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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
76022 ARMA3 : AGGRESSORSFeatureIn progressNormalCarsOHallyOHally02/03/2015 18:02Public 1.00
76020 ARMA3 : AGGRESSORSTaskNewHighAir Assets Creationtheebutheebu02/07/2015 17:33Public 1.00
76012 ARMA 3 : Canadian Armed Forces 2.0BugNewHighC130 Ramp and wheelsOHallytheebu04/09/2015 00:23RC 0.50
76011 Combat Space EnhancementBugNewNormalBFT markers are shown on all sidesTheConen02/20/2015 16:260
76006 ARMA 3 : Canadian Armed Forces 2.0BugNewHighCH-146 Griffon Seating / InstrumentsOHally01/30/2015 23:38RC 0.50
76005 ARMA 3 : Canadian Armed Forces 2.0BugNewNormalCH146 Griffon SoundsOHally01/30/2015 23:56RC 0.50
76002 ArmA 3: ALiVETaskAssignedLowUpdate missions on websiteTupolovHazey02/04/2015 07:03ALiVE v1.00
75995 ARMA3 : AGGRESSORSBugNewNormalVehicle Animation SkeletonstheebuOHally02/05/2015 04:58Public 1.00
75972 Community Base AddonsSupportNewNormalArmaII wont load after installing CBAylichbach201/22/2015 15:290
75953 Combat Space EnhancementFeatureNewNormalAbility to attach IR Laser/Flashlight attachments to pistols if they have an under-side railjd352701/14/2015 14:310
75944 ARMA3 Community Issue TrackerFeatureNewNormalArma 2 remastered!50.cal01/11/2015 15:380
75925 All in ArmaBugNewNormal(Chernarus) Ground and grass emit single leaf particle on bullet hit making it impossible to see where you shootSa-Matra01/04/2015 18:000
75924 CBA_A3BugFeedbackNormalCBA is overwriting textures of the offroad vehicleMeiestrixMeiestrix04/08/2015 16:310
75923 All in ArmaBugResolvedHighFreeze on Chernarus kevb0kevb001/04/2015 06:502015-01-010
75919 All in ArmaBugFeedbackNormalAiA TDP Error message "No entry 'bin\config.bin/CfgPatches.mapname'."TheConenTheConen01/12/2015 21:28Next release0
75917 All in ArmaTaskResolvedImmediateMake AiA use CUP weapons.kjukju01/01/2015 12:082015-01-010
75908 All in ArmaBugNewNormalTakistan: off-road does not exist, all vehicle drive at max speed off-road.LeoPhone12/29/2014 18:560
75895 ArmA 3: ALiVETaskAssignedTrivialIndex pbofriznitHazey04/01/2015 21:35Future Iterations0
75880 ArmA 3: ALiVEBugAssignedNormalCQB ignores density settings when set to Headless Clientfriznithighhead12/23/2014 12:25ALiVE v1.00
75833 Combat Space EnhancementBugNewNormalCC main map markers are not visible in GPSTheConen12/14/2014 01:070
75788 Community Upgrade ProjectTaskResolvedImmediateAdjust path to CUP weapons also in vehicle projects.kjukju12/16/2014 10:48ASAP0
75774 Carma: Object Oriented SQFSupportNewNormalError Undefined variable in expression: _cararefcounterjnhackleman12/03/2014 17:030
75773 Community Upgrade ProjectTaskAssignedImmediateAdd license document to release itself.kjukju03/09/2015 18:41Next Release0
75756 ST HUDFeatureNewNormalTeam color in Member listMarksman11/30/2014 12:400
75719 squintBugNewNormalEditor lost a number, such as 1e+5Denisko-Redisko11/23/2014 18:290
75706 All in ArmaBugResolvedNormalNo entry 'bin\config.bin/CfgFactionClasses.GUE'Cyruzkju01/01/2015 12:082015-01-010
75613 ArmA 3: ALiVEBugAssignedNormalZeus remote controlled units and profile spawningARJayARJay04/01/2015 21:36Future Iterations0
75603 LEA - Loadout Editor for ArmAFeatureNewNormalInstead of Double-clicking...thefinn11/08/2014 06:400
75602 LEA - Loadout Editor for ArmABugAssignedNormalCannot get suppressors on SMG'sthefinnMajor_Shepard11/18/2014 11:30LEA v2.1 - Loadout Editor for ArmA 30
75598 All in ArmaTaskFeedbackNormalMake RoadBarrier_light based on (inherit) RoadBarrier_small_FPansyfaustPansyfaust11/08/2014 20:090
75593 Combat Space EnhancementFeatureNewNormalIntelligence officer moduleBugbear11/05/2014 21:490
75569 ArmA 3: ALiVEBugAssignedNormalwaypoints for units near waterSpartanARJay04/01/2015 21:38Future Iterations0
75563 All in ArmaBugNewNormalMG Nest mode disappears too early from view when at the edge of the screen.kju10/31/2014 05:33Requires model rework0
75557 A3 BlitzkriegBugNewUrgentLimited respawn system can run into concurrency issues when checking for tickets remaining.kjukju10/30/2014 06:520
75554 All in ArmaTaskAssignedHighBinarized Data: A1 Majak (Lighthouses)Pansyfaustkju10/31/2014 05:24Next release0
75553 All in ArmaFeatureAssignedHighBinarized Data: A2:OA Revised LampsPansyfaustPansyfaust10/31/2014 05:24Next release0
75552 All in ArmaTaskFeedbackNormalReverse animations on doors in OA buildings.PansyfaustPansyfaust11/01/2014 05:150
75551 All in ArmaFeatureAssignedNormalA2 and OA Door soundsPansyfaustkju10/31/2014 05:22Next release0
75550 LEA - Loadout Editor for ArmABugNewNormalObjet videSol10/29/2014 10:180
75509 ArmA 3: ALiVEBugAssignedHighArma2Net detectionVRCRaptorTupolov01/26/2015 17:58ALiVE v1.00
75508 All in ArmaBugAssignedNormalDead crew in MG Nest still appears alive.warzenkju10/31/2014 05:31Next release0
75503 All in ArmaBugResolvedHighAliabad and Esbekistan still have screwed up the sky textures.kjukju01/01/2015 12:082015-01-010
75502 All in ArmaTaskResolvedHighChange underwater water color back to default again and leave custom only for Chernarus.kjukju01/01/2015 12:082015-01-010
75478 ArmA 3: ALiVEFeatureAssignedLowAllow towing for more vehiclesr.rangedahlhighhead03/05/2015 07:45Future Iterations0
75470 Community Upgrade ProjectTaskAssignedNormalRe-center proxy weapon models so their mounting is the originn pointVaranonVaranon10/17/2014 13:170
75465 All in ArmaBugFeedbackHighZeroing of the M119 and D30 is completely off.kju10/16/2014 06:13Requires model rework0
75385 ArmA 3: ALiVEBugNewNormalOPCOM Improvementshighheadhighhead11/25/2014 16:40Future Iterations0
75381 CBA_A3BugNewNormalError position: <getVariable [SLX_XEH_STR_GetInMan,[]]) >ViperMaul10/06/2014 09:550
75349 Community Upgrade ProjectBugNewNormalbuggy building texturesfabiochavez10/03/2014 10:580
75288 ArmA 3: ALiVEFeatureNewNormalWar Room - View Tasks on Operations MapTupolov12/17/2014 08:42Future Iterations0

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