalAdd parameter to enable reveal enemy.kju09/29/2011 07:210
24989 A&S ProMode (OA)FeatureNewNormalAdd parameter to enable a kill cam.kju09/29/2011 07:220
24990 A&S ProMode (OA)FeatureNewNormalAdd ability to quick throw grenades.kju09/29/2011 07:230
24991 A&S ProMode (OA)FeatureNewNormalAdd battle chatter in the public mode.kju09/29/2011 07:240
24992 A&S ProMode (OA)FeatureNewNormalMake tanks more durable.kju09/29/2011 07:300
5075 A.C.E. for OATaskNewLowAH-1W HUD and analoge CockpitAushilfeAushilfe12/17/2012 21:07Model RequestModel requests20
6895 A.C.E. for OAFeatureNewLowAutorotation of Helicopters need several adjustementsLegolasindarzGuba12/18/2012 22:43ScriptArma 37
7850 A.C.E. for OAFeatureNewLowNew chopper FFAR warheads to choose from using EASA.CarlGustaffa12/18/2012 22:43ConfigArma 323
8622 A.C.E. for OATaskNewLowAdd more/most recent T90 ModelSickboyAushilfe12/17/2012 21:07Model RequestModel requests51
8755 A.C.E. for OAFeatureNewLowRope Extraction modesPeaceDoctor04/09/2013 23:17ScriptArma 323
8802 A.C.E. for OATaskNewLowBMP 3 armor is too weak. And can be penetrated by 12.7 mm and KPVT machinguns.likvi12/17/2012 21:08Model RequestModel requests35
9117 A.C.E. for OATaskNewLowF-16C Fighting FalconJDMTAushilfe08/17/2013 18:12Model RequestModel requests43
9565 A.C.E. for OATaskNewLowadd MRAPSM1n1d0uVKing02/17/2013 14:43Model RequestModel requests41
9766 A.C.E. for OAFeatureNewNormalJet engine blastCJoriginal08/23/2013 10:30Arma 324
10707 A.C.E. for OAFeatureNewNormalCage/uncage fire mode for AIM9/R73conKORD12/18/2012 22:42Arma 315
11145 A.C.E. for OATaskNewLowSV-99 & SVUXATRIX02/23/2013 15:45IntegrationModel requests44
11441 A.C.E. for OAFeatureNewLowConcussions and HeadachesJDMT05/10/2013 10:58ComplexTBD13
11444 A.C.E. for OATaskNewLowM24a3 SWSPeaceDoctor12/18/2012 22:40Model RequestModel requests18
11730 A.C.E. for OATaskNewLowUpgrade Su-27 to SU-27SMvasmkdAushilfe12/18/2012 22:40Model RequestModel requests9
12135 A.C.E. for OAFeatureNewLowF-35 Surveillance Capabilitiessgtmoody194412/18/2012 22:40Arma 36
12385 A.C.E. for OATaskNewLowProper gunner's optic for russian/soviet AFVsVKingzGuba12/18/2012 22:40Model RequestModel requests22
13408 A.C.E. for OATaskNewLowSMAW with Nightvision OpticsJDMTVKing12/18/2012 18:39Model RequestModel requests18
13500 A.C.E. for OAFeatureNewLowRealistic fire control for the NLAWVKing12/18/2012 22:40Arma 39
13612 A.C.E. for OATaskNewLowLook for USNavy model candidatesSickboyScubaman3D12/18/2012 22:40Model RequestModel requests13
13923 A.C.E. for OATaskNewLowForce Recon MarinesSoldat2001/29/2013 15:16Model RequestModel requests6
14274 A.C.E. for OATaskNewLowRussian's modern AK-47HAWX12/18/2012 22:35Model RequestModel requests16
14644 A.C.E. for OAFeatureNewLowTowable artillery piecesCrusader12/20/2012 08:55ScriptArma 318
15039 A.C.E. for OAFeatureNewNormalSystem damage (Components) for fixed wing aircraftFisgas12/18/2012 22:34Arma 314
15271 A.C.E. for OATaskNewLowNVG / TI Attachments for SOFLAMSickboy12/18/2012 22:34Model RequestModel requests27
15343 A.C.E. for OAFeatureNewNormalSystem of overheating for all the weapons.Sillyq118412/18/2012 22:34Arma 325

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