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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
20538 A&S ProMode (OA)FeatureNewNormalAdd ability for the saboteur to steal the enemy uniform from dead bodies.kju06/22/2011 05:050
20479 A&S ProMode (OA)TaskNewNormalMake AI use the same map markers as human players.kju06/29/2011 16:410
20424 A&S ProMode (OA)TaskNewNormalAdd ability to put map marker into the respawn minimap.kju06/15/2011 12:521
20339 A&S ProMode (OA)TaskAssignedImmediateImprove notes section (ingame help)kju06/10/2011 11:19Next release0
19711 A&S ProMode (OA)BugNewNormalAI is not bound to vehicle respawn settingskju05/12/2011 12:120
19574 A&S ProMode (OA)FeatureNewNormalAuto heal AI hands if they get hitkju05/06/2011 18:340
19573 A&S ProMode (OA)FeatureNewNormalEject AI driver of armed cars when the AI gunner gets killedkju08/31/2011 14:141
18971 A&S ProMode (OA)FeatureAssignedHighAdd missing missiles to T72 and T90 tanks.kju04/21/2011 21:38Next release0
18970 A&S ProMode (OA)FeatureAssignedHighGive chopper pilots control over unguided rockets.kju04/21/2011 21:38Next release0
18725 A&S ProMode (OA)TaskNewHighMake AI move to dead body to revive units.kju04/05/2011 09:400
18650 A&S ProMode (OA)TaskNewHighApply setDate earlier / in the briefing phase to avoid the visual change.kju04/02/2011 09:200
18649 A&S ProMode (OA)BugNewUrgentAI defender is moving to the closest zone, while it needs to move to the closest zone of the attacker.kju04/21/2011 21:38Next release0
18647 A&S ProMode (OA)TaskNewNormalAdd V pattern for random mode.kju04/02/2011 08:260
18646 A&S ProMode (OA)TaskNewNormalAdd O pattern for random mode.kju04/02/2011 08:260
18644 A&S ProMode (OA)TaskNewNormalAdd L pattern for random mode.kju04/02/2011 08:260
18643 A&S ProMode (OA)TaskNewNormalAdd periodic pattern for random mode.kju04/02/2011 08:250
18642 A&S ProMode (OA)TaskNewNormalAdd circular pattern for random mode.kju04/02/2011 08:250
18641 A&S ProMode (OA)TaskNewNormalAdd alternative path pattern for random mode.kju04/02/2011 08:240
18546 A&S ProMode (OA)FeatureNewNormalMake it possible to select the fireteam in the spawn dialog.kju03/29/2011 12:130
18517 A&S ProMode (OA)FeatureNewNormalMake it possible to rearm at an AI ammo bearerkju03/27/2011 06:520
18447 A&S ProMode (OA)FeatureNewHighMake AI able to revive other friendly AI nearby.kju03/24/2011 18:030
18443 A&S ProMode (OA)FeatureIn progressNormalAdd modset for community mods.kju05/22/2011 06:25Next release0
18442 A&S ProMode (OA)FeatureNewNormalAdd PMC modset.kju04/21/2011 21:38Next release0
18439 A&S ProMode (OA)TaskNewNormalConvert all a2 missions to COkju04/21/2011 21:38Next release0
18329 A&S ProMode (OA)TaskNewNormalCheck if VFTCAS is still neededkju07/22/2011 19:150
18017 A&S ProMode (OA)FeatureNewNormalAdd parameter to set group size of infantry squads.kju03/03/2011 10:430
18016 A&S ProMode (OA)FeatureNewNormalMake AI to share enemy target infos when close/via radio.kju03/03/2011 07:060
17992 A&S ProMode (OA)BugNewNormalRework the observer unitlist data array.kju03/02/2011 11:110
17991 A&S ProMode (OA)TaskNewNormalRework the observer interface.kju03/02/2011 11:090
17989 A&S ProMode (OA)FeatureNewNormalMake AI in motorbikes/jeeps eject and move on as infantry when driving slowly and getting hit.kju08/31/2011 14:161

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