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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
72899 MumbleLinkFeatureAssignedNormalAPI for injecting a custom context and identity (Extended Support)zsawyerzsawyer10/17/2013 02:30future0
72935 MumbleLinkTaskAssignedNormalcleanly register mod with CBAzsawyerzsawyer10/17/2013 02:10beta 40
72900 MumbleLinkFeatureNewLowlip syncing zsawyer10/10/2013 12:120
32135 MumbleLinkFeatureNewNormalLock directional settings to standard settingstalkinBEERmugzsawyer07/25/2012 19:432
72934 MumbleLinkTaskAssignedLowuse CBA macros to clean-up codezsawyerzsawyer10/17/2013 02:15beta 40
72933 MumbleLinkTaskAssignedHighuse CBA_fnc_addPerFrameHandler zsawyerzsawyer10/17/2013 01:58beta 40
21730 NIAC – Non-Intrusive Ambient CombatFeatureIn progressHighFind a way to attach sample sizes to the samples pulled from databaserexehukrexehuk07/07/2011 18:17NIAC - Version 20
21733 NIAC – Non-Intrusive Ambient CombatTaskIn progressNormalGather additional samples and produce configs for themrexehukrexehuk07/07/2011 18:140
21727 NIAC – Non-Intrusive Ambient CombatTaskNewNormalImplement TOWN detection and custom location definitionsrexehukrexehuk07/07/2011 18:17NIAC - Version 20
21734 NIAC – Non-Intrusive Ambient CombatSupportIn progressTrivialProduce documentation and possibly hold tutorial sessionsrexehukrexehuk07/02/2011 17:32NIAC - Version 20
21728 NIAC – Non-Intrusive Ambient CombatFeatureNewNormalSound Banks divided up into better catergories, systems utilising ALL or SOME selected class banksrexehukrexehuk07/02/2011 15:260
1726 Norrin's ProjectsFeatureNewLowAdd (fast)-rappelling to script.suite (abseiling for you australian guys ;) )Vigilantenorrin11/23/2010 01:153
1924 Norrin's ProjectsFeatureNewLowRevive Respawn: Other way to handle the _NORRN_mobile_man = s1; Acenorrin06/08/2009 16:450
1674 Norrin's ProjectsFeatureNewLowRevive Respawn: Possible for more than one groupe on each sideAce05/31/2009 23:400
1727 Norrin's ProjectsFeatureNewLowWeight/Loadout correlates to roping speed, which can be dangerousVigilantenorrin11/23/2010 01:154
4006 OAC ProjectBugFeedbackNormalArmA Campaign - Mission selectionsHerr_KalashnikovHerr_Kalashnikov09/13/2009 14:10powerGREP config0
1010 OAC ProjectFeatureFeedbackNormalMake MP coop versions of Azimut 0 of CWC and RES playable in A2.kju07/25/2009 08:23CWC campaign0
1061 OAC ProjectTaskNewHighMake the BIKI page about OAC replacements better looking.kju04/23/2009 13:55Promotion0
3946 OAC ProjectTaskNewNormalMerge mission conversion guide in project wikikju04/11/2010 07:20General0
3947 OAC ProjectTaskNewNormalMerge OAC BIKI into project wikikju04/11/2010 07:20General0
8038 OAC ProjectBugNewHighOAC bugs BMP2 armamentBanderas01/12/2010 20:130
3872 OAC ProjectFeatureNewNormalOptional config for best OFP mission mappingkju08/21/2009 16:060
767 OAC ProjectBugFeedbackNormalSound levels for parts of the conversations are very quiet). kju11/08/2009 16:35General0
766 OAC ProjectBugNewNormalX09BPilotDown.CAIN CWC campaign - During intro cut scene warning received kju04/11/2010 07:19CWC campaign0
2154 OFP Island PackTaskNewLowAdd preview picture for the islandthe-f06/29/2009 19:50Visual0
7169 OFP Island PackBugFeedbackNormalCan't enter the single story white houseW0lle12/30/2009 13:05Model0
3744 OFP Island PackTaskAssignedHighDocumentation how to download the latest source of OFPIPkjuthe-f08/24/2009 13:47Next release0
3745 OFP Island PackTaskAssignedNormalDocumentation how to use YAS to download OFPIP.kjuthe-f08/24/2009 13:47Next release0
2504 OFP Island PackBugNewNormalFlat out / smooth ugly sub water terrainkjuthe-f08/23/2009 21:02Later0
7170 OFP Island PackBugFeedbackNormalGap caused by broken grey wall partW0lle01/29/2010 11:27Model0

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