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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
7727 PVP script packBugNewUrgentIndicator barsX-Cutioner01/04/2010 19:160
476 SPON ScubaBugAssignedUrgentRandom crashesSpoonerSpooner03/17/2009 01:21Next release0
14323 T_D ToolsTaskResolvedUrgentimplement functions for mipMapremoverT_DT_D12/06/2010 16:230
6598 VIG_M93BugIn progressUrgentMine object is behaving oddlyVigilanteVigilante01/04/2010 10:511
4711 A&S ProMode (OA)TaskNewHighAAS: Add flags to indicate zone area.kju07/04/2010 04:140
4712 A&S ProMode (OA)TaskNewHighAAS: Make flags indicate zone status instead of the top progress bar in the match mode.kju07/04/2010 04:140
4834 A&S ProMode (OA)TaskNewHighNot having perfect sync of zone status shown.kju06/03/2010 17:340
5958 A&S ProMode (OA)TaskIn progressHighUpdate hints.kju06/03/2010 17:400
6295 A&S ProMode (OA)FeatureNewHighAAS: Replace satchel charges with fixed 30 second timebombs.kju07/04/2010 04:140
7886 A&S ProMode (OA)FeatureAssignedHighAAS: Add mobiler respawn in ground/air vehiclekjukju07/04/2010 04:140
7888 A&S ProMode (OA)FeatureNewHighAAS: Add vehicle/object transportkju07/04/2010 04:140
7889 A&S ProMode (OA)FeatureNewHighAdd crew served weapon transport (as infantry/vehicles)kju06/03/2010 17:260
8221 A&S ProMode (OA)FeatureIn progressHighDisable radar and direct lock.kju06/03/2010 17:460
8525 A&S ProMode (OA)FeatureNewHighAAS: Ability not too loose your weapon when swimming.kju07/04/2010 04:140
10167 A&S ProMode (OA)FeatureAssignedHighAdd custom wounding system.kju07/25/2011 06:000
10521 A&S ProMode (OA)TaskNewHighCheck Xeno's admin menu in the latest Domination.kju06/03/2010 17:380
10568 A&S ProMode (OA)TaskNewHighImplement custom scoreboard.kju06/03/2010 17:380
10987 A&S ProMode (OA)TaskNewHighUpdate briefing.kju07/04/2010 04:310
13341 A&S ProMode (OA)TaskNewHighRevise default ruck assignments and their contents.kju08/29/2010 10:120
13690 A&S ProMode (OA)FeatureAssignedHighAdd ability to build a static weapon system as Engineer class.kju06/22/2011 10:07Next release1
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
18052 A2 AAR - After Action ReviewTaskResolvedHighImplement buffered pipe write (as SickBoy suggested)MikhailMikhail11/18/2011 11:08Core programmingAAR map playback rec and play0
26393 A2 AAR - After Action ReviewTaskIn progressHighFind what is lagging the game in the main loop.MikhailMikhail11/18/2011 11:04Arma2 AAR ScriptsAAR map playback rec and play0
26501 A2 AAR - After Action ReviewFeatureIn progressHighFully implemented extended UnitCapture UnitPlay functions for multiple unitsMikhailMikhail11/21/2011 09:39Arma2 AAR ScriptsAAR map playback rec and play0
18058 A2 AAR Lite - Events LogTaskAssignedHighUI layout sketchMikhail11/18/2011 11:26DesignFirst Alpha Demo0
71383 A3 BlitzkriegFeatureAssignedHighAdd ability to retexture vehicles.kju03/16/2013 19:39Next release0
71384 A3 BlitzkriegFeatureAssignedHighAdd ability to rearm, refuel and repair vehicles at X-Ray.kju03/16/2013 19:40Next release0
71494 A3 BlitzkriegTaskNewHighMerge all remaining texts into stringtable.xml.kju03/26/2013 16:490
71496 A3 BlitzkriegTaskAssignedHighTest changing mission parameters as adminkjukju03/26/2013 16:500
71593 A3 BlitzkriegTaskNewHighAdd automated zone capping progression when attackers don't make to capture a zone.kju04/06/2013 11:090
71594 A3 BlitzkriegTaskNewHighAdjust spawn shield.kju04/06/2013 11:120
71597 A3 BlitzkriegFeatureNewHighAdd unit markers on friendly units for public mode.kju04/06/2013 11:160
72137 A3 BlitzkriegBugNewHighAll equipment of dead disappears immediately.kju06/26/2013 05:480
74703 A3 BlitzkriegFeatureNewHighAdd option to limit the amount of respawn also for AI.kju06/22/2014 08:170
3370 Advance and Secure (AAS)FeatureAssignedHighPre stocked supply trucksCoolBox-SBS-AGW-Grimes08/06/2010 15:15Scripting - GeneralAGW C40
3429 Advance and Secure (AAS)BugNewHighupdateHUD loop running a little slowCoolBox-SBS-CoolBox-SBS-03/19/2010 20:18Performance - Diagnosethefuture0
3465 Advance and Secure (AAS)BugAssignedHighslow update of player list related effectsCoolBox-SBS-CoolBox-SBS-03/19/2010 20:18Performance - Fundamentalthefuture0
7734 Advance and Secure (AAS)FeatureNewHighAGW: kit limit enforcementCoolBox-SBS-04/07/2010 07:09Scripting - CoreAddAGW C40
10926 Advance and Secure (AAS)BugFeedbackHighRed/Blue Objectives flickering to green/blue/red and back at times / All versions and Missions can be affectedBCA_Cat_Toaster10/10/2010 20:20Scripting - CoreRewrite0
12292 Advance and Secure (AAS)TaskNewHighCode/Performance Optimization/Server-FinetuningBCA_Cat_ToasterCoolBox-SBS-10/11/2010 10:26Performance - Fundamental3
26895 Advanced Unit Capture and Playback functionsTaskResolvedHighSetup versionsMikhailMikhail12/07/2011 06:18AdministrativeNext release0
71680 All in ArmaBugFeedbackHighJavelin optics view is bugged.kju12/18/2013 08:33BI engine problem3
71732 All in ArmaBugFeedbackHighBMP3 body texture animates with the tracksteaCup08/19/2013 10:35Requires model rework6
71765 All in ArmaBugFeedbackHighHull textures animate when moving: T-90Madmatt08/19/2013 10:35Requires model rework2
71808 All in ArmaBugFeedbackHighCannot swim in A2 pondskju06/11/2014 14:38BI engine problem2
71809 All in ArmaBugFeedbackHighSun mirror image is excessive for A2 ponds.kju08/19/2013 10:36BI engine problem3

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