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Toggle_check # Project Tracker Status Priority Subject Author Assignee Updated Category Target version Votes Affected Version
146 Vehicle DMBugAssignedHighVehicle chat for player killing AI playable or being killed by one.kjukju06/12/2009 08:560
147 Vehicle DMFeatureAssignedNormalMake rearm time being related to the ammo percentage left.kjukju06/12/2009 08:560
160 Vehicle DMFeatureAssignedHighStart GUI allows to select the desired vehicle set for the missionkjukju06/12/2009 08:560
161 Vehicle DMFeatureAssignedNormalStart GUI allows to preview the currently selected unit inGamekjukju06/12/2009 08:560
162 Vehicle DMFeatureAssignedNormalStart GUI allows to change the weather settingskjukju06/12/2009 08:560
166 Vehicle DMFeatureAssignedNormalStart GUI allows to select unarmed vehicles and add them a non unit specific weaponkjukju06/12/2009 08:560
167 Vehicle DMFeatureAssignedNormalStart GUI allows to remove/readd guided missileskjukju06/12/2009 08:560
171 Vehicle DMFeatureAssignedNormalStart GUI allows to show/hide the vehicle radarkjukju06/12/2009 08:560
172 Vehicle DMFeatureAssignedHighAdd vehicle variants without weapon lock and radarkjukju06/12/2009 08:560
175 Vehicle DMBugAssignedHighTimelimit is currently not functionalykjukju06/12/2009 08:560
176 Vehicle DMFeatureAssignedNormalStart GUI allows to change mission timelimitkjukju06/12/2009 08:560
179 Vehicle DMFeatureAssignedNormalDesign a version to allow 2-man-teams use of vehicles.kjukju06/12/2009 08:560
180 Vehicle DMFeatureAssignedLowAdd random AT/AA launcher on respawnkjukju06/12/2009 08:560
181 Vehicle DMFeatureAssignedNormalStart GUI allows to air units to have flareskjukju06/12/2009 08:560
182 Vehicle DMFeatureAssignedNormalStart GUI allows tanks to have smoke launcher system to create coverkjukju06/12/2009 08:560
183 Vehicle DMFeatureAssignedLowStart GUI allows tanks to have arena system ...kjukju06/12/2009 08:560
184 Vehicle DMFeatureAssignedHighStart GUI allows to play a 'Plane Frenzy' special versionkjukju06/12/2009 08:560
189 RollerTaskFeedbackNormalNo documentation available how to build only the Roller.exe via Rake?kjuSpooner02/20/2009 18:09General0
191 RollerBugAssignedNormalError on the -m option for WaterWorld.wrp.kjuSpooner02/22/2009 15:06Satellite mask rendering0
193 RollerFeatureAssignedNormalExport road objects to a separate filekjuSpooner02/17/2009 18:17Object export0
198 RollerBugFeedbackHighBinaryReader.rb:17: allocator undefined for Symbol (TypeError)kjuSpooner02/17/2009 19:46General0.2.00
221 SPON DynamicTerrainBugAssignedHighAny vertex animated more than 10m from its initial position causes tile to become invisibleSpooner03/03/2009 04:00Terrain tile0.1.00
223 SPON DynamicTerrainBugAssignedNormalMultiple explosions or digs cause tile edges to not line upSpoonerSpooner03/01/2009 16:30Terrain animation0.1.00
228 SPON DynamicTerrainFeatureNewNormalPossible to make a pontoon bridgekjuSpooner03/09/2009 18:09Engineering0
230 SPON DynamicTerrainTaskAssignedNormalIntegrate DT into RTESpooneri0n0s03/01/2009 16:23RTEditor0
235 SPON DynamicTerrainBugFeedbackNormalTexture on tiles is unaffected by lightingSpooner03/01/2009 16:23Terrain tile0.1.00
236 SPON DynamicTerrainBugNewNormalNo decals from explosionsSpooner03/01/2009 16:32Terrain tile0
237 SPON DynamicTerrainBugNewNormalTiles not detected by intersect commandSpooner03/01/2009 16:22Terrain tile0
239 SPON DynamicTerrainBugFeedbackNormalObjects created for Rahmadi are not seenSpoonerSpooner03/02/2009 17:28Importing objects0.1.00
241 SPON DynamicTerrainBugAssignedNormalCraters are not realisticSpoonerSpooner03/01/2009 16:30Terrain animation0.1.00

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